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authorMichael Sterrett <mr_bones_@gentoo.org>2015-11-15 23:09:24 -0500
committerMichael Sterrett <mr_bones_@gentoo.org>2015-11-15 23:09:46 -0500
commit80984edecfd72d042e3b64cec6fece6cc575a447 (patch)
treeb15834b0a29c69809966864d619ae727bed082e8 /games-board/blokish/files/blokish-0.9.4-wxgtk.patch
parentapp-emulation/lxd: fix systemd service unit (diff)
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patch to work with wxGTK:3.0
(bug #564082) Package-Manager: portage-2.2.20.1
Diffstat (limited to 'games-board/blokish/files/blokish-0.9.4-wxgtk.patch')
-rw-r--r--games-board/blokish/files/blokish-0.9.4-wxgtk.patch21
1 files changed, 21 insertions, 0 deletions
diff --git a/games-board/blokish/files/blokish-0.9.4-wxgtk.patch b/games-board/blokish/files/blokish-0.9.4-wxgtk.patch
new file mode 100644
index 000000000000..008702ee9976
--- /dev/null
+++ b/games-board/blokish/files/blokish-0.9.4-wxgtk.patch
@@ -0,0 +1,21 @@
+diff -ru blokish.orig/src/blokish.cpp blokish/src/blokish.cpp
+--- blokish.orig/src/blokish.cpp 2007-04-01 17:01:26.000000000 -0400
++++ blokish/src/blokish.cpp 2015-11-15 21:48:32.426081482 -0500
+@@ -903,7 +903,7 @@
+ void OnSaveGame(wxCommandEvent &event)
+ {
+ WaitForAIToFinish();
+- wxString filename = wxFileSelector(wxString::FromAscii("Select a filename to save as"), wxString::FromAscii(""), wxString::FromAscii("default.sav"), wxString::FromAscii(".sav"), wxString::FromAscii("*.sav"), wxSAVE);
++ wxString filename = wxFileSelector(wxString::FromAscii("Select a filename to save as"), wxString::FromAscii(""), wxString::FromAscii("default.sav"), wxString::FromAscii(".sav"), wxString::FromAscii("*.sav"), wxFD_SAVE);
+ if(!filename.empty())
+ {
+ std::ofstream outFile(filename.fn_str(), std::ios::binary);
+@@ -915,7 +915,7 @@
+ void OnLoadGame(wxCommandEvent &event)
+ {
+ WaitForAIToFinish();
+- wxString filename = wxFileSelector(wxString::FromAscii("Select a game to load"), wxString::FromAscii(""), wxString::FromAscii(""), wxString::FromAscii(".sav"), wxString::FromAscii("*.sav"), wxOPEN | wxFILE_MUST_EXIST);
++ wxString filename = wxFileSelector(wxString::FromAscii("Select a game to load"), wxString::FromAscii(""), wxString::FromAscii(""), wxString::FromAscii(".sav"), wxString::FromAscii("*.sav"), wxFD_OPEN | wxFD_FILE_MUST_EXIST);
+ if(!filename.empty())
+ {
+ std::ifstream inFile(filename.fn_str(), std::ios::binary);