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authorTristan Heaven <tristan@gentoo.org>2006-11-23 20:07:37 +0000
committerTristan Heaven <tristan@gentoo.org>2006-11-23 20:07:37 +0000
commit9b7986da19e43a15cb260d6cb378b9170986aa37 (patch)
treef518e96a47878b94b0eef9152bcce3d10f0aecd5 /games-arcade
parentdev-db/mysql => virtual/mysql (diff)
downloadhistorical-9b7986da19e43a15cb260d6cb378b9170986aa37.tar.gz
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Remove old version
Package-Manager: portage-2.1.2_rc2-r1
Diffstat (limited to 'games-arcade')
-rw-r--r--games-arcade/njam/files/1.21-conf.patch136
-rw-r--r--games-arcade/njam/files/digest-njam-1.211
-rw-r--r--games-arcade/njam/njam-1.21.ebuild64
3 files changed, 0 insertions, 201 deletions
diff --git a/games-arcade/njam/files/1.21-conf.patch b/games-arcade/njam/files/1.21-conf.patch
deleted file mode 100644
index e3ee74547ec3..000000000000
--- a/games-arcade/njam/files/1.21-conf.patch
+++ /dev/null
@@ -1,136 +0,0 @@
---- njam.cpp.orig 2004-08-31 23:08:03.911280616 -0400
-+++ njam.cpp 2004-08-31 23:57:05.560082024 -0400
-@@ -33,6 +33,9 @@
- // needed for chdir
- #ifdef __linux__
- #include <unistd.h>
-+// for mkdir
-+#include <sys/stat.h>
-+#include <sys/types.h>
- #endif
-
- #include <stdio.h>
-@@ -215,15 +218,31 @@
- SDLNet_Quit();
-
- // write configuration options
-- char filename[] = "njam.conf";
-- FILE *fp = fopen(filename, "w+");
-- if (fp)
-- {
-- fprintf(fp, "M=%d\n", (m_GameOptions.PlayMusic ? 1 : 0));
-- fprintf(fp, "S=%d\n", (m_GameOptions.PlaySound ? 1 : 0));
-- fprintf(fp, "U=%d\n", m_GameOptions.UsedSkin);
-- fprintf(fp, "I=%s\n", m_GameOptions.ServerIP);
-- fclose(fp);
-+ FILE *fp;
-+
-+ if(getenv("HOME") && (chdir(getenv("HOME")) == 0))
-+ {
-+ mkdir(".njam", 0774);
-+
-+ if(chdir(".njam") == 0)
-+ {
-+ char filename[] = "njam.conf";
-+ fp = fopen(filename, "w+");
-+
-+ if(fp)
-+ {
-+ fprintf(fp,
-+ "M=%d\n",
-+ "S=%d\n",
-+ "U=%d\n",
-+ "I=%d\n",
-+ (m_GameOptions.PlayMusic ? 1 : 0),
-+ (m_GameOptions.PlaySound ? 1 : 0),
-+ m_GameOptions.UsedSkin,
-+ m_GameOptions.ServerIP);
-+ fclose(fp);
-+ }
-+ }
- }
-
- // format: NAME#POINTS#LEVEL#
-@@ -599,37 +618,52 @@
- m_FontYellow = new NjamFont("data/font-yellow.bmp", 10, 15);
-
- // Load user settings from .conf file
-- char filename[] = "njam.conf";
-- FILE *fp = fopen(filename, "r");
-- if (fp)
-- {
-- LogFile("Reading njam.conf file.\n");
-- char buff[20];
-- while (true)
-+ FILE *fp;
-+
-+ if(getenv("HOME") && (chdir(getenv("HOME")) == 0) &&
-+ (chdir(".njam") == 0))
-+ {
-+ char filename[] = "njam.conf";
-+ fp = fopen(filename, "r");
-+
-+ if(fp)
- {
-- fgets(buff, 20, fp);
-- if (feof(fp))
-- break;
-+ LogFile("Reading njam.conf file.\n");
-+ char buff[20];
-
-- if (buff[1] == '=')
-+ while (true)
- {
-- int i;
-- switch (buff[0])
-+ fgets(buff, 20, fp);
-+ if (feof(fp))
-+ break;
-+
-+ if (buff[1] == '=')
- {
-- case 'M': m_GameOptions.PlayMusic = (buff[2] == '1'); break;
-- case 'S': m_GameOptions.PlaySound = (buff[2] == '1'); break;
-- case 'U': m_GameOptions.UsedSkin = (buff[2] - '0'); break;
-- case 'I': // serverIP
-- for (i=2; buff[i] != '\n' && buff[i] && i<17; i++)
-- m_GameOptions.ServerIP[i-2] = buff[i];
-- m_GameOptions.ServerIP[i] = '\0';
