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# ChangeLog for games-fps/enemy-territory-truecombat
# Copyright 1999-2006 Gentoo Foundation; Distributed under the GPL v2
# $Header: /var/cvsroot/gentoo-x86/games-fps/enemy-territory-truecombat/ChangeLog,v 1.8 2006/10/23 18:49:59 wolf31o2 Exp $
*enemy-territory-truecombat-0.49-r1 (23 Oct 2006)
23 Oct 2006; Chris Gianelloni <wolf31o2@gentoo.org>
+enemy-territory-truecombat-0.49-r1.ebuild:
Added new revision for testing which uses the brand-spankin-new
games-mods.eclass to reduce ebuild code.
03 Oct 2006; Chris Gianelloni <wolf31o2@gentoo.org>
enemy-territory-truecombat-0.49.ebuild:
Move files to S for bug #150012.
*enemy-territory-truecombat-0.49 (03 Oct 2006)
03 Oct 2006; Chris Gianelloni <wolf31o2@gentoo.org>
+enemy-territory-truecombat-0.49.ebuild:
Version bump and closing bug #149594.
*enemy-territory-truecombat-0.48 (19 May 2006)
19 May 2006; Chris Gianelloni <wolf31o2@gentoo.org>
+enemy-territory-truecombat-0.48.ebuild,
-enemy-territory-truecombat-1.0_beta4.ebuild:
Changed version from 1.0_beta4 to 0.48 for bug #130424.
*enemy-territory-truecombat-1.0_beta4 (23 Jun 2005)
23 Jun 2005; Chris Gianelloni <wolf31o2@gentoo.org>
-enemy-territory-truecombat-1.0_alpha2.ebuild,
+enemy-territory-truecombat-1.0_beta4.ebuild:
Version bumped and closing bug #82324.
03 Jan 2005; <plasmaroo@gentoo.org>
enemy-territory-truecombat-1.0_alpha2.ebuild:
Fixing so the alpha2 update actually gets applied now...
*enemy-territory-truecombat-1.0_alpha2 (01 Jan 2005)
01 Jan 2005; Mike Frysinger <vapier@gentoo.org>
-enemy-territory-truecombat-1.0_alpha.ebuild,
+enemy-territory-truecombat-1.0_alpha2.ebuild:
Version bump #76250 by float.
*enemy-territory-truecombat-1.0_alpha (09 Dec 2004)
09 Dec 2004; Chris Gianelloni <wolf31o2@gentoo.org> +metadata.xml,
+enemy-territory-truecombat-1.0_alpha.ebuild:
Initial import. Ebuild and supporting eclass added to bug #71189 by Greg
Loscombe <greg@loscombe.com>. Closing bug #71082.
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