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author | Ionen Wolkens <ionen@gentoo.org> | 2023-08-03 06:35:10 -0400 |
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committer | Ionen Wolkens <ionen@gentoo.org> | 2023-08-03 07:58:37 -0400 |
commit | 587e51df714b1439b11e83daf2db6b53e1ae84a9 (patch) | |
tree | 3808f5da813ce4e5eb1a921302353a0540079f23 | |
parent | sys-kernel/vanilla-sources: add 6.4.8, drop 6.4.7 (diff) | |
download | gentoo-587e51df714b1439b11e83daf2db6b53e1ae84a9.tar.gz gentoo-587e51df714b1439b11e83daf2db6b53e1ae84a9.tar.bz2 gentoo-587e51df714b1439b11e83daf2db6b53e1ae84a9.zip |
dev-games/godot: add 4.0.4
Signed-off-by: Ionen Wolkens <ionen@gentoo.org>
-rw-r--r-- | dev-games/godot/Manifest | 1 | ||||
-rw-r--r-- | dev-games/godot/godot-4.0.4.ebuild | 231 |
2 files changed, 232 insertions, 0 deletions
diff --git a/dev-games/godot/Manifest b/dev-games/godot/Manifest index c38050983bd2..84dc9b9a6da8 100644 --- a/dev-games/godot/Manifest +++ b/dev-games/godot/Manifest @@ -1,4 +1,5 @@ DIST godot-3.5.2-stable.tar.xz 24047432 BLAKE2B a4d600cb174b2f79cc91c583b1052db2e7e2921003ffd5a307a2484af9cc050b600e763b6016ba2df043ba5e492f0bdd13c207fd3a3d794b6602f7c574093cb0 SHA512 e9f3c8b23cd69422639fe22948fb1f5f2071dff6e013fee3c08d6d3c1f39de4dfc252d32eb395c847021c9bbc1b2fa320500140ff3e684bf00530889ba48a181 DIST godot-4.0.3-stable.tar.xz 30203636 BLAKE2B bfdf2f3a349d541039639fbce9d9d10ba6bfc200ae9442900709b1cb3d3c40dcf68b3de10d9ebe7211a1dfc380a5cf8954c5ed1d9a510afaeec8cee2dc4e9123 SHA512 185c3caf99dbfeffc83fa8298c801121ee58c4c6d3854127aeb3cb2128ed08ea1925229b90f08a79e3ea5e674725fe62e219226a58a17789c0e72ae8f27ed576 +DIST godot-4.0.4-stable.tar.xz 30267060 BLAKE2B 42f5f0c89edb96eb6f36c54229671f233ed0a49a769361195f9aaf807b45fe3968aeeaad204fc07e200114d852e4651f9dc8eb137c4f3aca7b8e8e1203ebcdc9 SHA512 4dadc123995d7262ffa6c5002d08611038957c59a8bd742284b9b62577de6b7182aad807db7a231180a355df0f25d10babdc914faf9287ed401152d98762bb5f DIST godot-4.1-stable.tar.xz 30679684 BLAKE2B dc088aa1496f9acd77ffeb2d35f1e0c71521e6cad4db8301626f1eb1aa9a147bc77e573ec82f84f05f38edcc2962991f45c822da9013797865ac0fd8669028ee SHA512 561473924fdfcc97f32ecdeedc3548059acf8d53701b17074ac5f880af3c95f60dbbcc594e7a9c919e4aa1067b3d362448fce2cfcfe76fe13fe63ad29a7c3bb6 DIST godot-4.1.1-stable.tar.xz 30681136 BLAKE2B 18e6dae0428812493ecdd8d76cc99c2264873707d4abac0146a1d9b9cbffe2f678c346951a714d0d211fd380b433f910cc952e1720a2c4933febeb7d64283369 SHA512 9fc4bdff2ef3f5ad173514709591941f1dff32dd7cc54224a85691b34b6a5f1d01addc9b4f8d996bc6f774cee5c722181122a39b498b23e48e8d70629ff8ff0b diff --git a/dev-games/godot/godot-4.0.4.ebuild b/dev-games/godot/godot-4.0.4.ebuild new file mode 100644 index 000000000000..7f1f47669d98 --- /dev/null +++ b/dev-games/godot/godot-4.0.4.ebuild @@ -0,0 +1,231 @@ +# Copyright 2022-2023 Gentoo Authors +# Distributed under the terms of the GNU General Public License v2 + +EAPI=8 + +PYTHON_COMPAT=( python3_{9..11} ) +inherit bash-completion-r1 desktop python-any-r1 scons-utils toolchain-funcs xdg + +DESCRIPTION="Multi-platform 2D and 3D game engine with a feature-rich editor" +HOMEPAGE="https://godotengine.org/" +SRC_URI=" + https://downloads.tuxfamily.org/godotengine/${PV}/${P}-stable.tar.xz + https://github.com/godotengine/godot/releases/download/${PV}-stable/${P}-stable.tar.xz" +S="${WORKDIR}/${P}-stable" + +LICENSE=" + MIT + Apache-2.0 BSD Boost-1.0 CC0-1.0 Unlicense ZLIB + gui? ( CC-BY-4.0 ) tools? ( OFL-1.1 )" +SLOT="4" +KEYWORDS="~amd64" +# Enable roughly same as upstream by default so it works as expected, +# except raycast (tools-only heavy dependency), and deprecated. +IUSE=" + alsa +dbus debug deprecated +fontconfig +gui pulseaudio raycast + +runner speech test +theora +tools +udev +upnp +vulkan +webp" +# TODO: tests still need more figuring out +RESTRICT="test" + +# dlopen: libglvnd +RDEPEND=" + app-arch/zstd:= + dev-games/recastnavigation:= + dev-libs/icu:= + dev-libs/libpcre2:=[pcre32] + media-libs/freetype[brotli,harfbuzz] + media-libs/harfbuzz:=[icu] + media-libs/libogg + media-libs/libpng:= + media-libs/libvorbis + <net-libs/mbedtls-3:= + net-libs/wslay + sys-libs/zlib:= + alsa? ( media-libs/alsa-lib ) + dbus? ( sys-apps/dbus ) + fontconfig? ( media-libs/fontconfig ) + gui? ( + media-libs/libglvnd + x11-libs/libX11 + x11-libs/libXcursor + x11-libs/libXext + x11-libs/libXi + x11-libs/libXinerama + x11-libs/libXrandr + x11-libs/libXrender + x11-libs/libxkbcommon + tools? ( raycast? ( media-libs/embree:3 ) ) + vulkan? ( media-libs/vulkan-loader[X] ) + ) + pulseaudio? ( media-libs/libpulse ) + speech? ( app-accessibility/speech-dispatcher ) + theora? ( media-libs/libtheora ) + tools? ( app-misc/ca-certificates ) + udev? ( virtual/udev ) + upnp? ( net-libs/miniupnpc:= ) + webp? ( media-libs/libwebp:= )" +DEPEND=" + ${RDEPEND} + gui? ( x11-base/xorg-proto ) + tools? ( test? ( dev-cpp/doctest ) )" +BDEPEND="virtual/pkgconfig" + +PATCHES=( + "${FILESDIR}"/${PN}-4.0_beta3-headless-header.patch + "${FILESDIR}"/${PN}-4.0_rc2-musl.patch + "${FILESDIR}"/${PN}-4.0_rc3-scons.patch +) + +src_prepare() { + default + + sed -i "1,5s/ godot/&${SLOT}/i" misc/dist/linux/godot.6 || die + sed -i "/id/s/Godot/&${SLOT}/" misc/dist/linux/org.godotengine.Godot.appdata.xml || die + sed -e "s/=godot/&${SLOT}/" -e "/^Name=/s/$/ ${SLOT}/" \ + -i misc/dist/linux/org.godotengine.Godot.desktop || die + + sed -i "s|pkg-config |$(tc-getPKG_CONFIG) |" platform/linuxbsd/detect.py || die + + # use of builtin_ switches can be messy (see below), delete to be sure + local unbundle=( + doctest embree freetype graphite harfbuzz icu4c libogg + libpng libtheora libvorbis libwebp linuxbsd_headers mbedtls + miniupnpc pcre2 recastnavigation volk wslay zlib zstd + # certs: unused by generated header, but scons panics if not found + ) + rm -r "${unbundle[@]/#/thirdparty/}" || die + + ln -s "${ESYSROOT}"/usr/include/doctest thirdparty/ || die +} + +src_compile() { + local -x BUILD_NAME=gentoo # replaces "custom_build" in version string + + local esconsargs=( + AR="$(tc-getAR)" CC="$(tc-getCC)" CXX="$(tc-getCXX)" + + progress=no + verbose=yes + + use_sowrap=no + + alsa=$(usex alsa) + dbus=$(usex dbus) + deprecated=$(usex deprecated) + fontconfig=$(usex fontconfig) + opengl3=$(usex gui) + pulseaudio=$(usex pulseaudio) + speechd=$(usex speech) + udev=$(usex udev) + use_volk=no # unnecessary when linking directly to libvulkan + vulkan=$(usex gui $(usex vulkan)) + x11=$(usex gui) + + system_certs_path="${EPREFIX}"/etc/ssl/certs/ca-certificates.crt + + # platform/*/detect.py uses builtin_* switches to check if need + # to link with system libraries, but