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authorTristan Heaven <nyhm@gentoo.org>2007-02-24 08:05:46 +0000
committerTristan Heaven <nyhm@gentoo.org>2007-02-24 08:05:46 +0000
commit3674176a7ef38905f861de40ae82efb504abc57e (patch)
tree76a682006f0ee2b9551990dbfeaf2035121a412c /games-arcade/sdb
parentVersion bump. (diff)
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Install menu entry, bug #160247
(Portage version: 2.1.2-r10)
Diffstat (limited to 'games-arcade/sdb')
-rw-r--r--games-arcade/sdb/ChangeLog7
-rw-r--r--games-arcade/sdb/sdb-1.0.2.ebuild9
2 files changed, 10 insertions, 6 deletions
diff --git a/games-arcade/sdb/ChangeLog b/games-arcade/sdb/ChangeLog
index 448a417f916a..cc7ef112ab7a 100644
--- a/games-arcade/sdb/ChangeLog
+++ b/games-arcade/sdb/ChangeLog
@@ -1,6 +1,9 @@
# ChangeLog for games-arcade/sdb
-# Copyright 1999-2006 Gentoo Foundation; Distributed under the GPL v2
-# $Header: /var/cvsroot/gentoo-x86/games-arcade/sdb/ChangeLog,v 1.4 2006/09/20 16:49:31 blubb Exp $
+# Copyright 1999-2007 Gentoo Foundation; Distributed under the GPL v2
+# $Header: /var/cvsroot/gentoo-x86/games-arcade/sdb/ChangeLog,v 1.5 2007/02/24 08:05:46 nyhm Exp $
+
+ 24 Feb 2007; Tristan Heaven <nyhm@gentoo.org> sdb-1.0.2.ebuild:
+ Install menu entry, bug #160247
20 Sep 2006; <blubb@gentoo.org> sdb-1.0.2.ebuild:
stable on amd64
diff --git a/games-arcade/sdb/sdb-1.0.2.ebuild b/games-arcade/sdb/sdb-1.0.2.ebuild
index 7a1a1bf29577..ed06ee3214a7 100644
--- a/games-arcade/sdb/sdb-1.0.2.ebuild
+++ b/games-arcade/sdb/sdb-1.0.2.ebuild
@@ -1,6 +1,6 @@
-# Copyright 1999-2006 Gentoo Foundation
+# Copyright 1999-2007 Gentoo Foundation
# Distributed under the terms of the GNU General Public License v2
-# $Header: /var/cvsroot/gentoo-x86/games-arcade/sdb/sdb-1.0.2.ebuild,v 1.5 2006/09/20 16:49:31 blubb Exp $
+# $Header: /var/cvsroot/gentoo-x86/games-arcade/sdb/sdb-1.0.2.ebuild,v 1.6 2007/02/24 08:05:46 nyhm Exp $
inherit eutils games
@@ -27,8 +27,7 @@ src_unpack() {
-e "s:sprites/:${GAMES_DATADIR}/${PN}/sprites/:" \
-e "s:levels/:${GAMES_DATADIR}/${PN}/levels/:" \
src/sdb.h src/game.cpp || die "setting game paths"
- # This patch should be endian safe
- use ppc && epatch "${FILESDIR}"/${P}-endian.patch
+ epatch "${FILESDIR}"/${P}-endian.patch
}
src_compile() {
@@ -42,6 +41,8 @@ src_install() {
dogamesbin src/sdb || die "dogamesbin failed"
insinto "${GAMES_DATADIR}"/${PN}
doins -r levels models snd sprites || die "doins failed"
+ newicon sprites/barrel.png ${PN}.png
+ make_desktop_entry sdb "Shotgun Debugger"
dodoc ChangeLog README
prepgamesdirs
}