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# Copyright 1999-2006 Gentoo Foundation
# Distributed under the terms of the GNU General Public License v2
# $Header: /var/cvsroot/gentoo-x86/games-fps/nexuiz/nexuiz-2.0.ebuild,v 1.2 2006/06/27 19:49:51 wolf31o2 Exp $
inherit eutils flag-o-matic games
MY_PV=${PV//./}
MY_PN="Nexuiz"
MY_P=${PN}-${MY_PV}
DESCRIPTION="Deathmatch FPS based on DarkPlaces, an advanced Quake 1 engine"
HOMEPAGE="http://www.nexuiz.com"
SRC_URI="mirror://sourceforge/${PN}/${MY_P}.zip
http://www.alientrap.org/Releases/${MY_P}.zip"
LICENSE="GPL-2"
SLOT="0"
KEYWORDS="~amd64 ~ppc ~x86"
IUSE="alsa dedicated opengl oss sdl"
UIRDEPEND="alsa? ( media-libs/alsa-lib )
media-libs/libogg
media-libs/libvorbis
|| (
(
x11-libs/libX11
x11-libs/libXau
x11-libs/libXdmcp
x11-libs/libXext
x11-libs/libXxf86dga
x11-libs/libXxf86vm )
virtual/x11 )"
UIDEPEND="|| (
(
x11-proto/xextproto
x11-proto/xf86dgaproto
x11-proto/xf86vidmodeproto
x11-proto/xproto )
virtual/x11 )"
RDEPEND="media-libs/jpeg
sys-libs/glibc
sys-libs/zlib
sdl? (
media-libs/libsdl
${UIRDEPEND} )
opengl? (
virtual/opengl
${UIRDEPEND} )
!dedicated? ( !sdl? ( !opengl? ( virtual/opengl ${UIRDEPEND} ) ) )"
DEPEND="${RDEPEND}
dev-util/pkgconfig
app-arch/unzip
sdl? ( ${UIDEPEND} )
opengl? ( ${UIRDEPEND} )
!dedicated? ( !sdl? ( !opengl? ( virtual/opengl ${UIRDEPEND} ) ) )"
S=${WORKDIR}/darkplaces
# This is the right dir, so that e.g. "darkplaces -game nexuiz" will work
dir=${GAMES_DATADIR}/quake1
exe=${PN}
default_client() {
if use opengl || $( ! use dedicated && ! use sdl ) ; then
# Build default client
return 0
fi
return 1
}
pkg_setup() {
games_pkg_setup
if default_client && ! use opengl ; then
einfo "Defaulting to OpenGL client"
fi
}
src_unpack() {
unpack ${A}
local f
for f in "${MY_PN}"/sources/*.zip ; do
unpack ./"${f}"
done
rm "${MY_PN}"/Docs/server/{*_mac.*,*.bat}
cd "${S}"
# Make the game automatically look in the correct data directory
sed -i fs.c \
-e "s:strcpy(fs_basedir, \"\"):strcpy(fs_basedir, \"${dir}\"):" \
-e "s:gamedirname1:\"${PN}\":" \
|| die "sed fs.c failed"
# Only additional CFLAGS optimization is the -march flag
local march=$(get-flag -march)
sed -i makefile.inc \
-e '/^CC=/d' \
-e "s:-lasound:$(pkg-config --libs alsa):" \
-e "s:CPUOPTIMIZATIONS=:CPUOPTIMIZATIONS=${march}:" \
-e "s:strip:#strip:" \
|| die "sed makefile.inc failed"
# Reduce SDL audio buffer, to fix latency
sed -i "s:requested->speed / 20.0:512:" snd_sdl.c \
|| die "sed snd_sdl.c failed"
# Default sound is alsa.
if ! use alsa ; then
if use oss ; then
sed -i "s:DEFAULT_SNDAPI=ALSA:DEFAULT_SNDAPI=OSS:" makefile \
|| die "sed oss failed"
else
sed -i "s:DEFAULT_SNDAPI=ALSA:DEFAULT_SNDAPI=NULL:" makefile \
|| die "sed null failed"
fi
fi
}
src_compile() {
if default_client ; then
emake cl-${PN} || die "emake cl-${PN} failed"
fi
if use sdl ; then
emake sdl-${PN} || die "emake sdl-${PN} failed"
fi
if use dedicated ; then
emake sv-${PN} || die "emake sv-${PN} failed"
fi
}
src_install() {
if default_client || use sdl ; then
newicon darkplaces72x72.png ${PN}.png
fi
if default_client ; then
newgamesbin ${PN}-glx ${PN} \
|| die "newgamesbin opengl failed"
make_desktop_entry ${PN} Nexuiz ${PN}.png
fi
if use sdl ; then
dogamesbin ${PN}-sdl \
|| die "dogamesbin sdl failed"
make_desktop_entry ${PN}-sdl "Nexuiz (SDL)" ${PN}.png
fi
if use dedicated ; then
newgamesbin ${PN}-dedicated ${PN}-ded \
|| die "newgamesbin ded failed"
games_make_wrapper ${PN}-ded ./${PN}-ded "${dir}"
fi
cd "${WORKDIR}/${MY_PN}"
insinto "${dir}/${PN}"
doins -r data/* || die "doins data failed"
dodoc Docs/*.txt
dohtml Docs/*.{htm,html}
docinto server
dodoc Docs/server/*
prepgamesdirs
}
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