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diff -purN a/source/blender/imbuf/intern/dds/ColorBlock.cpp b/source/blender/imbuf/intern/dds/ColorBlock.cpp
--- a/source/blender/imbuf/intern/dds/ColorBlock.cpp	2014-10-20 08:58:23.000000000 +0100
+++ b/source/blender/imbuf/intern/dds/ColorBlock.cpp	2016-09-22 15:50:25.359318967 +0100
@@ -86,8 +86,8 @@ void ColorBlock::init(const Image *img,
 
 void ColorBlock::init(uint w, uint h, const uint *data, uint x, uint y)
 {
-	const uint bw = min(w - x, 4U);
-	const uint bh = min(h - y, 4U);
+	const uint bw = MIN(w - x, 4U);
+	const uint bh = MIN(h - y, 4U);
 
 	// Blocks that are smaller than 4x4 are handled by repeating the pixels.
 	// @@ Thats only correct when block size is 1, 2 or 4, but not with 3. :(
@@ -107,8 +107,8 @@ void ColorBlock::init(uint w, uint h, co
 
 void ColorBlock::init(uint w, uint h, const float *data, uint x, uint y)
 {
-	const uint bw = min(w - x, 4U);
-	const uint bh = min(h - y, 4U);
+	const uint bw = MIN(w - x, 4U);
+	const uint bh = MIN(h - y, 4U);
 
 	// Blocks that are smaller than 4x4 are handled by repeating the pixels.
 	// @@ Thats only correct when block size is 1, 2 or 4, but not with 3. :(
@@ -124,10 +124,10 @@ void ColorBlock::init(uint w, uint h, co
 			const uint idx = ((y + by) * w + x + bx);
 			
 			Color32 & c = color(e, i);
-			c.r = uint8(255 * clamp(data[idx + 0 * srcPlane], 0.0f, 1.0f)); // @@ Is this the right way to quantize floats to bytes?
-			c.g = uint8(255 * clamp(data[idx + 1 * srcPlane], 0.0f, 1.0f));
-			c.b = uint8(255 * clamp(data[idx + 2 * srcPlane], 0.0f, 1.0f));
-			c.a = uint8(255 * clamp(data[idx + 3 * srcPlane], 0.0f, 1.0f));
+			c.r = uint8(255 * CLAMP(data[idx + 0 * srcPlane], 0.0f, 1.0f)); // @@ Is this the right way to quantize floats to bytes?
+			c.g = uint8(255 * CLAMP(data[idx + 1 * srcPlane], 0.0f, 1.0f));
+			c.b = uint8(255 * CLAMP(data[idx + 2 * srcPlane], 0.0f, 1.0f));
+			c.a = uint8(255 * CLAMP(data[idx + 3 * srcPlane], 0.0f, 1.0f));
 		}
 	}
 }
diff -purN a/source/blender/imbuf/intern/dds/Common.h b/source/blender/imbuf/intern/dds/Common.h
--- a/source/blender/imbuf/intern/dds/Common.h	2014-10-20 08:58:23.000000000 +0100
+++ b/source/blender/imbuf/intern/dds/Common.h	2016-09-22 15:47:31.327081239 +0100
@@ -28,14 +28,14 @@
 #ifndef __COMMON_H__
 #define __COMMON_H__
 
-#ifndef min
-#define min(a,b) ((a) <= (b) ? (a) : (b))
+#ifndef MIN
+#define MIN(a,b) ((a) <= (b) ? (a) : (b))
 #endif
-#ifndef max
-#define max(a,b) ((a) >= (b) ? (a) : (b))
+#ifndef MAX
+#define MAX(a,b) ((a) >= (b) ? (a) : (b))
 #endif
-#ifndef clamp
-#define clamp(x,a,b) min(max((x), (a)), (b))
+#ifndef CLAMP
+#define CLAMP(x,a,b) MIN(MAX((x), (a)), (b))
 #endif
 
 template<typename T>
diff -purN a/source/blender/imbuf/intern/dds/DirectDrawSurface.cpp b/source/blender/imbuf/intern/dds/DirectDrawSurface.cpp
--- a/source/blender/imbuf/intern/dds/DirectDrawSurface.cpp	2014-10-20 08:58:23.000000000 +0100
+++ b/source/blender/imbuf/intern/dds/DirectDrawSurface.cpp	2016-09-22 16:10:53.985775837 +0100
@@ -1102,8 +1102,8 @@ void DirectDrawSurface::mipmap(Image *im
 	// Compute width and height.
 	for (uint m = 0; m < mipmap; m++)
 	{
-		w = max(1U, w / 2);
-		h = max(1U, h / 2);
+		w = MAX(1U, w / 2);
+		h = MAX(1U, h / 2);
 	}
 	
 	img->allocate(w, h);
@@ -1223,9 +1223,9 @@ void DirectDrawSurface::readBlockImage(I
 			readBlock(&block);
 			
 			// Write color block.
-			for (uint y = 0; y < min(4U, h-4*by); y++)
+			for (uint y = 0; y < MIN(4U, h-4*by); y++)
 			{
-				for (uint x = 0; x < min(4U, w-4*bx); x++)
+				for (uint x = 0; x < MIN(4U, w-4*bx); x++)
 				{
 					img->pixel(4*bx+x, 4*by+y) = block.color(x, y);
 				}
@@ -1240,7 +1240,7 @@ static Color32 buildNormal(uint8 x, uint
 	float ny = 2 * (y / 255.0f) - 1;
 	float nz = 0.0f;
 	if (1 - nx*nx - ny*ny > 0) nz = sqrt(1 - nx*nx - ny*ny);
-	uint8 z = clamp(int(255.0f * (nz + 1) / 2.0f), 0, 255);
+	uint8 z = CLAMP(int(255.0f * (nz + 1) / 2.0f), 0, 255);
 	
 	return Color32(x, y, z);
 }
@@ -1379,9 +1379,9 @@ uint DirectDrawSurface::mipmapSize(uint
 	
 	for (uint m = 0; m < mipmap; m++)
 	{
-		w = max(1U, w / 2);
-		h = max(1U, h / 2);
-		d = max(1U, d / 2);
+		w = MAX(1U, w / 2);
+		h = MAX(1U, h / 2);
+		d = MAX(1U, d / 2);
 	}
 
 	if (header.pf.flags & DDPF_FOURCC)
diff -purN a/source/blender/imbuf/intern/dds/FlipDXT.cpp b/source/blender/imbuf/intern/dds/FlipDXT.cpp
--- a/source/blender/imbuf/intern/dds/FlipDXT.cpp	2014-10-20 08:58:23.000000000 +0100
+++ b/source/blender/imbuf/intern/dds/FlipDXT.cpp	2016-09-22 16:11:35.626829002 +0100
@@ -246,8 +246,8 @@ int FlipDXTCImage(unsigned int width, un
 
 		// mip levels are contiguous.
 		data += block_bytes * blocks;
-		mip_width = max(1U, mip_width >> 1);
-		mip_height = max(1U, mip_height >> 1);
+		mip_width = MAX(1U, mip_width >> 1);
+		mip_height = MAX(1U, mip_height >> 1);
 	}
 
 	return 1;