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|
# Copyright 1999-2021 Gentoo Authors
# Distributed under the terms of the GNU General Public License v2
EAPI=7
inherit cdrom desktop portability unpacker xdg-utils
DESCRIPTION="Unreal Tournament 2004 - This is the data portion of UT2004"
HOMEPAGE="https://liandri.beyondunreal.com/Unreal_Tournament_2004"
LICENSE="ut2003"
SLOT="0"
KEYWORDS="~amd64 ~x86"
RESTRICT="bindist"
BDEPEND="
games-util/uz2unpack
>=app-arch/unshield-0.5-r1
"
PDEPEND=">=games-fps/ut2004-3369.3-r2"
RDEPEND="!games-fps/ut2004-ded"
S="${WORKDIR}"
check_dvd() {
# The following is a nasty mess to determine if we are installing from
# a DVD or from multiple CDs. Anyone feel free to submit patches to this
# to bugs.gentoo.org as I know it is a very ugly hack.
USE_DVD=
USE_ECE_DVD=
USE_MIDWAY_DVD=
USE_GERMAN_MIDWAY_DVD=
local point foo fs mnts=()
while read point foo fs foo ; do
[[ ${fs} =~ (9660|udf) ]] && mnts+=( "${point//\040/ }" )
done < <(get_mounts)
local r
for r in "${CD_ROOT}" "${CD_ROOT_1}" "${mnts[@]}" ; do
if [[ -n ${r} ]] ; then
einfo "Searching ${r}"
if [[ -f ${r}/AutoRunData/Unreal.ico ]] \
&& [[ -f ${r}/Disk5/data6.cab ]] ; then
USE_MIDWAY_DVD=1
USE_DVD=1
elif [[ -f ${r}/autorund/unreal.ico ]] \
&& [[ -f ${r}/disk7/data8.cab ]] ; then
USE_MIDWAY_DVD=1
USE_GERMAN_MIDWAY_DVD=1
USE_DVD=1
else
[[ -d ${r}/CD1 ]] && USE_DVD=1
[[ -d ${r}/CD7 ]] && USE_ECE_DVD=1
fi
fi
done
}
grabdirs() {
local d
for d in {Music,Sounds,Speech,StaticMeshes,Textures} ; do
local srcdir=${CDROM_ROOT}/${1}/${d}
# Is flexible to handle CD_ROOT vs CD_ROOT_1 mixups
[[ -d ${srcdir} ]] || srcdir=${CDROM_ROOT}/${d}
if [[ -d ${srcdir} ]] ; then
insinto /opt/ut2004
doins -r "${srcdir}"
fi
done
}
ut_unpack() {
local ut_unpack="$1"
local f=
if [[ -z ${ut_unpack} ]] ; then
die "You must provide an argument to ut_unpack"
fi
if [[ -f ${ut_unpack} ]] ; then
uz2unpack "${ut_unpack}" "${ut_unpack%.uz2}" \
|| die "uncompressing file ${ut_unpack}"
fi
if [[ -d ${ut_unpack} ]] ; then
while read f ; do
uz2unpack "${ut_unpack}/${f}" "${ut_unpack}/${f%.uz2}" \
|| die "uncompressing file ${f}"
rm -f "${ut_unpack}/${f}" || die "deleting compressed file ${f}"
done < <(find "${ut_unpack}" -maxdepth 1 -name '*.uz2' -printf '%f\n' 2>/dev/null)
fi
}
pkg_setup() {
ewarn "This is a huge package. If you do not have at least 7GB of free"
ewarn "disk space in ${PORTAGE_TMPDIR} and also in /opt"
ewarn "then you should abort this installation now and free up some space."
