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# Copyright 1999-2004 Gentoo Foundation
# Distributed under the terms of the GNU General Public License v2
# $Header: /var/cvsroot/gentoo-x86/eclass/games.eclass,v 1.80 2004/10/13 06:28:20 mr_bones_ Exp $
#
# devlist: {vapier,wolf31o2,mr_bones_}@gentoo.org
#
# This is the games eclass for standardizing the install of games ...
# you better have a *good* reason why you're *not* using games.eclass
# in a games ebuild
inherit eutils
ECLASS=games
INHERITED="$INHERITED $ECLASS"
EXPORT_FUNCTIONS pkg_postinst src_compile pkg_setup
DESCRIPTION="Based on the ${ECLASS} eclass"
export GAMES_PREFIX="${GAMES_PREFIX:-/usr/games}"
export GAMES_PREFIX_OPT="${GAMES_PREFIX_OPT:-/opt}"
export GAMES_DATADIR="${GAMES_DATADIR:-/usr/share/games}"
export GAMES_DATADIR_BASE="${GAMES_DATADIR_BASE:-/usr/share}" # some packages auto append 'games'
export GAMES_SYSCONFDIR="${GAMES_SYSCONFDIR:-/etc/games}"
export GAMES_STATEDIR="${GAMES_STATEDIR:-/var/games}"
export GAMES_LOGDIR="${GAMES_LOGDIR:-/var/log/games}"
export GAMES_LIBDIR="${GAMES_LIBDIR:-/usr/games/lib}"
export GAMES_BINDIR="${GAMES_BINDIR:-/usr/games/bin}"
export GAMES_ENVD="90games"
# if you want to use a different user/group than games.games,
# just add these two variables to your environment (aka /etc/profile)
export GAMES_USER="${GAMES_USER:-root}"
export GAMES_USER_DED="${GAMES_USER_DED:-games}"
export GAMES_GROUP="${GAMES_GROUP:-games}"
egamesconf() {
if [ -x ./configure ] ; then
echo \
./configure \
--prefix="${GAMES_PREFIX}" \
--host=${CHOST} \
--mandir=/usr/share/man \
--infodir=/usr/share/info \
--datadir="${GAMES_DATADIR}" \
--sysconfdir="${GAMES_SYSCONFDIR}" \
--localstatedir="${GAMES_STATEDIR}" \
${EXTRA_ECONF} \
"$@"
./configure \
--prefix="${GAMES_PREFIX}" \
--host=${CHOST} \
--mandir=/usr/share/man \
--infodir=/usr/share/info \
--datadir="${GAMES_DATADIR}" \
--sysconfdir="${GAMES_SYSCONFDIR}" \
--localstatedir="${GAMES_STATEDIR}" \
${EXTRA_ECONF} \
"$@" || die "egamesconf failed"
else
die "no configure script found"
fi
}
egamesinstall() {
if [ -f ./[mM]akefile -o -f ./GNUmakefile ] ; then
make \
prefix="${D}${GAMES_PREFIX}" \
mandir="${D}/usr/share/man" \
infodir="${D}/usr/share/info" \
datadir="${D}${GAMES_DATADIR}" \
sysconfdir="${D}${GAMES_SYSCONFDIR}" \
localstatedir="${D}${GAMES_STATEDIR}" \
"$@" install || die "einstall failed"
else
die "no Makefile found"
fi
}
gameswrapper() {
local oldtree="${DESTTREE}"
into "${GAMES_PREFIX}"
local cmd=$1; shift
${cmd} "$@"
local ret=$?
