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author | Tristan Heaven <nyhm@gentoo.org> | 2008-05-12 22:47:11 +0000 |
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committer | Tristan Heaven <nyhm@gentoo.org> | 2008-05-12 22:47:11 +0000 |
commit | 2e656057de25629991af057890f656ad2976aff3 (patch) | |
tree | 532af4d41d32d51970556a8e4f537b29d060ce32 /games-fps/nexuiz | |
parent | Stable for HPPA (bug #221063). (diff) | |
download | gentoo-2-2e656057de25629991af057890f656ad2976aff3.tar.gz gentoo-2-2e656057de25629991af057890f656ad2976aff3.tar.bz2 gentoo-2-2e656057de25629991af057890f656ad2976aff3.zip |
Version bump
(Portage version: 2.1.5_rc10)
Diffstat (limited to 'games-fps/nexuiz')
-rw-r--r-- | games-fps/nexuiz/ChangeLog | 7 | ||||
-rw-r--r-- | games-fps/nexuiz/nexuiz-2.4.2.ebuild | 123 |
2 files changed, 129 insertions, 1 deletions
diff --git a/games-fps/nexuiz/ChangeLog b/games-fps/nexuiz/ChangeLog index 375e7592ee1b..6054052634f0 100644 --- a/games-fps/nexuiz/ChangeLog +++ b/games-fps/nexuiz/ChangeLog @@ -1,6 +1,11 @@ # ChangeLog for games-fps/nexuiz # Copyright 1999-2008 Gentoo Foundation; Distributed under the GPL v2 -# $Header: /var/cvsroot/gentoo-x86/games-fps/nexuiz/ChangeLog,v 1.25 2008/03/03 02:15:53 mr_bones_ Exp $ +# $Header: /var/cvsroot/gentoo-x86/games-fps/nexuiz/ChangeLog,v 1.26 2008/05/12 22:47:11 nyhm Exp $ + +*nexuiz-2.4.2 (12 May 2008) + + 12 May 2008; Tristan Heaven <nyhm@gentoo.org> +nexuiz-2.4.2.ebuild: + Version bump *nexuiz-2.4 (03 Mar 2008) diff --git a/games-fps/nexuiz/nexuiz-2.4.2.ebuild b/games-fps/nexuiz/nexuiz-2.4.2.ebuild new file mode 100644 index 000000000000..c27ef4cf5d81 --- /dev/null +++ b/games-fps/nexuiz/nexuiz-2.4.2.ebuild @@ -0,0 +1,123 @@ +# Copyright 1999-2008 Gentoo Foundation +# Distributed under the terms of the GNU General Public License v2 +# $Header: /var/cvsroot/gentoo-x86/games-fps/nexuiz/nexuiz-2.4.2.ebuild,v 1.1 2008/05/12 22:47:11 nyhm Exp $ + +inherit eutils toolchain-funcs games + +MY_PN=Nexuiz +MY_P=${PN}-${PV//./} +MAPS=nexmappack_r2 +DESCRIPTION="Deathmatch FPS based on DarkPlaces, an advanced Quake 1 engine" +HOMEPAGE="http://www.nexuiz.com/" +SRC_URI="mirror://sourceforge/${PN}/${MY_P}.zip + maps? ( mirror://sourceforge/${PN}/${MAPS}.zip )" + +LICENSE="GPL-2" +SLOT="0" +KEYWORDS="~amd64 ~ppc ~x86" +IUSE="alsa dedicated maps opengl sdl" + +UIRDEPEND="media-libs/libogg + media-libs/libvorbis + x11-libs/libX11 + x11-libs/libXau + x11-libs/libXdmcp + x11-libs/libXext + x11-libs/libXxf86dga + x11-libs/libXxf86vm + virtual/opengl + alsa? ( media-libs/alsa-lib ) + sdl? ( media-libs/libsdl )" +UIDEPEND="x11-proto/xextproto + x11-proto/xf86dgaproto + x11-proto/xf86vidmodeproto + x11-proto/xproto" +RDEPEND="media-libs/jpeg + net-misc/curl + opengl? ( ${UIRDEPEND} ) + !dedicated? ( !opengl? ( ${UIRDEPEND} ) )" +DEPEND="${RDEPEND} + app-arch/unzip + opengl? ( ${UIDEPEND} ) + !dedicated? ( !opengl? ( ${UIDEPEND} ) )" + +S=${WORKDIR}/darkplaces + +src_unpack() { + unpack ${MY_P}.zip + + local f + for f in "${MY_PN}"/sources/*.zip ; do + unpack ./${f} + done + + if use maps ; then + cd "${WORKDIR}"/${MY_PN} + unpack ${MAPS}.zip + fi + + cd "${S}" + # Make the game automatically look in the correct data directory + sed -i "s:gamedirname1:\"${PN}\":" fs.c \ + || die "sed fs.c failed" + + sed -i \ + -e "/^CC=/s:gcc:$(tc-getCC):" \ + -e "s:-O2:${CFLAGS}:" \ + -e "/-lm/s:$: ${LDFLAGS}:" \ + -e 's/strip/true/' \ + makefile.inc \ + || die "sed makefile.inc failed" + + # This is the right dir, so that e.g. "darkplaces -game nexuiz" will work + sed -i "s:ifdef DP_.*:DP_FS_BASEDIR=${GAMES_DATADIR}/quake1\n&:" makefile \ + || die "sed makefile failed" + + if ! use alsa ; then + sed -i "/DEFAULT_SNDAPI/s:ALSA:OSS:" makefile \ + || die "sed makefile failed" + fi +} + +src_compile() { + if use opengl || ! use dedicated ; then + emake cl-${PN} || die "emake cl-${PN} failed" + if use sdl ; then + emake sdl-${PN} || die "emake sdl-${PN} failed" + fi + fi + + if use dedicated ; then + emake sv-${PN} || die "emake sv-${PN} failed" + fi +} + +src_install() { + if use opengl || ! use dedicated ; then + dogamesbin ${PN}-glx || die "dogamesbin glx failed" + newicon darkplaces72x72.png ${PN}.png + make_desktop_entry ${PN}-glx "Nexuiz (GLX)" + if use sdl ; then + dogamesbin ${PN}-sdl || die "dogamesbin sdl failed" + make_desktop_entry ${PN}-sdl "Nexuiz (SDL)" + dosym ${PN}-sdl "${GAMES_BINDIR}"/${PN} + else + dosym ${PN}-glx "${GAMES_BINDIR}"/${PN} + fi + fi + + if use dedicated ; then + dogamesbin ${PN}-dedicated || die "dogamesbin dedicated failed" + fi + + cd "${WORKDIR}"/${MY_PN} + insinto "${GAMES_DATADIR}"/quake1/${PN} + doins -r data/* || die "doins data failed" + + dodoc Docs/*.txt + dohtml Docs/*.{htm,html} + docinto server + dodoc Docs/server/*.{cfg,txt} + + prepgamesdirs +} |