diff options
Diffstat (limited to 'games-strategy/hedgewars/files/hedgewars-0.9.15-fixes.patch')
-rw-r--r-- | games-strategy/hedgewars/files/hedgewars-0.9.15-fixes.patch | 105 |
1 files changed, 0 insertions, 105 deletions
diff --git a/games-strategy/hedgewars/files/hedgewars-0.9.15-fixes.patch b/games-strategy/hedgewars/files/hedgewars-0.9.15-fixes.patch deleted file mode 100644 index 39ae7294fbb0..000000000000 --- a/games-strategy/hedgewars/files/hedgewars-0.9.15-fixes.patch +++ /dev/null @@ -1,105 +0,0 @@ -diff -r bd74fd83929a hedgewars/uGears.pas ---- a/hedgewars/uGears.pas Tue Dec 28 10:31:48 2010 +0100 -+++ b/hedgewars/uGears.pas Thu Jan 06 10:11:34 2011 -0500 -@@ -1830,7 +1830,7 @@ - if (x < 4) and (TeamsArray[t] <> nil) then - begin - // if team matches current hedgehog team, default to current hedgehog -- if (i = 0) and (CurrentHedgehog^.Team = TeamsArray[t]) then hh:= CurrentHedgehog -+ if (i = 0) and (CurrentHedgehog <> nil) and (CurrentHedgehog^.Team = TeamsArray[t]) then hh:= CurrentHedgehog - else - begin - // otherwise use the first living hog or the hog amongs the remaining ones indicated by i -@@ -1847,12 +1847,15 @@ - inc(j) - end - end; -- if hh <> nil then Gear:= AddVisualGear(0, 0, vgtSpeechBubble); -- if Gear <> nil then -+ if hh <> nil then - begin -- Gear^.Hedgehog:= hh; -- Gear^.Text:= text; -- Gear^.FrameTicks:= x -+ Gear:= AddVisualGear(0, 0, vgtSpeechBubble); -+ if Gear <> nil then -+ begin -+ Gear^.Hedgehog:= hh; -+ Gear^.Text:= text; -+ Gear^.FrameTicks:= x -+ end - end - //else ParseCommand('say ' + text, true) - end -diff -r bd74fd83929a hedgewars/uGearsRender.pas ---- a/hedgewars/uGearsRender.pas Tue Dec 28 10:31:48 2010 +0100 -+++ b/hedgewars/uGearsRender.pas Thu Jan 06 10:11:34 2011 -0500 -@@ -186,7 +186,7 @@ - if (Gear^.State and gstHHDeath) <> 0 then - begin - DrawSprite(sprHHDeath, ox - 16, oy - 26, Gear^.Pos); -- Tint(HH^.Team^.Clan^.Color); -+ Tint(HH^.Team^.Clan^.Color shl 8 or $FF); - DrawSprite(sprHHDeath, ox - 16, oy - 26, Gear^.Pos + 8); - Tint($FF, $FF, $FF, $FF); - exit -@@ -353,7 +353,7 @@ - i*DxDy2Angle(CurAmmoGear^.dY, CurAmmoGear^.dX) + hAngle); - if HatTex^.w > 64 then - begin -- Tint(HH^.Team^.Clan^.Color); -+ Tint(HH^.Team^.Clan^.Color shl 8 or $FF); - DrawRotatedTextureF(HatTex, 1.0, -1.0, -6.0, ox, oy, 32, i, 32, 32, - i*DxDy2Angle(CurAmmoGear^.dY, CurAmmoGear^.dX) + hAngle); - Tint($FF, $FF, $FF, $FF) -@@ -383,7 +383,7 @@ - 32); - if HatTex^.w > 64 then - begin -- Tint(HH^.Team^.Clan^.Color); -+ Tint(HH^.Team^.Clan^.Color shl 8 or $FF); - DrawTextureF(HatTex, - 1, - sx, -@@ -705,7 +705,7 @@ - 32); - if HatTex^.w > 64 then - begin -- Tint(HH^.Team^.Clan^.Color); -+ Tint(HH^.Team^.Clan^.Color shl 8 or $FF); - DrawTextureF(HatTex, - HatVisibility, - sx, -@@ -729,7 +729,7 @@ - 32); - if HatTex^.w > 64 then - begin -- Tint(HH^.Team^.Clan^.Color); -+ Tint(HH^.Team^.Clan^.Color shl 8 or $FF); - DrawTextureF(HatTex, - HatVisibility, - sx, -diff -r bd74fd83929a hedgewars/uStore.pas ---- a/hedgewars/uStore.pas Tue Dec 28 10:31:48 2010 +0100 -+++ b/hedgewars/uStore.pas Thu Jan 06 10:11:34 2011 -0500 -@@ -274,7 +274,7 @@ - for ii:= Low(TSprite) to High(TSprite) do - with SpritesData[ii] do - // FIXME - add a sprite attribute -- if ((cReducedQuality and rqNoBackground) = 0) or (not (ii in [sprSky, sprSkyL, sprSkyR, sprHorizont, sprHorizontL, sprHorizontR, sprFlake, sprSplash, sprDroplet])) then // FIXME: hack -+ if ((cReducedQuality and rqNoBackground) = 0) or (not (ii in [sprSky, sprSkyL, sprSkyR, sprHorizont, sprHorizontL, sprHorizontR, sprFlake, sprSplash, sprDroplet]) or (((Theme = 'Snow') or (Theme = 'Christmas')) and (ii = sprFlake))) then // FIXME: hack - begin - if AltPath = ptNone then - if ii in [sprHorizontL, sprHorizontR, sprSkyL, sprSkyR] then // FIXME: hack -diff -r bd74fd83929a hedgewars/uWorld.pas ---- a/hedgewars/uWorld.pas Tue Dec 28 10:31:48 2010 +0100 -+++ b/hedgewars/uWorld.pas Thu Jan 06 10:11:34 2011 -0500 -@@ -742,7 +742,7 @@ - highlight:= bShowFinger and (CurrentTeam = TeamsArray[t]) and ((RealTicks mod 1000) < 500); - - if highlight then -- Tint(Clan^.Color); -+ Tint(Clan^.Color shl 8 or $FF); - - // draw name - DrawTexture(-NameTagTex^.w - 16, cScreenHeight + DrawHealthY, NameTagTex); |