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author | Jakov Smolić <jsmolic@gentoo.org> | 2022-11-01 05:38:05 +0100 |
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committer | Jakov Smolić <jsmolic@gentoo.org> | 2022-11-01 05:38:05 +0100 |
commit | af0a8e50ef9578e28fb5eae978de2219e4e2cf04 (patch) | |
tree | 63db4c1c4012502256467d806a6e10ad7f5de907 /games-simulation | |
parent | games-sports/torcs: treeclean (diff) | |
download | gentoo-af0a8e50ef9578e28fb5eae978de2219e4e2cf04.tar.gz gentoo-af0a8e50ef9578e28fb5eae978de2219e4e2cf04.tar.bz2 gentoo-af0a8e50ef9578e28fb5eae978de2219e4e2cf04.zip |
games-simulation/bcs-demo: treeclean
Closes: https://bugs.gentoo.org/544106
Closes: https://bugs.gentoo.org/789477
Signed-off-by: Jakov Smolić <jsmolic@gentoo.org>
Diffstat (limited to 'games-simulation')
-rw-r--r-- | games-simulation/bcs-demo/Manifest | 2 | ||||
-rw-r--r-- | games-simulation/bcs-demo/bcs-demo-1.3-r1.ebuild | 56 | ||||
-rw-r--r-- | games-simulation/bcs-demo/metadata.xml | 29 |
3 files changed, 0 insertions, 87 deletions
diff --git a/games-simulation/bcs-demo/Manifest b/games-simulation/bcs-demo/Manifest deleted file mode 100644 index 870fe8801d04..000000000000 --- a/games-simulation/bcs-demo/Manifest +++ /dev/null @@ -1,2 +0,0 @@ -DIST bcsdemo_v1_3.sh.bin 5965217 BLAKE2B ba69858933c5ff1fbd966cc5038ecf891abea70cb6a7f09e40e698da495a7f3578460f90e033c1455918f7d188e37839ae0f140be8c419911d520e4cef13cd48 SHA512 b3916ac72d21e80a09b80a406ea18ab4365d9c1b8139eec848f2e5d697d3d5afb6f27de5dac31c6b6fd860e3b406a3eae8a28aac0e00134629dbd5906bde816d -DIST openal-alan-hack-0.0.1.tar.gz 86168 BLAKE2B 77ab97ef9b31b4c3ab00c89afaad7094b6ecc388e296b31969bfbbe3953b812036c1cb4a04a09ad0ca986941d2508469c40f5ab7d458c1ceb5fa78b1f9ca7c81 SHA512 1794461cb917dcf2130977bd0ac9f09bf93cd235dd742d29e50a3e2666e6db60865bacd1927fc4607a4b308dcdf421fa2a186ad2a06eea778069ce712a89d943 diff --git a/games-simulation/bcs-demo/bcs-demo-1.3-r1.ebuild b/games-simulation/bcs-demo/bcs-demo-1.3-r1.ebuild deleted file mode 100644 index d5e8c9c23407..000000000000 --- a/games-simulation/bcs-demo/bcs-demo-1.3-r1.ebuild +++ /dev/null @@ -1,56 +0,0 @@ -# Copyright 1999-2021 Gentoo Authors -# Distributed under the terms of the GNU General Public License v2 - -EAPI=7 -inherit wrapper unpacker - -DESCRIPTION="design and build bridges and then stress test them with trains" -HOMEPAGE="http://www.chroniclogic.com/pontifex2.htm" -SRC_URI="ftp://ggdev-1.homelan.com/bcs/bcsdemo_v${PV/./_}.sh.bin - http://www.highprogrammer.com/alan/pfx2/openal-alan-hack-0.0.1.tar.gz" -S="${WORKDIR}" - -LICENSE="BCS" -SLOT="0" -KEYWORDS="-* ~amd64 ~x86" - -RESTRICT="bindist mirror strip" - -RDEPEND=" - media-libs/libsdl[abi_x86_32(-)] - sys-libs/glibc - x11-libs/libX11[abi_x86_32(-)] - x11-libs/libXau[abi_x86_32(-)] - x11-libs/libXdmcp[abi_x86_32(-)] - x11-libs/libXext[abi_x86_32(-)] - virtual/opengl[abi_x86_32(-)]" - -dir=/opt/${PN} -Ddir=${D}/${dir} -QA_PREBUILT="${dir:1}/*" - -src_unpack() { - unpack_makeself bcsdemo_v${PV/./_}.sh.bin - unpack openal-alan-hack-0.0.1.tar.gz -} - -src_install() { - dodir "${dir}" - - tar -zxf bcsdemo.tar.gz -C "${Ddir}" || die - rm -f "${Ddir}"/bcs-linux-openal-fixer.sh || die - - exeinto "${dir}" -# doexe bin/Linux/x86/rungame.sh -# exeinto ${dir}/lib - mv "${Ddir}"/bcs "${Ddir}"/bcs-bin - newexe libopenal.so.0.0.6 libopenal.so.0 - echo '#!/bin/bash' >> "${Ddir}"/bcs - echo 'LD_PRELOAD="./libopenal.so.0" ./bcs-bin' >> "${Ddir}"/bcs - fperms 755 "${dir}"/bcs - make_wrapper bcs-demo ./bcs "${dir}" "${dir}" - - insinto "${dir}" - doins *.cfg - dodoc readme* -} diff --git a/games-simulation/bcs-demo/metadata.xml b/games-simulation/bcs-demo/metadata.xml deleted file mode 100644 index 07b71c3cc49c..000000000000 --- a/games-simulation/bcs-demo/metadata.xml +++ /dev/null @@ -1,29 +0,0 @@ -<?xml version="1.0" encoding="UTF-8"?> -<!DOCTYPE pkgmetadata SYSTEM "https://www.gentoo.org/dtd/metadata.dtd"> -<pkgmetadata> -<maintainer type="project"> - <email>games@gentoo.org</email> - <name>Gentoo Games Project</name> -</maintainer> -<longdescription> -Building a bridge that doesn't break is what its all about, although watching -your bridge creation break and plunge a train into the watery depths below can be -half the fun. In the Bridge Construction Set you design and build bridges and -then stress test them to see how your creations hold up under pressure. If when -test vehicles pass over your bridge they make it safely across you know you've -succeeded. If they plummet into the river you know you need to go back to the -drawing board. - -The robust physics deployed in the Bridge Construction Set let you build a wide -variety of bridges that can span the river. The 3D graphics allow you to view -your bridge from any angle including a first person train view - its like being -strapped to the front of the train when your bridge is first tested (if this -happened in real life I think we might have engineers checking all their bridges -in a simulator). - -The Bridge Construction Set includes many types of bridge building levels in -varying degrees of difficulty from simple to complex with a tutorial secition to -get you started. A Level Editor is also included so you can create your own -levels and trade them with others. -</longdescription> -</pkgmetadata> |