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authorSven Eden <yamakuzure@gmx.net>2013-09-12 08:41:50 +0200
committerSven Eden <yamakuzure@gmx.net>2013-09-12 08:41:50 +0200
commitaca139d55c7501e1e7aaed99429bad6a4e7a05b9 (patch)
tree48eaf52b1ee63a65b8dd0116ea35131b78a2a38b /ufed-curses-types.c
parenttypes: Add a display length member to struct sKey and add a prototype for a f... (diff)
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types: New function setKeyDispLen() calculates the display length of buttons to fill available space.
Diffstat (limited to 'ufed-curses-types.c')
-rw-r--r--ufed-curses-types.c75
1 files changed, 75 insertions, 0 deletions
diff --git a/ufed-curses-types.c b/ufed-curses-types.c
index 4ca2516..10504cf 100644
--- a/ufed-curses-types.c
+++ b/ufed-curses-types.c
@@ -405,3 +405,78 @@ bool isFlagLegal (const sFlag* flag)
return result;
}
+
+
+/** @brief small method that takes @dispWidth and calculates keys button display lengths
+**/
+void setKeyDispLen(sKey* keys, size_t dispWidth)
+{
+ int count[2] = { 0, 0 }; // How many buttons on a row
+ size_t width[2] = { dispWidth, dispWidth }; // average button width
+ size_t width_max[2] = { dispWidth, dispWidth }; // total width available for button display
+ sKey* key = keys;
+ int row = 0;
+
+ /* First find out how much space each button row needs,
+ * and how much space there is to use per button.
+ */
+ while (key->key) {
+ if (key->key > 0)
+ ++count[row];
+ width_max[row] -= key->name_len;
+ if (width_max[row] < (size_t)(4 * count[row]))
+ width_max[row] = (size_t)(4 * count[row]);
+
+ // reset display width of this key
+ key->disp_len = 0;
+
+ // Now advance
+ ++key;
+ if (row != key->row) {
+ if (count[row])
+ width[row] = width_max[row] / count[row];
+ row = key->row;
+ }
+ } // End of calculating average space
+
+ /* Second set the display length of each button.
+ * This can not be done in one single loop, because
+ * buttons might need less space than there is
+ * available, and others that are too large can use
+ * this as well.
+ */
+ bool isDone[2] = { false, false };
+ while (!isDone[0] || !isDone[1]) {
+ key = keys;
+ isDone[0] = true;
+ isDone[1] = true;
+ while (key->key) {
+ if (key->key > 0) {
+ // 1) Shorten buttons that have no display length and are too large
+ if ( (0 == key->disp_len) && (key->desc_len > width[row]) ) {
+ isDone[row] = false;
+ key->disp_len = width[row];
+ }
+ // 2) Adapt others
+ else if ( (0 == key->disp_len)
+ ||( (count[row] > 0)
+ &&(width[row] > key->disp_len)
+ &&(key->desc_len > key->disp_len) ) ) {
+ // This button must be set or adapted
+ isDone[row] = false;
+ key->disp_len = min(width[row], key->desc_len);
+ if (key->disp_len < width[row]) {
+ // The button does not need all available space
+ // and can give the space to others
+ --count[row]; // this one is done
+ width_max[row] -= key->disp_len; // That is what is used
+ if (count[row] > 0)
+ width[row] = width_max[row] / count[row];
+ }
+ } // End of setting/adapting button
+ } // End of having button bearing key
+ ++key;
+ row = key->row;
+ } // End of having a key
+ } // End of setting button display lengths
+}