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authorWilliam Breathitt Gray <vilhelm.gray@gmail.com>2020-07-01 14:29:22 -0400
committerJames Le Cuirot <chewi@gentoo.org>2020-12-09 22:49:34 +0000
commit757d074721f7f503d239f348638102dcaeff3a21 (patch)
tree29f7f482bfe4eea80a10495def7d8449efba0053 /games-arcade/cdogs-sdl
parentgames-strategy/julius: Add xdg eclass to handle icon cache (diff)
downloadgentoo-757d074721f7f503d239f348638102dcaeff3a21.tar.gz
gentoo-757d074721f7f503d239f348638102dcaeff3a21.tar.bz2
gentoo-757d074721f7f503d239f348638102dcaeff3a21.zip
games-arcade/cdogs-sdl: Version bump to 0.9.1
Closes: https://bugs.gentoo.org/730402 Signed-off-by: William Breathitt Gray <vilhelm.gray@gmail.com> Closes: https://github.com/gentoo/gentoo/pull/16539 Signed-off-by: James Le Cuirot <chewi@gentoo.org>
Diffstat (limited to 'games-arcade/cdogs-sdl')
-rw-r--r--games-arcade/cdogs-sdl/Manifest3
-rw-r--r--games-arcade/cdogs-sdl/cdogs-sdl-0.10.1.ebuild41
-rw-r--r--games-arcade/cdogs-sdl/cdogs-sdl-0.4-r1.ebuild55
-rw-r--r--games-arcade/cdogs-sdl/files/cdogs-sdl-0.10.1-Add-BUILD_EDITOR-option.patch89
-rw-r--r--games-arcade/cdogs-sdl/files/cdogs-sdl-0.4-64bit.patch48
-rw-r--r--games-arcade/cdogs-sdl/metadata.xml13
6 files changed, 140 insertions, 109 deletions
diff --git a/games-arcade/cdogs-sdl/Manifest b/games-arcade/cdogs-sdl/Manifest
index 42dd2833ce2a..cc2ba05abf1a 100644
--- a/games-arcade/cdogs-sdl/Manifest
+++ b/games-arcade/cdogs-sdl/Manifest
@@ -1,2 +1 @@
-DIST cdogs-data-2007-07-06.tar.bz2 218810 BLAKE2B fb788ed11ef220b4f244a74be838536281a87a5c8055cb9674b4269f0a63cb07120b31af113fab63f820c1b293c97b310e91d3638bc41d5d3ef4a12472481aaa SHA512 9e645d64bcc0b99df9fb113f7103590eb8045ca9439700279c8ea55a6277d10fc38aff38bb1137887bc5697c505fe18e15d6c62eaf2790c065b1261fa7418a84
-DIST cdogs-sdl-0.4.tar.bz2 164804 BLAKE2B 91498d981b2318d4f1d68112fe8d574b447290f9cad7b232a56cd6d516ca2fd3983b01789c87914f81eaa6d1c593dac95fe88ec1cd2823e6769d9f5980c6c2d5 SHA512 69fbac533207e38c85cf0f71db47df50405a5ff220a6662f7e186d1f54c4181ee56e1ff8049a427acec7fcf0529b8df66db36a693978bb0aa04eb0594a8b5adc
+DIST cdogs-sdl-0.10.1.tar.gz 25035447 BLAKE2B 7f1ab1c210daaa44080cfca335cbcf0cd3ae069ef0638bd34c437e7b08833dfecfdf010ccdf9d5a4d3ede66cb75fd6258d3e8b7d907425fc0b73a792568ed205 SHA512 97bc23848536e98207afeaf74c172fe138dd0425dde6bb888b5c64f244b3c6ecea16245630628ab7aa4277da16c25c623574e8d123993bc9e840a3c26c1edce7
diff --git a/games-arcade/cdogs-sdl/cdogs-sdl-0.10.1.ebuild b/games-arcade/cdogs-sdl/cdogs-sdl-0.10.1.ebuild
new file mode 100644
index 000000000000..63957cdb3af6
--- /dev/null
+++ b/games-arcade/cdogs-sdl/cdogs-sdl-0.10.1.ebuild
