diff options
author | Alexey Sokolov <sokolov@google.com> | 2020-08-09 22:34:14 +0100 |
---|---|---|
committer | James Le Cuirot <chewi@gentoo.org> | 2020-08-17 22:49:56 +0100 |
commit | 05f6da0ae504cd86e358b848bf1d3f6c57d8b326 (patch) | |
tree | c515d0376ed72fee83be04aaa21793366023cbda /games-engines/openmw | |
parent | games-engines/openmw: update the patch for 9999 (diff) | |
download | gentoo-05f6da0ae504cd86e358b848bf1d3f6c57d8b326.tar.gz gentoo-05f6da0ae504cd86e358b848bf1d3f6c57d8b326.tar.bz2 gentoo-05f6da0ae504cd86e358b848bf1d3f6c57d8b326.zip |
games-engines/openmw: drop old 0.45.0
Package-Manager: Portage-2.3.103, Repoman-2.3.23
Signed-off-by: Alexey Sokolov <alexey+gentoo@asokolov.org>
Closes: https://github.com/gentoo/gentoo/pull/17064
Signed-off-by: James Le Cuirot <chewi@gentoo.org>
Diffstat (limited to 'games-engines/openmw')
-rw-r--r-- | games-engines/openmw/Manifest | 1 | ||||
-rw-r--r-- | games-engines/openmw/files/openmw-0.45.0-osg-3.6.5-1.patch | 51 | ||||
-rw-r--r-- | games-engines/openmw/files/openmw-0.45.0-osg-3.6.5-2.patch | 21 | ||||
-rw-r--r-- | games-engines/openmw/openmw-0.45.0.ebuild | 131 |
4 files changed, 0 insertions, 204 deletions
diff --git a/games-engines/openmw/Manifest b/games-engines/openmw/Manifest index 6f88c3b39a94..08b631916bce 100644 --- a/games-engines/openmw/Manifest +++ b/games-engines/openmw/Manifest @@ -1,3 +1,2 @@ -DIST openmw-0.45.0.tar.gz 4711103 BLAKE2B 85676294b07170dd6845892e9e7b354c5767428584c76ea2e1a64e9f9c72c46c279fdf5043058d37b927cb55e6cf2e2222833129d64954cdcdb3af4eb4b84dc3 SHA512 b968426659457cf486f6756f7ab82cc4cb34a92923c433dd86f711e5d7097f75441ed17daa50d21f15f1847f5aed1f4c3a094a06cfd3f2e9b90aa182742c596f DIST openmw-0.46.0-floattest.patch 43168 BLAKE2B 060b529fd4cd01f0fc723bb5a00a256b9c1ae4413c7b22581467cce75416e01041c3af22f0215ad9b1c475965a988065e0860c01c1e71d97454b022eec4779ea SHA512 0e165417e9ae047231fdc27b62251b33867f3782c1753f81705c886d6d3a433c8bbc3b4653a2555bc644bad11db9769d4bc2abcc84ca3ab23fabb6b80347bc32 DIST openmw-0.46.0.tar.gz 5155004 BLAKE2B 8ad94a7fffe5a0739c56c778efe2ec17ef66c312a7fe5caf015cf3cad2bc17d2abe8cdc3f4134049a32fe55c4f4b3f72678d2d0ce1037fd02f6ac753b9d89b2c SHA512 da384aead300552817c0d0ce03515a5ccc95dcab4e02d4c1dd0d6c5f1b01ee01209bbaea74e2d12021e3465e49b051823bb018de39675c5a22c6892893624486 diff --git a/games-engines/openmw/files/openmw-0.45.0-osg-3.6.5-1.patch b/games-engines/openmw/files/openmw-0.45.0-osg-3.6.5-1.patch deleted file mode 100644 index b47fab28d122..000000000000 --- a/games-engines/openmw/files/openmw-0.45.0-osg-3.6.5-1.patch +++ /dev/null @@ -1,51 +0,0 @@ -From 807f550386a1eac6f7306589a4e4a01e783e65df Mon Sep 17 00:00:00 2001 -From: Alexander Olofsson <ace@haxalot.com> -Date: Thu, 13 Feb 2020 19:15:33 +0100 -Subject: [PATCH] Fix building mwrender/sky with OSG 3.6.5 - -OSG commit aff574b completely replaces the method of doing user-defined -query geometry, removing support for modifying the default geometry. ---- - apps/openmw/mwrender/sky.cpp | 14 ++++++++++++-- - 1 file changed, 12 insertions(+), 2 deletions(-) - -diff --git a/apps/openmw/mwrender/sky.cpp b/apps/openmw/mwrender/sky.cpp -index 3996f472c2..e13f5a7b65 100644 ---- a/apps/openmw/mwrender/sky.cpp -+++ b/apps/openmw/mwrender/sky.cpp -@@ -558,16 +558,22 @@ class Sun : public CelestialBody - osg::ref_ptr<osg::OcclusionQueryNode> oqn = new osg::OcclusionQueryNode; - oqn->setQueriesEnabled(true); - -+#if OSG_VERSION_GREATER_OR_EQUAL(3, 6, 5) -+ // With OSG 3.6.5, the method of providing user defined query geometry has been completely replaced -+ osg::ref_ptr<osg::QueryGeometry> queryGeom = new osg::QueryGeometry(oqn->getName()); -+#else -+ auto* queryGeom = oqn->getQueryGeometry(); -+#endif -+ - // Make it fast! A DYNAMIC query geometry means we can't break frame until the flare is rendered (which is rendered after all the other geometry, - // so that would be pretty bad). STATIC should be safe, since our node's local bounds are static, thus computeBounds() which modifies the queryGeometry - // is only called once. - // Note the debug geometry setDebugDisplay(true) is always DYNAMIC and that can't be changed, not a big deal. -- oqn->getQueryGeometry()->setDataVariance(osg::Object::STATIC); -+ queryGeom->setDataVariance(osg::Object::STATIC); - - // Set up the query geometry to match the actual sun's rendering shape. osg::OcclusionQueryNode wasn't originally intended to allow this, - // normally it would automatically adjust the query geometry to match the sub graph's bounding box. The below hack is needed to - // circumvent this. -- osg::Geometry* queryGeom = oqn->getQueryGeometry(); - queryGeom->setVertexArray(mGeom->getVertexArray()); - queryGeom->setTexCoordArray(0, mGeom->getTexCoordArray(0), osg::Array::BIND_PER_VERTEX); - queryGeom->removePrimitiveSet(0, oqn->getQueryGeometry()->getNumPrimitiveSets()); -@@ -578,6 +584,10 @@ class Sun : public CelestialBody - // Still need a proper bounding sphere. - oqn->setInitialBound(queryGeom->getBound()); - -+#if OSG_VERSION_GREATER_OR_EQUAL(3, 6, 5) -+ oqn->setQueryGeometry(queryGeom.release()); -+#endif -+ - osg::StateSet* queryStateSet = new osg::StateSet; - if (queryVisible) - { diff --git a/games-engines/openmw/files/openmw-0.45.0-osg-3.6.5-2.patch b/games-engines/openmw/files/openmw-0.45.0-osg-3.6.5-2.patch deleted file mode 100644 index 6b13291911ca..000000000000 --- a/games-engines/openmw/files/openmw-0.45.0-osg-3.6.5-2.patch +++ /dev/null @@ -1,21 +0,0 @@ -From 7db58a893a1448b7229de5464696b3cc6eb7663c Mon Sep 17 00:00:00 2001 -From: Alexander Olofsson <ace@haxalot.com> -Date: Thu, 13 Feb 2020 19:32:17 +0100 -Subject: [PATCH] Ensure osg/Version is included - ---- - apps/openmw/mwrender/sky.cpp | 1 + - 1 file changed, 1 insertion(+) - -diff --git a/apps/openmw/mwrender/sky.cpp b/apps/openmw/mwrender/sky.cpp -index e13f5a7b65..7cf2af88d0 100644 ---- a/apps/openmw/mwrender/sky.cpp -+++ b/apps/openmw/mwrender/sky.cpp -@@ -16,6 +16,7 @@ - #include <osg/BlendFunc> - #include <osg/AlphaFunc> - #include <osg/PolygonOffset> -+#include <osg/Version> - #include <osg/observer_ptr> - - #include <osgParticle/BoxPlacer> diff --git a/games-engines/openmw/openmw-0.45.0.ebuild b/games-engines/openmw/openmw-0.45.0.ebuild deleted file mode 100644 index 60c87d4697f3..000000000000 --- a/games-engines/openmw/openmw-0.45.0.ebuild +++ /dev/null @@ -1,131 +0,0 @@ -# Copyright 1999-2020 Gentoo Authors -# Distributed under the