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Diffstat (limited to 'games-action/powermanga/files/powermanga-0.90-segfault.patch')
-rw-r--r--games-action/powermanga/files/powermanga-0.90-segfault.patch22
1 files changed, 22 insertions, 0 deletions
diff --git a/games-action/powermanga/files/powermanga-0.90-segfault.patch b/games-action/powermanga/files/powermanga-0.90-segfault.patch
new file mode 100644
index 000000000000..573a5794e399
--- /dev/null
+++ b/games-action/powermanga/files/powermanga-0.90-segfault.patch
@@ -0,0 +1,22 @@
+https://bugs.gentoo.org/show_bug.cgi?id=422915
+
+--- tmp/powermanga-0.90.orig/src/shots.c 2007-08-24 00:55:17.000000000 -0700
++++ powermanga-0.90-dfsg/src/shots.c 2011-12-26 21:10:28.000000000 -0800
+@@ -447,8 +447,6 @@
+ {
+ bullet->img_angle = (Sint16) (bullet->angle / PI_SUR_16);
+ }
+- /* save current angle for the calculation of the next angle */
+- bullet->img_old_angle = bullet->img_angle;
+ /* avoid negative indexes */
+ bullet->img_angle = (Sint16) abs (bullet->img_angle);
+ /* avoid a shot angle higher than the number of images */
+@@ -456,6 +454,8 @@
+ {
+ bullet->img_angle = (Sint16) (bullet->spr.numof_images - 1);
+ }
++ /* save current angle for the calculation of the next angle */
++ bullet->img_old_angle = bullet->img_angle;
+ /* draw the shot sprite */
+ draw_sprite (bullet->spr.
+ img[bullet->img_angle],