@@ -0,0 +1,41 @@
+# Copyright 1999-2020 Gentoo Authors
+# Distributed under the terms of the GNU General Public License v2
+
+EAPI=7
+
+inherit cmake xdg
+
+DESCRIPTION="Classic overhead run-and-gun game"
+HOMEPAGE="https://cxong.github.io/cdogs-sdl/"
+SRC_URI="https://github.com/cxong/${PN}/archive/${PV}.tar.gz -> ${P}.tar.gz"
+
+LICENSE="GPL-2+ BSD-2 CC0-1.0 CC-BY-3.0 CC-BY-SA-3.0"
+SLOT="0"
+KEYWORDS="~amd64 ~x86"
+
+DEPEND="
+ dev-python/protobuf-python
+ media-libs/libsdl2[haptic,opengl]
+ media-libs/sdl2-image[png]
+ media-libs/sdl2-mixer[vorbis,wav]
+ net-libs/enet:1.3="
+RDEPEND="${DEPEND}"
+
+PATCHES=(
+ "${FILESDIR}/${P}-Add-BUILD_EDITOR-option.patch"
+)
+
+src_prepare() {
+ rm -f doc/{COPYING.,LICENSE.,license.,README_DATA.md}* || die
+ cmake_src_prepare
+}
+
+src_configure() {
+ local mycmakeargs=(
+ -DCDOGS_DATA_DIR="${EPREFIX}/usr/share/${PN}/"
+ -DCDOGS_DOC_DIR="${EPREFIX}/usr/share/doc/${PF}/"
+ -DBUILD_EDITOR=OFF
+ -DUSE_SHARED_ENET=ON
+ )
+ cmake_src_configure
+}
diff --git a/games-arcade/cdogs-sdl/cdogs-sdl-0.4-r1.ebuild b/games-arcade/cdogs-sdl/cdogs-sdl-0.4-r1.ebuild
deleted file mode 100644
index 04c64376691c..000000000000
--- a/games-arcade/cdogs-sdl/cdogs-sdl-0.4-r1.ebuild
+++ /dev/null
@@ -1,55 +0,0 @@
-# Copyright 1999-2016 Gentoo Foundation
-# Distributed under the terms of the GNU General Public License v2
-
-EAPI=5
-inherit eutils flag-o-matic games
-
-CDOGS_DATA="cdogs-data-2007-07-06"
-DESCRIPTION="A port of the old DOS arcade game C-Dogs"
-HOMEPAGE="http://lumaki.com/code/cdogs"
-SRC_URI="http://icculus.org/cdogs-sdl/files/src/${P}.tar.bz2
- http://icculus.org/cdogs-sdl/files/data/${CDOGS_DATA}.tar.bz2"
-
-LICENSE="GPL-2+"
-SLOT="0"
-KEYWORDS="~amd64 ~x86"
-IUSE=""
-
-DEPEND="media-libs/libsdl[video]
- media-libs/sdl-mixer"
-RDEPEND=${DEPEND}
-
-S=${WORKDIR}/${P}/src
-
-src_unpack() {
- unpack ${A}
- mv ${CDOGS_DATA} ${P}/data || die
-}
-
-src_prepare() {
- sed -i \
- -e "/^CF_OPT/d" \
- -e "/^CC/d" \
- Makefile || die
- sed -i -e "/\bopen(/s/)/, 0666)/" files.c || die
- epatch "${FILESDIR}"/${P}-64bit.patch
- append-cflags -std=gnu89 # build with gcc5 (bug #571112)
-}
-
-src_compile() {
- emake I_AM_CONFIGURED=yes \
- SYSTEM="\"linux\"" \
- STRIP=true \
- DATADIR="${GAMES_DATADIR}/${PN}" \
- cdogs
-}
-
-src_install() {
- dogamesbin cdogs
- insinto "${GAMES_DATADIR}/${PN}"
- doins -r ../data/*
- newicon ../data/cdogs_icon.png ${PN}.png
- dodoc ../doc/{README,AUTHORS,ChangeLog,README_DATA,TODO,original_readme.txt}
- make_desktop_entry "cdogs -fullscreen" C-Dogs
- prepgamesdirs
-}
diff --git a/games-arcade/cdogs-sdl/files/cdogs-sdl-0.10.1-Add-BUILD_EDITOR-option.patch b/games-arcade/cdogs-sdl/files/cdogs-sdl-0.10.1-Add-BUILD_EDITOR-option.patch
