blob: 1399e8fa2cb2520f4330dc3b318ff9e304f5df66 (
plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
|
diff -urN StepMania-3.9-rc3-src.orig/src/GameState.h StepMania-3.9-rc3-src/src/GameState.h
--- StepMania-3.9-rc3-src.orig/src/GameState.h 2006-02-28 19:41:23.000000000 -0800
+++ StepMania-3.9-rc3-src/src/GameState.h 2006-02-28 19:41:41.000000000 -0800
@@ -85,8 +85,8 @@
bool AnyPlayersAreCpu() const;
void GetCharacters( vector<Character*> &apCharactersOut );
- Character* GameState::GetRandomCharacter();
- Character* GameState::GetDefaultCharacter();
+ Character* GetRandomCharacter();
+ Character* GetDefaultCharacter();
PlayerController m_PlayerController[NUM_PLAYERS];
|