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author | David Seifert <soap@gentoo.org> | 2017-12-20 22:30:21 +0100 |
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committer | David Seifert <soap@gentoo.org> | 2017-12-21 02:43:15 +0100 |
commit | c368fb029739ba624fca55b2748ca8f23771c8cd (patch) | |
tree | ac09cc74d8e1136c6478de7fb9f08efd4f807de1 /games-fps | |
parent | games-fps/nexuiz: Remove old (diff) | |
download | gentoo-c368fb029739ba624fca55b2748ca8f23771c8cd.tar.gz gentoo-c368fb029739ba624fca55b2748ca8f23771c8cd.tar.bz2 gentoo-c368fb029739ba624fca55b2748ca8f23771c8cd.zip |
games-fps/quakeforge: Remove old
Package-Manager: Portage-2.3.16, Repoman-2.3.6
Diffstat (limited to 'games-fps')
-rw-r--r-- | games-fps/quakeforge/quakeforge-0.7.2.ebuild | 122 |
1 files changed, 0 insertions, 122 deletions
diff --git a/games-fps/quakeforge/quakeforge-0.7.2.ebuild b/games-fps/quakeforge/quakeforge-0.7.2.ebuild deleted file mode 100644 index 1b72873e44ff..000000000000 --- a/games-fps/quakeforge/quakeforge-0.7.2.ebuild +++ /dev/null @@ -1,122 +0,0 @@ -# Copyright 1999-2016 Gentoo Foundation -# Distributed under the terms of the GNU General Public License v2 - -EAPI=5 -inherit eutils flag-o-matic autotools games - -DESCRIPTION="new 3d engine based off of id Softwares's Quake and QuakeWorld game engine" -HOMEPAGE="http://www.quakeforge.net/" -SRC_URI="mirror://sourceforge/quake/${P}.tar.bz2" - -LICENSE="GPL-2" -SLOT="0" -KEYWORDS="~amd64 ~x86" -IUSE="cdinstall debug fbcon flac sdl X ncurses png vorbis zlib ipv6 xv dga alsa oss xdg wildmidi" -RESTRICT="userpriv" - -RDEPEND=" - media-libs/libsamplerate - net-misc/curl - virtual/opengl - png? ( media-libs/libpng:0 ) - flac? ( media-libs/flac ) - sdl? ( media-libs/libsdl[video] ) - X? ( - x11-libs/libX11 - x11-libs/libXext - x11-libs/libXxf86vm - ) - ncurses? ( sys-libs/ncurses:0 ) - vorbis? ( media-libs/libogg media-libs/libvorbis ) - zlib? ( sys-libs/zlib ) - xv? ( - x11-libs/libX11 - x11-libs/libXext - x11-libs/libXxf86vm - ) - dga? ( x11-libs/libXxf86dga ) - alsa? ( media-libs/alsa-lib ) - wildmidi? ( media-sound/wildmidi )" -DEPEND="${RDEPEND} - cdinstall? ( games-fps/quake1-data ) - >=sys-devel/bison-2.6 - sys-devel/flex - virtual/pkgconfig" - -src_prepare() { - epatch "${FILESDIR}"/${P}-gentoo.patch - eautoreconf - append-cflags -std=gnu89 # build with gcc5 (bug #570392) -} - -src_configure() { - local debugopts - use debug \ - && debugopts="--enable-debug --disable-optimize --enable-profile" \ - || debugopts="--disable-debug --disable-profile" - - local clients=${QF_CLIENTS} - use fbcon && clients="${clients},fbdev" - use sdl && clients="${clients},sdl" - use X && clients="${clients},x11" - [ "${clients:0:1}" == "," ] && clients=${clients:1} - - local servers=${QF_SERVERS:-master,nq,qw,qtv} - - local tools=${QF_TOOLS:-all} - - egamesconf \ - --enable-dependency-tracking \ - $(use_enable ncurses curses) \ - $(use_enable vorbis) \ - $(use_enable png) \ - $(use_enable zlib) \ - $(use_with ipv6) \ - $(use_with fbcon fbdev) \ - $(use_with X x) \ - $(use_enable xv vidmode) \ - $(use_enable dga) \ - $(use_enable sdl) \ - --disable-xmms \ - $(use_enable alsa) \ - $(use_enable flac) \ - $(use_enable oss) \ - $(use_enable xdg) \ - $(use_enable wildmidi) \ - --enable-sound \ - --disable-optimize \ - --disable-Werror \ - --without-svga \ - ${debugopts} \ - --with-global-cfg="${GAMES_SYSCONFDIR}"/quakeforge.conf \ - --with-sharepath="${GAMES_DATADIR}"/quake1 \ - --with-clients=${clients} \ - --with-servers=${servers} \ - --with-tools=${tools} -} - -src_install() { - emake -j1 DESTDIR="${D}" install - mv "${D}/${GAMES_PREFIX}"/include "${D}"/usr/ || die - dodoc ChangeLog NEWS TODO - prepgamesdirs -} - -pkg_postinst() { - # same warning used in quake1 / quakeforge / nprquake-sdl - games_pkg_postinst - echo - elog "Before you can play, you must make sure" - elog "${PN} can find your Quake .pak files" - elog - elog "You have 2 choices to do this" - elog "1 Copy pak*.pak files to ${GAMES_DATADIR}/quake1/id1" - elog "2 Symlink pak*.pak files in ${GAMES_DATADIR}/quake1/id1" - elog - elog "Example:" - elog "my pak*.pak files are in /mnt/secondary/Games/Quake/Id1/" - elog "ln -s /mnt/secondary/Games/Quake/Id1/pak0.pak ${GAMES_DATADIR}/quake1/id1/pak0.pak" - elog - elog "You only need pak0.pak to play the demo version," - elog "the others are needed for registered version" -} |