ignores whether the dep is + # actually used, so "enable" deleted builtins on disabled deps + builtin_certs=no + builtin_embree=$(usex !gui yes $(usex !tools yes $(usex !raycast))) + builtin_enet=yes # bundled copy is patched for IPv6+DTLS support + builtin_freetype=no + builtin_glslang=yes #879111 (for now, may revisit if more stable) + builtin_graphite=no + builtin_harfbuzz=no + builtin_icu4c=no + builtin_libogg=no + builtin_libpng=no + builtin_libtheora=$(usex !theora) + builtin_libvorbis=no + builtin_libwebp=$(usex !webp) + builtin_mbedtls=no + builtin_miniupnpc=$(usex !upnp) + builtin_msdfgen=yes # not wired for unbundling nor packaged + builtin_pcre2=no + builtin_recastnavigation=no + builtin_rvo2=yes # bundled copy has godot-specific changes + builtin_squish=yes # ^ likewise, may not be safe to unbundle + builtin_wslay=no + builtin_xatlas=yes # not wired for unbundling nor packaged + builtin_zlib=no + builtin_zstd=no + # (more is bundled in third_party/ but they lack builtin_* switches) + + # modules with optional dependencies, "possible" to disable more but + # gets messy and breaks all sorts of features (expected enabled) + module_mono_enabled=no # unhandled + # note raycast is only enabled on amd64+arm64, see raycast/config.py + module_raycast_enabled=$(usex gui $(usex tools $(usex raycast))) + module_theora_enabled=$(usex theora) + module_upnp_enabled=$(usex upnp) + module_webp_enabled=$(usex webp) + + # let *FLAGS handle these, e.g. can pass -flto as-is + debug_symbols=no + lto=none + optimize=custom + use_static_cpp=no + ) + + if use runner && use tools; then + # build alternate faster + ~60% smaller binary for running + # games or servers without game development debug paths + escons extra_suffix=runner target=template_release "${esconsargs[@]}" + fi + + esconsargs+=( + target=$(usex tools editor template_$(usex debug{,} release)) + dev_build=$(usex debug) + + # harmless but note this bakes in --test in the final binary + tests=$(usex tools $(usex test)) + ) + + escons extra_suffix=main "${esconsargs[@]}" +} + +src_test() { + xdg_environment_reset + bin/godot*.main --headless --test || die +} + +src_install() { + local s=godot${SLOT} + + newbin bin/godot*.main ${s} + if use runner && use tools; then + newbin bin/godot*.runner ${s}-runner + else + # always available, revdeps shouldn't depend on [runner] + dosym ${s} /usr/bin/${s}-runner + fi + + newman misc/dist/linux/godot.6 ${s}.6 + dodoc AUTHORS.md CHANGELOG.md DONORS.md README.md + + if use gui; then + newicon icon.svg ${s}.svg + newmenu misc/dist/linux/org.godotengine.Godot.desktop \ + org.godotengine.${s^}.desktop + + insinto /usr/share/metainfo + newins misc/dist/linux/org.godotengine.Godot.appdata.xml \ + org.godotengine.${s^}.appdata.xml + + insinto /usr/share/mime/application + newins misc/dist/linux/org.godotengine.Godot.xml \ + org.godotengine.${s^}.xml + fi + + newbashcomp misc/dist/shell/godot.bash-completion ${s} + bashcomp_alias ${s}{,-runner} + + insinto /usr/share/fish/vendor_completions.d + newins misc/dist/shell/godot.fish ${s}.fish + dosym ${s}.fish /usr/share/fish/vendor_completions.d/${s}-runner.fish + + insinto /usr/share/zsh/site-functions + newins misc/dist/shell/_godot.zsh-completion _${s} + dosym _${s} /usr/share/zsh/site-functions/_${s}-runner +} |