new file mode 100644
index 000000000000..5a5912e9b3af
--- /dev/null
+++ b/games-arcade/cdogs-sdl/files/cdogs-sdl-0.10.1-Add-BUILD_EDITOR-option.patch
@@ -0,0 +1,89 @@
+From f8adfb66ea686366edddc89e92c9a5537b8dfbef Mon Sep 17 00:00:00 2001
+From: William Breathitt Gray <vilhelm.gray@gmail.com>
+Date: Wed, 9 Dec 2020 07:45:54 -0500
+Subject: [PATCH] Add BUILD_EDITOR option to control cdogs-sdl-editor build
+
+---
+ CMakeLists.txt | 10 +++++++---
+ src/CMakeLists.txt | 6 +++---
+ 2 files changed, 10 insertions(+), 6 deletions(-)
+
+diff --git a/CMakeLists.txt b/CMakeLists.txt
+index 169a17ca..510e4802 100644
+--- a/CMakeLists.txt
++++ b/CMakeLists.txt
+@@ -29,12 +29,14 @@ SET(WEBSITE "http://cxong.github.io/cdogs-sdl/")
+ option(DEBUG "Enable debug build" OFF)
+ option(DEBUG_PROFILE "Enable debug profile build" OFF)
+ option(USE_SHARED_ENET "Use system installed copy of enet" OFF)
++option(BUILD_EDITOR "Build cdogs-sdl-editor" ON)
+
+ # check for crosscompiling (defined when using a toolchain file)
+ if(CMAKE_CROSSCOMPILING)
+ # check for gcw0
+ if(CMAKE_C_COMPILER MATCHES ".*gcw0-linux.*")
+ set(GCW0 1)
++ set(BUILD_EDITOR OFF)
+ endif()
+ endif()
+
+@@ -65,7 +67,9 @@ find_package(Nanopb REQUIRED)
+ find_package(SDL2 REQUIRED)
+ find_package(SDL2_image REQUIRED)
+ find_package(SDL2_mixer REQUIRED)
+-find_package(OpenGL REQUIRED)
++if(BUILD_EDITOR)
++ find_package(OpenGL REQUIRED)
++endif()
+ find_package(CCache)
+ link_directories(${SDL2_LIBRARY_DIRS} ${SDL2_IMAGE_LIBRARY_DIRS} ${SDL2_MIXER_LIBRARY_DIRS})
+
+@@ -165,7 +169,7 @@ set_target_properties(cdogs-sdl PROPERTIES
+ RUNTIME_OUTPUT_DIRECTORY_DEBUG ${CMAKE_CURRENT_BINARY_DIR}/src
+ RUNTIME_OUTPUT_DIRECTORY_RELEASE ${CMAKE_CURRENT_BINARY_DIR}/src
+ )
+-if(NOT "${GCW0}")
++if(BUILD_EDITOR)
+ set_target_properties(cdogs-sdl-editor PROPERTIES
+ RUNTIME_OUTPUT_DIRECTORY_DEBUG ${CMAKE_CURRENT_BINARY_DIR}/src
+ RUNTIME_OUTPUT_DIRECTORY_RELEASE ${CMAKE_CURRENT_BINARY_DIR}/src
+@@ -200,7 +204,7 @@ install(
+ PROGRAMS
+ ${CMAKE_CURRENT_BINARY_DIR}/src/cdogs-sdl${EXE_EXTENSION}
+ DESTINATION ${CDOGS_BIN_DIR})
+-if(NOT "${GCW0}")
++if(BUILD_EDITOR)
+ install(
+ PROGRAMS
+ ${CMAKE_CURRENT_BINARY_DIR}/src/cdogs-sdl-editor${EXE_EXTENSION}
+diff --git a/src/CMakeLists.txt b/src/CMakeLists.txt
+index 8fb82667..564cbf3f 100644
+--- a/src/CMakeLists.txt
++++ b/src/CMakeLists.txt
+@@ -4,12 +4,12 @@ include_directories(
+ ${SDL2_INCLUDE_DIRS}
+ ${SDL2_IMAGE_INCLUDE_DIRS}
+ ${SDL2_MIXER_INCLUDE_DIRS})
+-if(NOT "${GCW0}")
++if(BUILD_EDITOR)
+ include_directories(${OPENGL_INCLUDE_DIRS})
+ endif()
+
+ add_subdirectory(cdogs)