terms of the GNU General Public License v2 - -EAPI=7 - -inherit cmake xdg-utils readme.gentoo-r1 - -DESCRIPTION="Open source reimplementation of TES III: Morrowind" -HOMEPAGE="https://openmw.org/" -SRC_URI="https://github.com/OpenMW/openmw/archive/${P}.tar.gz" - -LICENSE="GPL-3 MIT BitstreamVera ZLIB" -SLOT="0" -KEYWORDS="~amd64 ~x86" -IUSE="doc devtools +qt5" - -# FIXME: Unbundle dev-games/openscenegraph-qt in extern/osgQt directory, -# used when BUILD_OPENCS flag is enabled. See bug #676266. - -RDEPEND=" - dev-games/mygui - >=dev-games/openscenegraph-3.5.5:=[ffmpeg,jpeg,png,sdl,svg,truetype,zlib] - dev-libs/boost:=[threads] - dev-libs/tinyxml[stl] - media-libs/libsdl2[joystick,opengl,video] - media-libs/openal - media-video/ffmpeg:= - >=sci-physics/bullet-2.86:= - virtual/opengl - qt5? ( - app-arch/unshield - dev-qt/qtcore:5 - dev-qt/qtgui:5 - dev-qt/qtnetwork:5 - dev-qt/qtopengl:5 - dev-qt/qtwidgets:5 - ) -" - -DEPEND="${RDEPEND}" - -BDEPEND=" - virtual/pkgconfig - doc? ( - app-doc/doxygen[doc] - dev-python/sphinx - ) -" - -PATCHES=( "${FILESDIR}"/${P}-osg-3.6.5-{1,2}.patch ) # bug #709878 - -S="${WORKDIR}/${PN}-${P}" - -src_prepare() { - cmake_src_prepare - - # We don't install license files - sed -i '/LICDIR/d' CMakeLists.txt || die - - # Use the system tinyxml headers - rm -v extern/oics/tiny{str,xml}* || die -} - -src_configure() { - use devtools && ! use qt5 && \ - elog "'qt5' USE flag is disabled, 'openmw-cs' will not be installed" - - local mycmakeargs=( - -DBUILD_BSATOOL=$(usex devtools) - -DBUILD_DOCS=$(usex doc) - -DBUILD_ESMTOOL=$(usex devtools) - -DBUILD_LAUNCHER=$(usex qt5) - -DBUILD_NIFTEST=$(usex devtools) - -DBUILD_OPENCS=$(usex devtools $(usex qt5)) - -DBUILD_WIZARD=$(usex qt5) - -DBUILD_UNITTESTS=OFF - -DGLOBAL_DATA_PATH=/usr/share - -DICONDIR="/usr/share/icons/hicolor/256x256/apps" - -DMORROWIND_DATA_FILES="/usr/share/morrowind-data" - -DUSE_SYSTEM_TINYXML=ON - -DDESIRED_QT_VERSION=5 - ) - - cmake_src_configure -} - -src_compile() { - cmake_src_compile - - if use doc ; then - cmake_src_compile doc - find "${CMAKE_BUILD_DIR}"/docs/Doxygen/html \ - -name '*.md5' -type f -delete || die - HTML_DOCS=( "${CMAKE_BUILD_DIR}"/docs/Doxygen/html/. ) - fi -} - -src_install() { - cmake_src_install - - local DOC_CONTENTS=" - You need the original Morrowind data files. If you haven't - installed them yet, you can install them straight via the - installation wizard which is the officially supported method - (either by using the launcher or by calling 'openmw-wizard' - directly).\n" - - if ! use qt5; then - local DOC_CONTENTS+="\n\n - USE flag 'qt5' is disabled, 'openmw-launcher' and - 'openmw-wizard' are not available. You are on your own for - making the Morrowind data files available and pointing - openmw at them.\n\n - Additionally; you must import the Morrowind.ini file before - running openmw with the Morrowind data files for the first - time. Typically this can be done like so:\n\n - \t mkdir -p ~/.config/openmw\n - \t openmw-iniimporter /path/to/Morrowind.ini ~/.config/openmw/openmw.cfg" - fi - - readme.gentoo_create_doc -} - -pkg_postinst() { - xdg_icon_cache_update - readme.gentoo_print_elog -} - -pkg_postrm() { - xdg_icon_cache_update -} |