}
src_unpack() {
check_dvd
if [[ ${USE_DVD} -eq 1 ]] ; then
if [[ ${USE_MIDWAY_DVD} -eq 1 ]] ; then
# Is 1 DVD, either UT2004-only or Anthology
if [[ ${USE_GERMAN_MIDWAY_DVD} -eq 1 ]] ; then
cdrom_get_cds autorund/unreal.ico
else
cdrom_get_cds AutoRunData/Unreal.ico
fi
else
DISK1="CD1"
DISK2="CD2"
DISK3="CD3"
DISK4="CD4"
DISK5="CD5"
DISK6="CD6"
if [[ ${USE_ECE_DVD} -eq 1 ]] ; then
# Editor's Choice Edition DVD
cdrom_get_cds \
${DISK1}/System/UT2004.ini \
${DISK2}/Textures/2K4Fonts.utx.uz2 \
${DISK3}/Textures/ONSDeadVehicles-TX.utx.uz2 \
${DISK4}/Textures/XGameShaders2004.utx.uz2 \
${DISK5}/Speech/ons.xml \
${DISK6}/Sounds/TauntPack.det_uax.uz2
else
# Original DVD
cdrom_get_cds \
${DISK1}/System/UT2004.ini \
${DISK2}/Textures/2K4Fonts.utx.uz2 \
${DISK3}/Textures/ONSDeadVehicles-TX.utx.uz2 \
${DISK4}/StaticMeshes/AlienTech.usx.uz2 \
${DISK5}/Speech/ons.xml \
${DISK6}/Sounds/TauntPack.det_uax.uz2
fi
fi
else
# 6 CDs
cdrom_get_cds \
System/UT2004.ini \
Textures/2K4Fonts.utx.uz2 \
Textures/ONSDeadVehicles-TX.utx.uz2 \
StaticMeshes/AlienTech.usx.uz2 \
Speech/ons.xml \
Sounds/TauntPack.det_uax.uz2
fi
if [[ ${USE_MIDWAY_DVD} -ne 1 ]] ; then
unpack_makeself "${CDROM_ROOT}"/linux-installer.sh
use x86 && unpack ./linux-x86.tar
use amd64 && unpack ./linux-amd64.tar
fi
}
src_install() {
local j
local Ddir="${ED}"/opt/ut2004
if [[ ${USE_MIDWAY_DVD} -eq 1 ]] ; then
einfo "Copying files from UT2004 Midway DVD."
if [[ -f ${CDROM_ROOT}/Manual/Manual.pdf ]] ; then
insinto /opt/ut2004/Manual
doins "${CDROM_ROOT}"/Manual/Manual.pdf
elif [[ -f ${CDROM_ROOT}/Manual.pdf ]] ; then
insinto /opt/ut2004/Manual
doins "${CDROM_ROOT}"/Manual.pdf
fi
# Symlinks for unshield. data1&2.cab are both in Disk1.
# unshield needs data1.hdr
# The Midway Anthology DVD contains up to data9.cab
local cabfile
for cabfile in "${CDROM_ROOT}"/[dD]isk*/data*.{cab,hdr} ; do
ln -sfn "${cabfile}" .
done
# The big extraction
einfo "Extracting from CAB files - this will take several minutes..."
unshield x data1.cab || die
if [[ -d 4_UT2004_Animations ]] ; then
# Delete the other games on the Anthology DVD
rm -rf {1,2,3}_Unreal* 4_UT2004_EXE Launcher_* OCXFiles || die
# Rename directories to be same as Midway UT2004-only DVD,
# i.e. rename "4_UT2004_Animations" to "Animations".
for j in 4_UT2004_* ; do
mv -f ${j} ${j/4_UT2004_} || die
done
fi
# The "logging" subdirectory is created by unshield.
rm -rf logging || die
rm -f *.{cab,hdr} || die
for j in Animations Benchmark ForceFeedback Help KarmaData \
Manual Maps Music Sounds Speech StaticMeshes \
System Textures Web ; do
# UT2004-only DVD has "All_*" dirs, and Anthology DVD has "*_All"
if [[ -d All_${j} ]] ; then
if [[ -d ${j} ]] ; then
cp -rf All_${j}/* ${j}/ || die
else
mv -f All_${j} ${j} || die
fi
fi
if [[ -d ${j}_All ]] ; then
if [[ -d ${j} ]] ; then
cp -rf ${j}_All/* ${j}/ || die
else
mv -f ${j}_All ${j} || die
fi
fi
if [[ -d English_${j} ]] ; then
if [[ -d ${j} ]] ; then
cp -rf English_${j}/* ${j}/ || die
else
mv -f English_${j} ${j} || die
fi
fi
if [[ -d ${j}_English ]] ; then
if [[ -d ${j} ]] ; then
cp -rf ${j}_English/* ${j}/ || die
else
mv -f ${j}_English ${j} || die
fi
fi
# Ensure that the directory exists
mkdir -p ${j}
done
# Rearrange directories
if [[ -d English_Sounds_Speech_System_Help ]] ; then
# http://utforums.epicgames.com/showthread.php?t=558146
for j in Sounds Speech System Help ; do
cp -rf English_Sounds_Speech_System_Help/${j}/* ${j}/ || die
done
fi
if [[ ! -d Benchmark/Stuff ]] ; then
mkdir -p Benchmark/Stuff || die
cp -f BenchmarkStuff/timedemo.txt Benchmark/Stuff || die
fi
if [[ ! -d System/editorres ]] ; then
mkdir -p System/editorres || die
cp -rf Systemeditorres/* System/editorres || die
fi
if [[ ! -d Web/images ]] ; then
mkdir -p Web/{images,ServerAdmin,Src} || die
cp -rf Webimages/* Web/images || die
cp -rf WebServerAdmin/* Web/ServerAdmin || die
cp -rf WebSrc/* Web/Src || die
fi
# Other languages
for j in Help_* Sounds_* System_* ; do
[[ ! -d ${j} ]] && continue
mv -n ${j}/* ${j/_*}/ || die
done
# Remove unnecessary directories
rm -rf Benchmark{CSVs,Logs,Results,Stuff}
rm -rf Systemeditorres Web{images,ServerAdmin,Src}
rm -rf Help_* Sounds_* Speech_* System_*
rm -rf \<* \[* _* All_* English_* *_All *_English
# These files are replaced later, for all installations
rm -f $(find . -type f -name 'DO_NOT_DELETE.ME')
# Install icon
if [[ -f ut2004.xpm ]] ; then
doicon ut2004.xpm
elif [[ -f Help/Unreal.ico ]] ; then
newicon Help/Unreal.ico ut2004.ico
elif [[ -f ${CDROM_ROOT}/AutoRunData/Unreal.ico ]] ; then
newicon "${CDROM_ROOT}"/AutoRunData/Unreal.ico ut2004.ico
elif [[ -f Help/Unreal.bmp ]] ; then
newicon Help/Unreal.bmp ut2004.bmp
fi
# The big install
einfo "Installing UT2004 directories..."
