diff options
Diffstat (limited to 'games-fps/ut2004/ut2004-3369-r4.ebuild')
-rw-r--r-- | games-fps/ut2004/ut2004-3369-r4.ebuild | 38 |
1 files changed, 19 insertions, 19 deletions
diff --git a/games-fps/ut2004/ut2004-3369-r4.ebuild b/games-fps/ut2004/ut2004-3369-r4.ebuild index bcacae4cd6cb..9481b49bff8e 100644 --- a/games-fps/ut2004/ut2004-3369-r4.ebuild +++ b/games-fps/ut2004/ut2004-3369-r4.ebuild @@ -1,6 +1,6 @@ -# Copyright 1999-2006 Gentoo Foundation +# Copyright 1999-2007 Gentoo Foundation # Distributed under the terms of the GNU General Public License v2 -# $Header: /var/cvsroot/gentoo-x86/games-fps/ut2004/ut2004-3369-r4.ebuild,v 1.14 2006/12/06 19:52:03 wolf31o2 Exp $ +# $Header: /var/cvsroot/gentoo-x86/games-fps/ut2004/ut2004-3369-r4.ebuild,v 1.15 2007/02/07 12:06:16 wolf31o2 Exp $ # To use system libraries, uncomment the following line and comment the one # below it. @@ -76,8 +76,8 @@ src_install() { "${Ddir}"/System/ut2004-bin-linux-amd64 # Creating .manifest files - sed -e "s/GAMES_PREFIX_OPT/${GAMES_PREFIX_OPT}/" "${FILESDIR}"/${PN}.xml > \ - ${T}/${PN}.xml + sed -e "s:GAMES_PREFIX_OPT:${GAMES_PREFIX_OPT}:" "${FILESDIR}"/${PN}.xml > \ + ${T}/${PN}.xml || die "sed failed" insinto "${dir}"/.manifest doins "${T}"/${PN}.xml @@ -105,25 +105,25 @@ pkg_postinst() { ewarn "That way you can [re]enter your cdkey." fi echo - einfo "Starting with 3369, the game supports render-to-texture. To enable" - einfo "it, you will need the Nvidia drivers of at least version 7676 and" - einfo "you should edit the following:" - einfo 'Set "UseRenderTargets=True" in the "[OpenGLDrv.OpenGLRenderDevice]"' - einfo 'section of your UT2004.ini/Default.ini and set "bPlayerShadows=True"' - einfo 'and "bBlobShadow=False" in the "[UnrealGame.UnrealPawn]" section of' - einfo 'your User.ini/DefUser.ini' + elog "Starting with 3369, the game supports render-to-texture. To enable" + elog "it, you will need the Nvidia drivers of at least version 7676 and" + elog "you should edit the following:" + elog 'Set "UseRenderTargets=True" in the "[OpenGLDrv.OpenGLRenderDevice]"' + elog 'section of your UT2004.ini/Default.ini and set "bPlayerShadows=True"' + elog 'and "bBlobShadow=False" in the "[UnrealGame.UnrealPawn]" section of' + elog 'your User.ini/DefUser.ini' echo if use x86 then - einfo "The 32-bit version of UT2004 uses Pixomatic, which means it" - einfo "really does need an executable stack. It is safe to ignore any" - einfo "warnings from portage about this. See:" - einfo "http://bugs.gentoo.org/show_bug.cgi?id=114733" - einfo "for more information." + elog "The 32-bit version of UT2004 uses Pixomatic, which means it" + elog "really does need an executable stack. It is safe to ignore any" + elog "warnings from portage about this. See:" + elog "http://bugs.gentoo.org/show_bug.cgi?id=114733" + elog "for more information." + echo fi - echo - einfo "To play the game run:" - einfo " ut2004" + elog "To play the game run:" + elog " ut2004" echo } |