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* dev-games/tiled: amd64 stable wrt bug #726766Agostino Sarubbo2020-07-201-1/+1
* dev-games/tiled: remove 1.4.0Michael Palimaka2020-07-132-64/+0
* dev-games/tiled: remove unused eclassesMichael Palimaka2020-07-131-1/+1
* dev-games/recastnavigation: new packageAlexey Sokolov2020-07-084-0/+165
* dev-games/openscenegraph-openmw: new packageAlexey Sokolov2020-07-086-0/+379
* dev-games/hawknl: Fix build systemDavid Seifert2020-07-053-56/+82
* dev-games/cardpics: remove oldMichael Mair-Keimberger2020-07-011-19/+0
* dev-games/cardpics: use HTTPS, fix LICENSEMichael Mair-Keimberger2020-07-011-5/+4
* dev-games/tiled: version bump 1.4.1Michael Palimaka2020-07-012-0/+64
* dev-games/tiled: version bump 1.4.0Michael Palimaka2020-06-252-0/+64
* dev-games/goatee: remove unused patch(es)Michael Mair-Keimberger2020-06-221-14/+0
* dev-games/goatee: drop oldSergei Trofimovich2020-06-213-70/+0
* dev-games/tiled: version bump 1.3.5Michael Palimaka2020-06-022-0/+64
* dev-games/tiled: remove oldMichael Palimaka2020-06-016-318/+0
* dev-games/tiled: amd64 stable wrt bug #723728Agostino Sarubbo2020-05-291-1/+1
* dev-games/aseprite: add missing xdg-utils inheritMichael Mair-Keimberger2020-05-272-2/+2
* dev-games/cegui: Add missing dev-libs/libxml2 SLOTJames Le Cuirot2020-05-161-1/+1
* dev-games/cegui: EAPI 7 and cmake.eclassJames Le Cuirot2020-05-161-26/+30
* dev-games/cegui: Fix build on muslJames Le Cuirot2020-05-162-0/+73
* dev-games/cegui: Switch Python single target from 2.7 to 3.8James Le Cuirot2020-05-162-2/+26
* dev-games/cegui: Don't do Python things when USE=-pythonJames Le Cuirot2020-05-161-1/+5
* dev-games/cegui: Drop all keywords to unstableJames Le Cuirot2020-05-161-1/+1
* dev-games/freecell-solver: 5.24.0 version bumpAndreas Sturmlechner2020-05-132-0/+52
* dev-games/freecell-solver: Drop 5.14.0-r1Andreas Sturmlechner2020-05-103-74/+0
* dev-games/freecell-solver: arm64 stable (bug #720178)Sam James (sam_c)2020-05-101-1/+1
* dev-games/freecell-solver: x86 stable wrt bug #720178Mikle Kolyada2020-05-101-1/+1
* dev-games/freecell-solver: amd64 stable wrt bug #720178Mikle Kolyada2020-05-101-1/+1
* dev-games/openscenegraph: migrate from libavMikle Kolyada2020-04-253-15/+6
* dev-games/tiled: versiom bump 1.3.4Michael Palimaka2020-04-212-0/+64
* dev-games/freecell-solver: Fix patch file pathAndreas Sturmlechner2020-04-151-4/+4
* dev-games/freecell-solver: Drop 5.22.0Andreas Sturmlechner2020-04-143-83/+0
* dev-games/freecell-solver: 5.22.1 version bumpAndreas Sturmlechner2020-04-143-0/+88
* dev-games/irrlicht: Drop old 1.8.4James Le Cuirot2020-04-141-73/+0
* dev-games/irrlicht-headers: x86 stable wrt bug #717364Agostino Sarubbo2020-04-141-1/+1
* dev-games/irrlicht: x86 stable wrt bug #717364Agostino Sarubbo2020-04-141-1/+1
* dev-games/irrlicht-headers: amd64 stable wrt bug #717364Agostino Sarubbo2020-04-141-1/+1
* dev-games/irrlicht: amd64 stable wrt bug #717364Agostino Sarubbo2020-04-141-1/+1
* dev-games/openscenegraph: drop ia64Sergei Trofimovich2020-04-133-3/+3
* */*: destabilize dev-lang/ghc for all archesSergei Trofimovich2020-04-132-2/+2
* dev-games/freecell-solver: Drop 5.20.1 and upstreamed patchesAndreas Sturmlechner2020-04-124-102/+0
* dev-games/freecell-solver: 5.22.0 version bumpAndreas Sturmlechner2020-04-123-0/+83
* dev-games/freecell-solver: 5.20.1 version bumpAndreas Sturmlechner2020-03-264-0/+102
* dev-games/aseprite: RedundantLongDescriptionJoonas Niilola2020-03-251-3/+0
* dev-games/aseprite: call xdg_icon_cache_update in 1.1.9Joonas Niilola2020-03-251-0/+2
* dev-games/aseprite: remove old versionAzamat H. Hackimov2020-03-251-102/+0
* dev-games/aseprite: update to 1.1.9Azamat H. Hackimov2020-03-252-0/+112
* dev-games/aseprite: fix #660534Azamat H. Hackimov2020-03-251-0/+111
* dev-games/tiled: version bump 1.3.3Michael Palimaka2020-03-192-0/+64
* dev-games/openscenegraph: 3.6.5 version bumpAndreas Sturmlechner2020-03-142-0/+151
* dev-games/irrlicht: Depend on dev-games/irrlicht-headersWilliam Breathitt Gray2020-02-221-0/+77