insinto /opt/ut2004
doins -r .
else
# Disk 1
einfo "Copying files from Disk 1..."
insinto /opt/ut2004
doins -r "${CDROM_ROOT}"/${DISK1}/{Animations,ForceFeedback,Help,KarmaData,Maps,Sounds,Web}
insinto /opt/ut2004/System
doins -r "${CDROM_ROOT}"/${DISK1}/System/{editorres,*.{bat,bmp,dat,det,est,frt,ini,int,itt,kot,md5,smt,tmt,u,ucl,upl,url}}
insinto /opt/ut2004/Manual
doins "${CDROM_ROOT}"/${DISK1}/Manual/Manual.pdf
insinto /opt/ut2004/Benchmark/Stuff
doins -r "${CDROM_ROOT}"/${DISK1}/Benchmark/Stuff/.
cdrom_load_next_cd
local diskno
for diskno in {2..5} ; do
einfo "Copying files from Disk ${diskno}..."
local varname="DISK${diskno}"
grabdirs ${!varname}
cdrom_load_next_cd
done
# Disk 6
einfo "Copying files from Disk 6..."
grabdirs "${DISK6}"
# Install extra help files
insinto /opt/ut2004/Help
doins README.linux Unreal.bmp UT2004_EULA.txt ut2004.xpm
doicon ut2004.xpm
# Uncompress files
einfo "Uncompressing files... this *will* take a while..."
for j in Animations Maps Sounds StaticMeshes Textures ; do
fperms -R u+w /opt/ut2004/${j}
ut_unpack "${Ddir}"/${j}
done
fi
# Create empty files in Benchmark
for j in {CSVs,Logs,Results} ;do
keepdir /opt/ut2004/Benchmark/${j}
done
# Remove unneccessary files
rm -f "${Ddir}"/*.{bat,exe,EXE,int} || die
rm -f "${Ddir}"/Help/{.DS_Store,SAPI-EULA.txt} || die
rm -f "${Ddir}"/Manual/*.exe || die
rm -rf "${Ddir}"/Speech/Redist || die
rm -f "${Ddir}"/System/*.{bat,dll,exe,tar} || die
rm -f "${Ddir}"/System/{{License,Manifest}.smt,{ucc,StdOut}.log} || die
rm -f "${Ddir}"/System/{User,UT2004}.ini || die
# Remove file collisions with ut2004-3369-r4
rm -f "${Ddir}"/Animations/ONSNewTank-A.ukx || die
rm -f "${Ddir}"/Help/UT2004Logo.bmp || die
rm -f "${Ddir}"/System/{ALAudio.kot,AS-{Convoy,FallenCity,Glacier}.kot,AS-{Convoy,FallenCity,Glacier,Junkyard,Mothership,RobotFactory}.int,bonuspack.{det,est,frt},BonusPack.{int,itt,u},BR-Serenity.int} || die
rm -f "${Ddir}"/System/CTF-{AbsoluteZero,BridgeOfFate,DE-ElecFields,DoubleDammage,January,LostFaith}.int || die
rm -f "${Ddir}"/System/DM-{1on1-Albatross,1on1-Desolation,1on1-Mixer,Corrugation,IronDeity,JunkYard}.int || die
rm -f "${Ddir}"/System/{DOM-Atlantis.int,OnslaughtBP.{kot,u,ucl},OnslaughtFull.int} || die
rm -f "${Ddir}"/System/{Build.ini,CacheRecords.ucl,Core.{est,frt,kot,int,itt,u},CTF-January.kot,D3DDrv.kot,DM-1on1-Squader.kot} || die
rm -f "${Ddir}"/System/{Editor,Engine,Gameplay,GamePlay,UnrealGame,UT2k4Assault,XInterface,XPickups,xVoting,XVoting,XWeapons,XWebAdmin}.{det,est,frt,int,itt,u} || die
rm -f "${Ddir}"/System/{Fire.u,IpDrv.u,License.int,ONS-ArcticStronghold.kot} || die
rm -f "${Ddir}"/System/{OnslaughtFull,onslaughtfull,UT2k4AssaultFull}.{det,est,frt,itt,u} || die
