diff options
author | Sam James <sam@gentoo.org> | 2023-07-17 20:30:15 +0100 |
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committer | Sam James <sam@gentoo.org> | 2023-07-17 20:31:11 +0100 |
commit | ed15f0c65780be87b0d69979625a88f00fda7a0d (patch) | |
tree | abde9183592683b1cf061d1aad3a1d2589367eb1 /dev-python/pygame | |
parent | app-misc/openrgb-plugin-effects: fix build (diff) | |
download | gentoo-ed15f0c65780be87b0d69979625a88f00fda7a0d.tar.gz gentoo-ed15f0c65780be87b0d69979625a88f00fda7a0d.tar.bz2 gentoo-ed15f0c65780be87b0d69979625a88f00fda7a0d.zip |
dev-python/pygame: backport cython-3 fix for 2.5.0-r1
Closes: https://bugs.gentoo.org/898704
Signed-off-by: Sam James <sam@gentoo.org>
Diffstat (limited to 'dev-python/pygame')
-rw-r--r-- | dev-python/pygame/files/pygame-2.5.0-cython-3.patch | 214 | ||||
-rw-r--r-- | dev-python/pygame/pygame-2.5.0-r1.ebuild | 92 |
2 files changed, 306 insertions, 0 deletions
diff --git a/dev-python/pygame/files/pygame-2.5.0-cython-3.patch b/dev-python/pygame/files/pygame-2.5.0-cython-3.patch new file mode 100644 index 000000000000..48e48e738ab3 --- /dev/null +++ b/dev-python/pygame/files/pygame-2.5.0-cython-3.patch @@ -0,0 +1,214 @@ +https://bugs.gentoo.org/898704 +https://github.com/pygame/pygame/issues/3938 +https://github.com/pygame/pygame/pull/3956 +https://github.com/pygame/pygame/commit/bff1ba00fa58de40d357d70ba645be2957593b69 + +From bff1ba00fa58de40d357d70ba645be2957593b69 Mon Sep 17 00:00:00 2001 +From: Matus Valo <matusvalo@gmail.com> +Date: Wed, 12 Jul 2023 01:26:21 +0200 +Subject: [PATCH] Mark functions as noexcept + +--- a/src_c/cython/pygame/_sdl2/audio.pyx ++++ b/src_c/cython/pygame/_sdl2/audio.pyx +@@ -67,7 +67,7 @@ def get_audio_device_names(iscapture = False): + return names + + import traceback +-cdef void recording_cb(void* userdata, Uint8* stream, int len) nogil: ++cdef void recording_cb(void* userdata, Uint8* stream, int len) noexcept nogil: + """ This is called in a thread made by SDL. + So we need the python GIL to do python stuff. + """ +--- a/src_c/cython/pygame/_sdl2/controller.pxd ++++ b/src_c/cython/pygame/_sdl2/controller.pxd +@@ -101,8 +101,8 @@ cdef extern from "../controllercompat.c" nogil: + Uint16 high_frequency_rumble, + Uint32 duration_ms) + +-cdef bint _controller_autoinit() +-cdef void _controller_autoquit() ++cdef bint _controller_autoinit() noexcept ++cdef void _controller_autoquit() noexcept + + cdef class Controller: + cdef SDL_GameController* _controller +--- a/src_c/cython/pygame/_sdl2/controller.pyx ++++ b/src_c/cython/pygame/_sdl2/controller.pyx +@@ -17,14 +17,14 @@ def _gamecontroller_init_check(): + if not SDL_WasInit(_SDL_INIT_GAMECONTROLLER): + raise error("gamecontroller system not initialized") + +-cdef bint _controller_autoinit(): ++cdef bint _controller_autoinit() noexcept: + if not SDL_WasInit(_SDL_INIT_GAMECONTROLLER): + if SDL_InitSubSystem(_SDL_INIT_GAMECONTROLLER): + return False + #pg_RegisterQuit(_controller_autoquit) + return True + +-cdef void _controller_autoquit(): ++cdef void _controller_autoquit() noexcept: + cdef Controller controller + for c in Controller._controllers: + controller = c +--- a/src_c/cython/pygame/_sdl2/mixer.pxd ++++ b/src_c/cython/pygame/_sdl2/mixer.pxd +@@ -5,7 +5,7 @@ from .sdl2 cimport * + + #https://www.libsdl.org/projects/SDL_mixer/docs/SDL_mixer.html#SEC79 + +-ctypedef void (*mixcallback)(void *udata, Uint8 *stream, int len) nogil ++ctypedef void (*mixcallback)(void *udata, Uint8 *stream, int len) noexcept nogil + + cdef extern from "SDL_mixer.h" nogil: + ctypedef void (*mix_func)(void *udata, Uint8 *stream, int len) +--- a/src_c/cython/pygame/_sdl2/mixer.pyx ++++ b/src_c/cython/pygame/_sdl2/mixer.pyx +@@ -14,7 +14,7 @@ import traceback + # Mix_SetPostMix(noEffect, NULL); + + +-cdef void recording_cb(void* userdata, Uint8* stream, int len) nogil: ++cdef void recording_cb(void* userdata, Uint8* stream, int len) noexcept nogil: + """ This is called in a thread made by SDL. + So we need the python GIL to do python stuff. + """ +--- a/src_c/cython/pygame/_sdl2/video.pxd ++++ b/src_c/cython/pygame/_sdl2/video.pxd +@@ -430,7 +430,7 @@ cdef class Texture: + cdef draw_internal(self, SDL_Rect *csrcrect, SDL_Rect *cdstrect, float angle=*, SDL_Point *originptr=*, + bint flip_x=*, bint flip_y=*) + cpdef void draw(self, srcrect=*, dstrect=*, float angle=*, origin=*, +- bint flip_x=*, bint flip_y=*) ++ bint flip_x=*, bint flip_y=*) noexcept + + cdef class Image: + cdef Color _color +@@ -445,4 +445,4 @@ cdef class Image: + cdef public Texture texture + cdef public Rect srcrect + +- cpdef void draw(self, srcrect=*, dstrect=*) ++ cpdef void draw(self, srcrect=*, dstrect=*) noexcept +--- a/src_c/cython/pygame/_sdl2/video.pyx ++++ b/src_c/cython/pygame/_sdl2/video.pyx +@@ -731,7 +731,7 @@ cdef class Texture: + raise error() + + cpdef void draw(self, srcrect=None, dstrect=None, float angle=0, origin=None, +- bint flip_x=False, bint flip_y=False): ++ bint flip_x=False, bint flip_y=False) noexcept: + """ Copy a portion of the texture to the rendering target. + + :param srcrect: source rectangle on the texture, or None for the entire texture. +@@ -904,7 +904,7 @@ cdef class Image: + def get_rect(self): + return pgRect_New(&self.srcrect.r) + +- cpdef void draw(self, srcrect=None, dstrect=None): ++ cpdef void draw(self, srcrect=None, dstrect=None) noexcept: + """ Copy a portion of the image to the rendering target. + + :param srcrect: source rectangle specifying a sub-image, or None for the entire image. +--- a/src_c/cython/pygame/_sprite.pyx ++++ b/src_c/cython/pygame/_sprite.pyx +@@ -188,10 +188,10 @@ cdef class Sprite: + else: + self.remove(*group) + +- cpdef void add_internal(self, group): ++ cpdef void add_internal(self, group) noexcept: + self.__g.add(group) + +- cpdef void remove_internal(self, group): ++ cpdef void remove_internal(self, group) noexcept: + self.__g.remove(group) + + def update(self, *args, **kwargs): +@@ -346,16 +346,16 @@ cdef class AbstractGroup: + """ + return list(self.spritedict) + +- cpdef void add_internal(self, sprite): ++ cpdef void add_internal(self, sprite) noexcept: + self.spritedict[sprite] = 0 + +- cpdef void remove_internal(self, sprite): ++ cpdef void remove_internal(self, sprite) noexcept: + r = self.spritedict[sprite] + if r: + self.lostsprites.append(r) + del self.spritedict[sprite] + +- cpdef bint has_internal(self, sprite): ++ cpdef bint has_internal(self, sprite) noexcept: + return sprite in self.spritedict + + def copy(self): +@@ -650,11 +650,11 @@ cdef class OrderedUpdates(RenderUpdates): + cpdef list sprites(self): + return list(self._spritelist) + +- cpdef void add_internal(self, sprite): ++ cpdef void add_internal(self, sprite) noexcept: + RenderUpdates.add_internal(self, sprite) + self._spritelist.append(sprite) + +- cpdef void remove_internal(self, sprite): ++ cpdef void remove_internal(self, sprite) noexcept: + RenderUpdates.remove_internal(self, sprite) + self._spritelist.remove(sprite) + +@@ -697,7 +697,7 @@ cdef class LayeredUpdates(AbstractGroup): + + self.add(*sprites, **kwargs) + +- cpdef void add_internal(self, sprite, layer=None): ++ cpdef void add_internal(self, sprite, layer=None) noexcept: + """Do not use this method directly. + + It is used by the group to add a sprite internally. +@@ -779,7 +779,7 @@ cdef class