+-if(NOT "${GCW0}")
++if(BUILD_EDITOR)
+ add_subdirectory(cdogsed)
+ endif()
+ add_subdirectory(json)
+@@ -82,7 +82,7 @@ if(GCW0)
+ )
+ endif()
+
+-if(NOT "${GCW0}")
++if(BUILD_EDITOR)
+ add_executable(cdogs-sdl-editor cdogsed/cdogsed.c ${CDOGS_SDL_EXTRA})
+ if(APPLE)
+ set_target_properties(cdogs-sdl-editor PROPERTIES
+--
+2.29.2
+
diff --git a/games-arcade/cdogs-sdl/files/cdogs-sdl-0.4-64bit.patch b/games-arcade/cdogs-sdl/files/cdogs-sdl-0.4-64bit.patch
deleted file mode 100644
index bcab13c0ebfd..000000000000
--- a/games-arcade/cdogs-sdl/files/cdogs-sdl-0.4-64bit.patch
+++ /dev/null
@@ -1,48 +0,0 @@
---- src/grafx.c
-+++ src/grafx.c
-@@ -216,12 +216,6 @@
- SDL_VideoQuit();
- }
-
--typedef struct _Pic {
-- short int w;
-- short int h;
-- char *data;
--} Pic;
--
- int ReadPics(const char *filename, void **pics, int maxPics,
- color * palette)
- {
-@@ -241,12 +235,12 @@
- fread(&size, sizeof(size), 1, f);
- swap16(&size);
- if (size) {
-- Pic *p = sys_mem_alloc(size);
-+ unsigned char *p = sys_mem_alloc(size);
-
-- f_read16(f, &p->w, 2);
-- f_read16(f, &p->h, 2);
-+ f_read16(f, &p[0], 2); // w
-+ f_read16(f, &p[2], 2); // h
-
-- f_read(f, &p->data, size - 4);
-+ f_read(f, &p[4], size - 4); // data
-
- pics[i] = p;
-
-@@ -278,11 +272,11 @@
- fread(&size, sizeof(size), 1, f);
- swap16(&size);
- if (size) {
-- Pic *p = sys_mem_alloc(size);
-+ unsigned char *p = sys_mem_alloc(size);
-
-- f_read16(f, &p->w, 2);
-- f_read16(f, &p->h, 2);
-- f_read(f, &p->data, size - 4);
-+ f_read16(f, &p[0], 2); // w
-+ f_read16(f, &p[2], 2); // h
-+ f_read(f, &p[4], size - 4); // data
-
- pics[i] = p;
-
diff --git a/games-arcade/cdogs-sdl/metadata.xml b/games-arcade/cdogs-sdl/metadata.xml
index 8332a46990b6..5aa3a5b285bb 100644
--- a/games-arcade/cdogs-sdl/metadata.xml
+++ b/games-arcade/cdogs-sdl/metadata.xml
@@ -6,9 +6,14 @@
<name>Gentoo Games Project</name>
</maintainer>
<longdescription lang="en">
-C-Dogs is an arcade shoot-em-up which lets players work alone and
-cooperatively during missions or fight against each other in the "dogfight"
-deathmatch mode. The DOS version of C-Dogs came with severla built in missions
-and dogfight maps. This version does too.
+C-Dogs SDL is a classic overhead run-and-gun game, supporting up to 4 players in
+co-op and deathmatch modes. Customize your player, choose from many weapons, and
+blast, slide and slash your way through over 100 user-created campaigns. Have
+fun!
</longdescription>
+<upstream>
+ <bugs-to>https://github.com/cxong/cdogs-sdl/issues</bugs-to>
+ <doc lang="en">https://cxong.github.io/cdogs-sdl/</doc>
+ <remote-id type="github">cxong/cdogs-sdl</remote-id>
+</upstream>
</pkgmetadata>