rm -f "${Ddir}"/System/{GUI2K4,Onslaught,skaarjpack,SkaarjPack,XGame}.{det,est,frt,int,itt,kot,u} || die
rm -f "${Ddir}"/System/{Setup,Window}.{det,est,frt,int,itt,kot} || die
rm -f "${Ddir}"/System/XPlayers.{det,est,frt,int,itt} || die
rm -f "${Ddir}"/System/{UnrealEd.u,UTClassic.u,UTV2004c.u,UTV2004s.u,UWeb.u,Vehicles.kot,Vehicles.u,Xweapons.itt,UT2K4AssaultFull.int,UTV2004.kot,UTV2004s.kot} || die
rm -f "${Ddir}"/System/{XAdmin.kot,XAdmin.u,XMaps.det,XMaps.est} || die
rm -f "${Ddir}"/Textures/jwfasterfiles.utx || die
rm -f "${Ddir}"/Web/ServerAdmin/{admins_home.htm,current_bots.htm,ut2003.css,current_bots_species_group.inc} || die
rm -f "${Ddir}"/Web/ServerAdmin/ClassicUT/current_bots.htm || die
rm -f "${Ddir}"/Web/ServerAdmin/UnrealAdminPage/{adminsframe.htm,admins_home.htm,admins_menu.htm,current_bots.htm,currentframe.htm,current_menu.htm} || die
rm -f "${Ddir}"/Web/ServerAdmin/UnrealAdminPage/{defaultsframe.htm,defaults_menu.htm,footer.inc,mainmenu.htm,mainmenu_itemd.inc,rootframe.htm,UnrealAdminPage.css} || die
rm -f "${Ddir}"/Web/ServerAdmin/UT2K3Stats/{admins_home.htm,current_bots.htm,ut2003stats.css} || die
# Remove file collisions with ut2004-bonuspack-ece
rm -f "${Ddir}"/Animations/{MechaSkaarjAnims,MetalGuardAnim,NecrisAnim,ONSBPAnimations}.ukx || die
rm -f "${Ddir}"/Help/BonusPackReadme.txt || die
rm -f "${Ddir}"/Maps/ONS-{Adara,IslandHop,Tricky,Urban}.ut2 || die
rm -f "${Ddir}"/Sounds/{CicadaSnds,DistantBooms,ONSBPSounds}.uax || die
rm -f "${Ddir}"/StaticMeshes/{BenMesh02,BenTropicalSM01,HourAdara,ONS-BPJW1,PC_UrbanStatic}.usx || die
rm -f "${Ddir}"/System/{ONS-Adara.int,ONS-IslandHop.int,ONS-Tricky.int,ONS-Urban.int,OnslaughtBP.int,xaplayersl3.upl} || die
rm -f "${Ddir}"/Textures/{AW-2k4XP,BenTex02,BenTropical01,BonusParticles,CicadaTex,Construction_S}.utx || die
rm -f "${Ddir}"/Textures/{HourAdaraTexor,ONSBPTextures,ONSBP_DestroyedVehicles,PC_UrbanTex,UT2004ECEPlayerSkins}.utx || die
# Remove file collisions with ut2004-bonuspack-mega
rm -f "${Ddir}"/Help/MegapackReadme.txt || die
rm -f "${Ddir}"/Maps/{AS-BP2-Acatana,AS-BP2-Jumpship,AS-BP2-Outback,AS-BP2-SubRosa,AS-BP2-Thrust}.ut2 || die
rm -f "${Ddir}"/Maps/{CTF-BP2-Concentrate,CTF-BP2-Pistola,DM-BP2-Calandras,DM-BP2-GoopGod}.ut2 || die
rm -f "${Ddir}"/Music/APubWithNoBeer.ogg || die
rm -f "${Ddir}"/Sounds/A_Announcer_BP2.uax || die
rm -f "${Ddir}"/StaticMeshes/{JumpShipObjects,Ty_RocketSMeshes}.usx || die
rm -f "${Ddir}"/System/{AssaultBP.u,Manifest.in{i,t},Packages.md5} || die
rm -f "${Ddir}"/Textures/{JumpShipTextures,T_Epic2k4BP2,Ty_RocketTextures}.utx || die
}
pkg_postinst() {
xdg_icon_cache_update
elog "This is only the data portion of the game. To play UT2004,"
elog "you still need to install games-fps/ut2004."
}
pkg_postrm() {
xdg_icon_cache_update
}
|