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Diffstat (limited to 'games-strategy/hedgewars/files/hedgewars-0.9.15-fixes.patch')
-rw-r--r--games-strategy/hedgewars/files/hedgewars-0.9.15-fixes.patch105
1 files changed, 0 insertions, 105 deletions
diff --git a/games-strategy/hedgewars/files/hedgewars-0.9.15-fixes.patch b/games-strategy/hedgewars/files/hedgewars-0.9.15-fixes.patch
deleted file mode 100644
index 39ae7294fbb0..000000000000
--- a/games-strategy/hedgewars/files/hedgewars-0.9.15-fixes.patch
+++ /dev/null
@@ -1,105 +0,0 @@
-diff -r bd74fd83929a hedgewars/uGears.pas
---- a/hedgewars/uGears.pas Tue Dec 28 10:31:48 2010 +0100
-+++ b/hedgewars/uGears.pas Thu Jan 06 10:11:34 2011 -0500
-@@ -1830,7 +1830,7 @@
- if (x < 4) and (TeamsArray[t] <> nil) then
- begin
- // if team matches current hedgehog team, default to current hedgehog
-- if (i = 0) and (CurrentHedgehog^.Team = TeamsArray[t]) then hh:= CurrentHedgehog
-+ if (i = 0) and (CurrentHedgehog <> nil) and (CurrentHedgehog^.Team = TeamsArray[t]) then hh:= CurrentHedgehog
- else
- begin
- // otherwise use the first living hog or the hog amongs the remaining ones indicated by i
-@@ -1847,12 +1847,15 @@
- inc(j)
- end
- end;
-- if hh <> nil then Gear:= AddVisualGear(0, 0, vgtSpeechBubble);
-- if Gear <> nil then
-+ if hh <> nil then
- begin
-- Gear^.Hedgehog:= hh;
-- Gear^.Text:= text;
-- Gear^.FrameTicks:= x
-+ Gear:= AddVisualGear(0, 0, vgtSpeechBubble);
-+ if Gear <> nil then
-+ begin
-+ Gear^.Hedgehog:= hh;
-+ Gear^.Text:= text;
-+ Gear^.FrameTicks:= x
-+ end
- end
- //else ParseCommand('say ' + text, true)
- end
-diff -r bd74fd83929a hedgewars/uGearsRender.pas
---- a/hedgewars/uGearsRender.pas Tue Dec 28 10:31:48 2010 +0100
-+++ b/hedgewars/uGearsRender.pas Thu Jan 06 10:11:34 2011 -0500
-@@ -186,7 +186,7 @@
- if (Gear^.State and gstHHDeath) <> 0 then
- begin
- DrawSprite(sprHHDeath, ox - 16, oy - 26, Gear^.Pos);
-- Tint(HH^.Team^.Clan^.Color);
-+ Tint(HH^.Team^.Clan^.Color shl 8 or $FF);
- DrawSprite(sprHHDeath, ox - 16, oy - 26, Gear^.Pos + 8);
- Tint($FF, $FF, $FF, $FF);
- exit
-@@ -353,7 +353,7 @@
- i*DxDy2Angle(CurAmmoGear^.dY, CurAmmoGear^.dX) + hAngle);
- if HatTex^.w > 64 then
- begin
-- Tint(HH^.Team^.Clan^.Color);
-+ Tint(HH^.Team^.Clan^.Color shl 8 or $FF);
- DrawRotatedTextureF(HatTex, 1.0, -1.0, -6.0, ox, oy, 32, i, 32, 32,
- i*DxDy2Angle(CurAmmoGear^.dY, CurAmmoGear^.dX) + hAngle);
- Tint($FF, $FF, $FF, $FF)
-@@ -383,7 +383,7 @@
- 32);
- if HatTex^.w > 64 then
- begin
-- Tint(HH^.Team^.Clan^.Color);
-+ Tint(HH^.Team^.Clan^.Color shl 8 or $FF);
- DrawTextureF(HatTex,
- 1,
- sx,
-@@ -705,7 +705,7 @@
- 32);
- if HatTex^.w > 64 then
- begin
-- Tint(HH^.Team^.Clan^.Color);
-+ Tint(HH^.Team^.Clan^.Color shl 8 or $FF);
- DrawTextureF(HatTex,
- HatVisibility,
- sx,
-@@ -729,7 +729,7 @@
- 32);
- if HatTex^.w > 64 then
- begin
-- Tint(HH^.Team^.Clan^.Color);
-+ Tint(HH^.Team^.Clan^.Color shl 8 or $FF);
- DrawTextureF(HatTex,
- HatVisibility,
- sx,
-diff -r bd74fd83929a hedgewars/uStore.pas
---- a/hedgewars/uStore.pas Tue Dec 28 10:31:48 2010 +0100
-+++ b/hedgewars/uStore.pas Thu Jan 06 10:11:34 2011 -0500
-@@ -274,7 +274,7 @@
- for ii:= Low(TSprite) to High(TSprite) do
- with SpritesData[ii] do
- // FIXME - add a sprite attribute
-- if ((cReducedQuality and rqNoBackground) = 0) or (not (ii in [sprSky, sprSkyL, sprSkyR, sprHorizont, sprHorizontL, sprHorizontR, sprFlake, sprSplash, sprDroplet])) then // FIXME: hack
-+ if ((cReducedQuality and rqNoBackground) = 0) or (not (ii in [sprSky, sprSkyL, sprSkyR, sprHorizont, sprHorizontL, sprHorizontR, sprFlake, sprSplash, sprDroplet]) or (((Theme = 'Snow') or (Theme = 'Christmas')) and (ii = sprFlake))) then // FIXME: hack
- begin
- if AltPath = ptNone then
- if ii in [sprHorizontL, sprHorizontR, sprSkyL, sprSkyR] then // FIXME: hack
-diff -r bd74fd83929a hedgewars/uWorld.pas
---- a/hedgewars/uWorld.pas Tue Dec 28 10:31:48 2010 +0100
-+++ b/hedgewars/uWorld.pas Thu Jan 06 10:11:34 2011 -0500
-@@ -742,7 +742,7 @@
- highlight:= bShowFinger and (CurrentTeam = TeamsArray[t]) and ((RealTicks mod 1000) < 500);
-
- if highlight then
-- Tint(Clan^.Color);
-+ Tint(Clan^.Color shl 8 or $FF);
-
- // draw name
- DrawTexture(-NameTagTex^.w - 16, cScreenHeight + DrawHealthY, NameTagTex);