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# ChangeLog for games-fps/enemy-territory-truecombat
# Copyright 1999-2006 Gentoo Foundation; Distributed under the GPL v2
# $Header: /var/cvsroot/gentoo-x86/games-fps/enemy-territory-truecombat/ChangeLog,v 1.8 2006/10/23 18:49:59 wolf31o2 Exp $

*enemy-territory-truecombat-0.49-r1 (23 Oct 2006)

  23 Oct 2006; Chris Gianelloni <wolf31o2@gentoo.org>
  +enemy-territory-truecombat-0.49-r1.ebuild:
  Added new revision for testing which uses the brand-spankin-new
  games-mods.eclass to reduce ebuild code.

  03 Oct 2006; Chris Gianelloni <wolf31o2@gentoo.org>
  enemy-territory-truecombat-0.49.ebuild:
  Move files to S for bug #150012.

*enemy-territory-truecombat-0.49 (03 Oct 2006)

  03 Oct 2006; Chris Gianelloni <wolf31o2@gentoo.org>
  +enemy-territory-truecombat-0.49.ebuild:
  Version bump and closing bug #149594.

*enemy-territory-truecombat-0.48 (19 May 2006)

  19 May 2006; Chris Gianelloni <wolf31o2@gentoo.org>
  +enemy-territory-truecombat-0.48.ebuild,
  -enemy-territory-truecombat-1.0_beta4.ebuild:
  Changed version from 1.0_beta4 to 0.48 for bug #130424.

*enemy-territory-truecombat-1.0_beta4 (23 Jun 2005)

  23 Jun 2005; Chris Gianelloni <wolf31o2@gentoo.org>
  -enemy-territory-truecombat-1.0_alpha2.ebuild,
  +enemy-territory-truecombat-1.0_beta4.ebuild:
  Version bumped and closing bug #82324.

  03 Jan 2005; <plasmaroo@gentoo.org>
  enemy-territory-truecombat-1.0_alpha2.ebuild:
  Fixing so the alpha2 update actually gets applied now...

*enemy-territory-truecombat-1.0_alpha2 (01 Jan 2005)

  01 Jan 2005; Mike Frysinger <vapier@gentoo.org>
  -enemy-territory-truecombat-1.0_alpha.ebuild,
  +enemy-territory-truecombat-1.0_alpha2.ebuild:
  Version bump #76250 by float.

*enemy-territory-truecombat-1.0_alpha (09 Dec 2004)

  09 Dec 2004; Chris Gianelloni <wolf31o2@gentoo.org> +metadata.xml,
  +enemy-territory-truecombat-1.0_alpha.ebuild:
  Initial import. Ebuild and supporting eclass added to bug #71189 by Greg
  Loscombe <greg@loscombe.com>. Closing bug #71082.