into "${oldtree}"
return ${ret}
}
dogamesbin() { gameswrapper ${FUNCNAME/games} "$@"; }
dogamessbin() { gameswrapper ${FUNCNAME/games} "$@"; }
dogameslib() { gameswrapper ${FUNCNAME/games} "$@"; }
dogameslib.a() { gameswrapper ${FUNCNAME/games} "$@"; }
dogameslib.so() { gameswrapper ${FUNCNAME/games} "$@"; }
newgamesbin() { gameswrapper ${FUNCNAME/games} "$@"; }
newgamessbin() { gameswrapper ${FUNCNAME/games} "$@"; }
gamesowners() { chown ${GAMES_USER}:${GAMES_GROUP} "$@"; }
gamesperms() { chmod u+rw,g+r-w,o-rwx "$@"; }
prepgamesdirs() {
local dir=
for dir in "${GAMES_PREFIX}" "${GAMES_PREFIX_OPT}" "${GAMES_DATADIR}" \
"${GAMES_SYSCONFDIR}" "${GAMES_STATEDIR}" "${GAMES_LIBDIR}" \
"${GAMES_BINDIR}" "$@"
do
(
gamesowners -R "${D}/${dir}"
find "${D}/${dir}" -type d -print0 | xargs --null chmod 750
find "${D}/${dir}" -type f -print0 | xargs --null chmod o-rwx,g+r
) &> /dev/null
done
local f=
for f in $(find "${D}/${GAMES_STATEDIR}" -type f -printf '%P ' 2>/dev/null) ; do
if [ -e "${ROOT}/${GAMES_STATEDIR}/${f}" ] ; then
cp -p "${ROOT}/${GAMES_STATEDIR}/${f}" "${D}/${GAMES_STATEDIR}/${f}"
touch "${D}/${GAMES_STATEDIR}/${f}"
fi
done
chmod 750 ${D}/${GAMES_BINDIR}/* &> /dev/null
}
gamesenv() {
cat << EOF > /etc/env.d/${GAMES_ENVD}
LDPATH="${GAMES_LIBDIR}"
PATH="${GAMES_BINDIR}"
EOF
}
games_pkg_setup() {
enewgroup "${GAMES_GROUP}" 35
[ "${GAMES_USER}" != "root" ] \
&& enewuser "${GAMES_USER}" 35 /bin/false /usr/games "${GAMES_GROUP}"
[ "${GAMES_USER_DED}" != "root" ] \
&& enewuser "${GAMES_USER_DED}" 36 /bin/bash /usr/games "${GAMES_GROUP}"
# Dear carpaski and portage-dev team, we are so sorry. Lots of love, games team
# See Bug #61680
[ "$(getent passwd ${GAMES_USER_DED} | cut -f7 -d:)" == "/bin/false" ] \
&& usermod -s /bin/bash "${GAMES_USER_DED}"
}
games_src_compile() {
[ -x ./configure ] && { egamesconf || die "egamesconf failed"; }
[ -e [Mm]akefile ] && { emake || die "emake failed"; }
}
# pkg_postinst function ... create env.d entry and warn about games group
games_pkg_postinst() {
gamesenv
ewarn "Remember, in order to play games, you have to"
ewarn "be in the '${GAMES_GROUP}' group."
echo
einfo "See the usermod(8) manpage for more information."
echo
}
# Unpack .uz(2) files for UT/UT2003
# $1: directory or file to unpack
games_ut_unpack() {
local ut_unpack="$1"
local f=
if [ -z "${ut_unpack}" ]; then
die "You must provide an argument to games_ut_unpack"
fi
if [ -f "${ut_unpack}" ]; then
uz2unpack "${ut_unpack}" "${ut_unpack/.uz2/}" &>/dev/null \
|| die "uncompressing file ${ut_unpack}"
fi
if [ -d "${ut_unpack}" ]; then
for f in $(find "${ut_unpack}" -name '*.uz*' -printf '%f ') ; do
uz2unpack "${ut_unpack}/${f}" "${ut_unpack}/${f/.uz2}" &>/dev/null \
|| die "uncompressing file ${f}"
rm -f "${ut_unpack}/${f}" || die "deleting compressed file ${f}"
done
fi
}
# Unpacks .umod/.ut2mod/.ut4mod files for UT/UT2003/UT2004
# Usage: games_umod_unpack $1
games_umod_unpack() {
local umod="$1"
mkdir -p "${Ddir}/System"
cp ${dir}/System/{ucc-bin,{Manifest,Def{ault,User}}.ini,{Engine,Core,zlib,ogg,vorbis}.so,{Engine,Core}.int} ${Ddir}/System
export UT_DATA_PATH="${Ddir}/System"
cd "${UT_DATA_PATH}"
./ucc-bin umodunpack -x "${S}/${umod}" -nohomedir &> /dev/null \
|| die "uncompressing file ${umod}"
rm -f ${Ddir}/System/{ucc-bin,{Manifest,Def{ault,User},User,UT2003}.ini,{Engine,Core,zlib,ogg,vorbis}.so,{Engine,Core}.int,ucc.log} &>/dev/null \
|| die "Removing temporary files"
}
# make a wrapper script ...
# $1 == wrapper name
# $2 == binary to run
# $3 == directory to chdir before running binary
# $4 == extra LD_LIBRARY_PATH's (make it : delimited)
games_make_wrapper() {
local wrapper="$1" ; shift
local bin="$1" ; shift
local chdir="$1" ; shift
local libdir="$1" ; shift
local tmpwrapper="$(emktemp)"
cat << EOF > "${tmpwrapper}"
#!/bin/sh
cd "${chdir}"
export LD_LIBRARY_PATH="\${LD_LIBRARY_PATH}:${libdir}"
exec ${bin} "\$@"
EOF
chmod go+rx "${tmpwrapper}"
newgamesbin "${tmpwrapper}" "${wrapper}"
}
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