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author | Michael Sterrett <mr_bones_@gentoo.org> | 2009-10-03 03:44:51 +0000 |
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committer | Michael Sterrett <mr_bones_@gentoo.org> | 2009-10-03 03:44:51 +0000 |
commit | b1ead954d1398fba9fb20f896fa3d14c5857e049 (patch) | |
tree | 2796bc6fc23a81a42412027b43d5e8513d0cc870 /games-fps/nexuiz | |
parent | Update description (diff) | |
download | gentoo-2-b1ead954d1398fba9fb20f896fa3d14c5857e049.tar.gz gentoo-2-b1ead954d1398fba9fb20f896fa3d14c5857e049.tar.bz2 gentoo-2-b1ead954d1398fba9fb20f896fa3d14c5857e049.zip |
version bump - ebuild submitted by Merlijn Hofstra via bug #287260
(Portage version: 2.1.6.13/cvs/Linux i686)
Diffstat (limited to 'games-fps/nexuiz')
-rw-r--r-- | games-fps/nexuiz/ChangeLog | 5 | ||||
-rw-r--r-- | games-fps/nexuiz/nexuiz-2.5.2.ebuild | 134 |
2 files changed, 138 insertions, 1 deletions
diff --git a/games-fps/nexuiz/ChangeLog b/games-fps/nexuiz/ChangeLog index 1326ff8f1a4e..67ce355b24d2 100644 --- a/games-fps/nexuiz/ChangeLog +++ b/games-fps/nexuiz/ChangeLog @@ -1,6 +1,9 @@ # ChangeLog for games-fps/nexuiz # Copyright 1999-2009 Gentoo Foundation; Distributed under the GPL v2 -# $Header: /var/cvsroot/gentoo-x86/games-fps/nexuiz/ChangeLog,v 1.34 2009/08/24 12:25:52 nyhm Exp $ +# $Header: /var/cvsroot/gentoo-x86/games-fps/nexuiz/ChangeLog,v 1.35 2009/10/03 03:44:51 mr_bones_ Exp $ + + 03 Oct 2009; Michael Sterrett <mr_bones_@gentoo.org> +nexuiz-2.5.2.ebuild: + version bump - ebuild submitted by Merlijn Hofstra via bug #287260 *nexuiz-2.5.1-r1 (24 Aug 2009) diff --git a/games-fps/nexuiz/nexuiz-2.5.2.ebuild b/games-fps/nexuiz/nexuiz-2.5.2.ebuild new file mode 100644 index 000000000000..5c4a9d404de9 --- /dev/null +++ b/games-fps/nexuiz/nexuiz-2.5.2.ebuild @@ -0,0 +1,134 @@ +# Copyright 1999-2009 Gentoo Foundation +# Distributed under the terms of the GNU General Public License v2 +# $Header: /var/cvsroot/gentoo-x86/games-fps/nexuiz/nexuiz-2.5.2.ebuild,v 1.1 2009/10/03 03:44:51 mr_bones_ Exp $ + +EAPI=2 +inherit eutils games + +MY_PN=Nexuiz +MY_P=${PN}-${PV//./} +MAPS=nexmappack_r2 +DESCRIPTION="Deathmatch FPS based on DarkPlaces, an advanced Quake 1 engine" +HOMEPAGE="http://www.nexuiz.com/" +SRC_URI="mirror://sourceforge/${PN}/${MY_P}.zip + maps? ( mirror://sourceforge/${PN}/${MAPS}.zip )" + +LICENSE="GPL-2" +SLOT="0" +KEYWORDS="~amd64 ~ppc ~x86" +IUSE="alsa dedicated maps opengl sdl" + +UIRDEPEND="media-libs/libogg + media-libs/libvorbis + media-libs/libtheora + media-libs/libpng + media-libs/libmodplug + x11-libs/libX11 + x11-libs/libXau + x11-libs/libXdmcp + x11-libs/libXext + x11-libs/libXxf86dga + x11-libs/libXxf86vm + virtual/opengl + alsa? ( media-libs/alsa-lib ) + sdl? ( media-libs/libsdl[joystick,video] )" +UIDEPEND="x11-proto/xextproto + x11-proto/xf86dgaproto + x11-proto/xf86vidmodeproto + x11-proto/xproto" +RDEPEND="media-libs/jpeg + net-misc/curl + opengl? ( ${UIRDEPEND} ) + !dedicated? ( !opengl? ( ${UIRDEPEND} ) )" +DEPEND="${RDEPEND} + app-arch/unzip + opengl? ( ${UIDEPEND} ) + !dedicated? ( !opengl? ( ${UIDEPEND} ) )" + +S=${WORKDIR}/darkplaces + +src_unpack() { + unpack ${MY_P}.zip + + local f + for f in "${MY_PN}"/sources/*.zip ; do + unpack ./${f} + done + + if use maps ; then + cd "${WORKDIR}"/${MY_PN} + unpack ${MAPS}.zip + fi +} + +src_prepare() { + # Make the game automatically look in the correct data directory + sed -i \ + -e "/^CC=/d" \ + -e "s:-O2:${CFLAGS}:" \ + -e "/-lm/s:$: ${LDFLAGS}:" \ + -e '/^STRIP/s/strip/true/' \ + makefile.inc \ + || die "sed failed" + + sed -i \ + -e '1i DP_LINK_TO_LIBJPEG=1' \ + -e "s:ifdef DP_.*:DP_FS_BASEDIR=${GAMES_DATADIR}/nexuiz\n&:" \ + makefile \ + || die "sed failed" + + if ! use alsa ; then + sed -i \ + -e "/DEFAULT_SNDAPI/s:ALSA:OSS:" \ + makefile \ + || die "sed failed" + fi +} + +src_compile() { + if use opengl || ! use dedicated ; then + emake cl-${PN} || die "emake cl-${PN} failed" + if use sdl ; then + emake sdl-${PN} || die "emake sdl-${PN} failed" + fi + fi + + if use dedicated ; then + emake sv-${PN} || die "emake sv-${PN} failed" + fi +} + +src_install() { + if use opengl || ! use dedicated ; then + dogamesbin ${PN}-glx || die "dogamesbin glx failed" + doicon ${PN}.xpm + make_desktop_entry ${PN}-glx "Nexuiz (GLX)" + if use sdl ; then + dogamesbin ${PN}-sdl || die "dogamesbin sdl failed" + make_desktop_entry ${PN}-sdl "Nexuiz (SDL)" + dosym ${PN}-sdl "${GAMES_BINDIR}"/${PN} + else + dosym ${PN}-glx "${GAMES_BINDIR}"/${PN} + fi + fi + + if use dedicated ; then + dogamesbin ${PN}-dedicated || die "dogamesbin dedicated failed" + fi + + cd "${WORKDIR}"/${MY_PN} + + dodoc Docs/*.txt + dohtml -r readme.html Docs + + insinto "${GAMES_DATADIR}"/${PN} + + if use dedicated ; then + doins -r server || die "doins server failed" + fi + + doins -r data || die "doins data failed" + doins -r havoc || die "doins havoc failed" + + prepgamesdirs +} |