LayeredUpdates(AbstractGroup): + self.add_internal(sprite, layer) + sprite.add_internal(self) + +- cpdef void remove_internal(self, sprite): ++ cpdef void remove_internal(self, sprite) noexcept: + """Do not use this method directly. + + The group uses it to add a sprite. +@@ -1059,7 +1059,7 @@ cdef class LayeredDirty(LayeredUpdates): + if hasattr(self, key): + setattr(self, key, val) + +- cpdef void add_internal(self, sprite, layer=None): ++ cpdef void add_internal(self, sprite, layer=None) noexcept: + """Do not use this method directly. + + It is used by the group to add a sprite internally. +@@ -1333,7 +1333,7 @@ cdef class GroupSingle(AbstractGroup): + else: + return [] + +- cpdef void add_internal(self, sprite): ++ cpdef void add_internal(self, sprite) noexcept: + if self.__sprite is not None: + self.__sprite.remove_internal(self) + self.remove_internal(<Sprite>self.__sprite) +@@ -1355,13 +1355,13 @@ cdef class GroupSingle(AbstractGroup): + None, + "The sprite contained in this group") + +- cpdef void remove_internal(self, sprite): ++ cpdef void remove_internal(self, sprite) noexcept: + if sprite is self.__sprite: + self.__sprite = None + if sprite in self.spritedict: + AbstractGroup.remove_internal(self, sprite) + +- cpdef bint has_internal(self, sprite): ++ cpdef bint has_internal(self, sprite) noexcept: + return self.__sprite is sprite + + # Optimizations... + diff --git a/dev-python/pygame/pygame-2.5.0-r1.ebuild b/dev-python/pygame/pygame-2.5.0-r1.ebuild new file mode 100644 index 000000000000..1c0320737094 --- /dev/null +++ b/dev-python/pygame/pygame-2.5.0-r1.ebuild @@ -0,0 +1,92 @@ +# Copyright 1999-2023 Gentoo Authors +# Distributed under the terms of the GNU General Public License v2 + +EAPI=8 + +DISTUTILS_EXT=1 +DISTUTILS_USE_PEP517=setuptools +PYTHON_COMPAT=( python3_{10..11} pypy3 ) + +inherit distutils-r1 + +DESCRIPTION="Python bindings for SDL multimedia library" +HOMEPAGE=" + https://www.pygame.org/ + https://github.com/pygame/pygame/ + https://pypi.org/project/pygame/ +" +SRC_URI=" + https://github.com/pygame/pygame/archive/${PV}.tar.gz + -> ${P}.gh.tar.gz +" + +LICENSE="LGPL-2.1" +SLOT="0" +KEYWORDS="~alpha ~amd64 ~arm ~arm64 ~hppa ~ia64 ~ppc ~ppc64 ~riscv ~sparc ~x86" +IUSE="examples opengl test X" +RESTRICT="!test? ( test )" + +RDEPEND=" + dev-python/numpy[${PYTHON_USEDEP}] + media-libs/freetype + media-libs/libjpeg-turbo:= + media-libs/libpng:= + media-libs/portmidi + media-libs/sdl2-image + media-libs/sdl2-mixer + media-libs/sdl2-ttf + X? ( media-libs/libsdl2[opengl?,threads,video,X] ) + !X? ( media-libs/libsdl2[threads] ) +" +DEPEND=" + ${RDEPEND} + test? ( + media-libs/sdl2-image[gif,jpeg,png,tiff,webp] + media-libs/sdl2-mixer[mp3,vorbis,wav] + ) +" +# fontconfig used for fc-list +RDEPEND+=" + media-libs/fontconfig +" +# util-linux provides script +BDEPEND=" + dev-python/cython[${PYTHON_USEDEP}] + test? ( + media-libs/fontconfig + sys-apps/util-linux + ) +" + +PATCHES=( + "${FILESDIR}"/${P}-cython-3.patch +) + +python_configure() { + PORTMIDI_INC_PORTTIME=1 LOCALBASE="${EPREFIX}/usr" \ + "${EPYTHON}" "${S}"/buildconfig/config.py || die +} + +python_configure_all() { + find src_c/cython -name '*.pyx' -exec touch {} + || die + "${EPYTHON}" setup.py cython_only || die +} + +python_test() { + local -x PYTHONPATH=${BUILD_DIR}/install/lib + local -x SDL_VIDEODRIVER=dummy + local -x SDL_AUDIODRIVER=disk + script -eqc "${EPYTHON} -m pygame.tests -v" || die +} + +python_install() { + distutils-r1_python_install + + # Bug #497720 + rm -fr "${D}$(python_get_sitedir)"/pygame/{docs,examples,tests}/ || die +} + +python_install_all() { + distutils-r1_python_install_all + use examples && dodoc -r examples +} |