-- break;
-- default:
-- printf("Unknown configuration file option: %c\n", buff[0]);
-+ int i;
-+ switch (buff[0])
-+ {
-+ case 'M':
-+ m_GameOptions.PlayMusic = (buff[2] == '1');
-+ break;
-+ case 'S':
-+ m_GameOptions.PlaySound = (buff[2] == '1');
-+ break;
-+ case 'U':
-+ m_GameOptions.UsedSkin = (buff[2] - '0');
-+ break;
-+ case 'I': // serverIP
-+ for (i=2; buff[i] != '\n' && buff[i] && i<17; i++)
-+ m_GameOptions.ServerIP[i-2] = buff[i];
-+ m_GameOptions.ServerIP[i] = '\0';
-+ break;
-+ default:
-+ printf("Unknown configuration file option: %c\n",
-+ buff[0]);
-+ }
- }
- }
-+ fclose(fp);
- }
-- fclose(fp);
- }
-
- // create default hiscore
-@@ -992,4 +1026,4 @@
- SDL_Flip(m_Screen);
- }
- }
--//---------------------------------------------------------------------------
-+//---------------------------------------------------------------------------
diff --git a/games-arcade/njam/files/digest-njam-1.21 b/games-arcade/njam/files/digest-njam-1.21
deleted file mode 100644
index 716e4acc14d3..000000000000
--- a/games-arcade/njam/files/digest-njam-1.21
+++ /dev/null
@@ -1 +0,0 @@
-MD5 aa1889ea750fabff3029b95ad21ad1fa njam-1.21-src.tar.gz 1438351
diff --git a/games-arcade/njam/njam-1.21.ebuild b/games-arcade/njam/njam-1.21.ebuild
deleted file mode 100644
index 35ff9ef3a298..000000000000
--- a/games-arcade/njam/njam-1.21.ebuild
+++ /dev/null
@@ -1,64 +0,0 @@
-# Copyright 1999-2005 Gentoo Foundation
-# Distributed under the terms of the GNU General Public License v2
-# $Header: /var/cvsroot/gentoo-x86/games-arcade/njam/njam-1.21.ebuild,v 1.3 2005/12/28 06:42:07 mr_bones_ Exp $
-
-inherit eutils flag-o-matic games
-
-MY_P="${P}-src"
-DESCRIPTION="Multi or single-player network Pacman-like game in SDL"
-HOMEPAGE="http://njam.sourceforge.net/"
-SRC_URI="mirror://sourceforge/njam/${MY_P}.tar.gz"
-
-LICENSE="GPL-2"
-SLOT="0"
-KEYWORDS="x86 ppc ~amd64"
-IUSE=""
-
-DEPEND=">=media-libs/sdl-mixer-1.2.5
- >=media-libs/sdl-image-1.2.2
- >=media-libs/libsdl-1.2.5
- >=media-libs/sdl-net-1.2.4"
-
-S="${WORKDIR}/${MY_P}"
-
-src_unpack() {
- unpack ${A}
- cd "${S}"
-
- # store the conf file in the user's home directory.
- epatch "${FILESDIR}/${PV}-conf.patch"
-
- sed -i \
- -e "s:\"data:\"${GAMES_DATADIR}/${PN}/data:" njam.cpp njamgame.cpp \
- || die "sed njam.cpp and njamgame.cpp failed"
- sed -i \
- -e "s:\"hiscore.dat:\"${GAMES_STATEDIR}/${PN}/hiscore.dat:" \
- -e "s:\"skins:\"${GAMES_DATADIR}/${PN}/skins:" njam.cpp \
- || die "sed njam.cpp failed"
- sed -i \
- -e "s:\"levels:\"${GAMES_DATADIR}/${PN}/levels:" njamedit.cpp \
- || die "sed njamedit.cpp failed"
- sed -i \
- -e "s:\"log.txt:\"/dev/null:" njamutils.cpp \
- || die "sed njamutils.cpp failed"
-
- # njam segfaults on startup with -Os
- replace-flags "-Os" "-O2"
-
- sed -i \
- -e '/^PREFIX/s:=.*:=/usr/share:' \
- -e "s:-O3:${CFLAGS}:" Makefile \
- || die "sed Makefile failed"
-}
-
-src_install() {
- dogamesbin njam || die "dogamesbin failed"
- dodoc CHANGES README TODO
- dohtml html/*
- dodir "${GAMES_DATADIR}/njam"
- cp -r data/ skins/ levels/ "${D}${GAMES_DATADIR}/njam" || die "cp failed"
- dodir "${GAMES_STATEDIR}/${PN}"
- touch "${D}/${GAMES_STATEDIR}/${PN}/hiscore.dat"
- fperms 664 "${GAMES_STATEDIR}/${PN}/hiscore.dat"
- prepgamesdirs
-}