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author | Michael Sterrett <mr_bones_@gentoo.org> | 2015-03-12 18:44:34 +0000 |
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committer | Michael Sterrett <mr_bones_@gentoo.org> | 2015-03-12 18:44:34 +0000 |
commit | 9fb630fa5c27213f72293cdd659e142da221e8ad (patch) | |
tree | 6266f0cebaf2e24d7806c5a66ad82c40586ef5ab /games-arcade/lbreakout2 | |
parent | old (diff) | |
download | gentoo-2-9fb630fa5c27213f72293cdd659e142da221e8ad.tar.gz gentoo-2-9fb630fa5c27213f72293cdd659e142da221e8ad.tar.bz2 gentoo-2-9fb630fa5c27213f72293cdd659e142da221e8ad.zip |
old
(Portage version: 2.2.14/cvs/Linux x86_64, unsigned Manifest commit)
Diffstat (limited to 'games-arcade/lbreakout2')
-rw-r--r-- | games-arcade/lbreakout2/ChangeLog | 6 | ||||
-rw-r--r-- | games-arcade/lbreakout2/files/lbreakout2-2.6.3-gentoo.patch | 67 | ||||
-rw-r--r-- | games-arcade/lbreakout2/lbreakout2-2.6.3.ebuild | 81 |
3 files changed, 5 insertions, 149 deletions
diff --git a/games-arcade/lbreakout2/ChangeLog b/games-arcade/lbreakout2/ChangeLog index 33aba62bacb5..3d13092bb714 100644 --- a/games-arcade/lbreakout2/ChangeLog +++ b/games-arcade/lbreakout2/ChangeLog @@ -1,6 +1,10 @@ # ChangeLog for games-arcade/lbreakout2 # Copyright 1999-2015 Gentoo Foundation; Distributed under the GPL v2 -# $Header: /var/cvsroot/gentoo-x86/games-arcade/lbreakout2/ChangeLog,v 1.41 2015/02/21 12:26:43 ago Exp $ +# $Header: /var/cvsroot/gentoo-x86/games-arcade/lbreakout2/ChangeLog,v 1.42 2015/03/12 18:44:34 mr_bones_ Exp $ + + 12 Mar 2015; Michael Sterrett <mr_bones_@gentoo.org> + -files/lbreakout2-2.6.3-gentoo.patch, -lbreakout2-2.6.3.ebuild: + old 21 Feb 2015; Agostino Sarubbo <ago@gentoo.org> lbreakout2-2.6.4.ebuild: Stable for ppc, wrt bug #539518 diff --git a/games-arcade/lbreakout2/files/lbreakout2-2.6.3-gentoo.patch b/games-arcade/lbreakout2/files/lbreakout2-2.6.3-gentoo.patch deleted file mode 100644 index 365274c581b9..000000000000 --- a/games-arcade/lbreakout2/files/lbreakout2-2.6.3-gentoo.patch +++ /dev/null @@ -1,67 +0,0 @@ ---- lbreakout2-2.6.1.orig/Makefile.am -+++ lbreakout2-2.6.1/Makefile.am -@@ -1,13 +1,8 @@ - SUBDIRS = intl m4 po common gui game server client docs - - EXTRA_DIST = config.rpath AUTHORS COPYING ChangeLog INSTALL README \ --README-SDL.txt TODO lbreakout2.spec touchall lbreakout32.gif \ --lbreakout48.gif lbreakout2.desktop.in win32_mancomp win32_preparchive -- --desktopdir = $(datadir)/applications --desktop_DATA = lbreakout2.desktop --icondir = $(datadir)/icons --icon_DATA = lbreakout48.gif -+README-SDL.txt TODO lbreakout2.spec touchall \ -+win32_mancomp win32_preparchive - - WIN32_TEXT = AUTHORS COPYING ChangeLog INSTALL README README-SDL.txt \ - TODO lbreakout2.spec ABOUT-NLS ---- lbreakout2-2.6.1.orig/common/gettext.h -+++ lbreakout2-2.6.1/common/gettext.h -@@ -24,6 +24,7 @@ - - /* Get declarations of GNU message catalog functions. */ - # include <libintl.h> -+# include <locale.h> - - #else - ---- lbreakout2-2.6.1.orig/configure.in -+++ lbreakout2-2.6.1/configure.in -@@ -80,8 +80,6 @@ - [ --enable-netdebug Enable net packet debugging.], netdebug_flag="-DNET_DEBUG_MSG" ) - AC_SUBST(netdebug_flag) - --dnl set localedir --localedir=$datadir/locale - locdir_flag="-DLOCALEDIR=\\\"$localedir\\\"" - - dnl installation&highscore path ---- lbreakout2-2.6.1.orig/docs/Makefile.am -+++ lbreakout2-2.6.1/docs/Makefile.am -@@ -7,11 +7,11 @@ - warp.jpg screen.jpg - - install-data-local: -- $(mkinstalldirs) $(DESTDIR)$(doc_dir)/lbreakout2 -+ $(mkinstalldirs) $(DESTDIR)$(doc_dir) - @for file in *.jpg; do\ -- $(INSTALL_DATA) $$file $(DESTDIR)$(doc_dir)/lbreakout2/$$file;\ -+ $(INSTALL_DATA) $$file $(DESTDIR)$(doc_dir)/$$file;\ - done -- $(INSTALL_DATA) index.html $(DESTDIR)$(doc_dir)/lbreakout2/index.html -+ $(INSTALL_DATA) index.html $(DESTDIR)$(doc_dir)/index.html - - win32-install-script: - @for file in $(EXTRA_DIST); do \ ---- lbreakout2-2.6.1.orig/po/Makefile.in.in -+++ lbreakout2-2.6.1/po/Makefile.in.in -@@ -24,7 +24,7 @@ - exec_prefix = @exec_prefix@ - datadir = @datadir@ - datarootdir = @datarootdir@ --localedir = $(datadir)/locale -+localedir = @localedir@ - gettextsrcdir = $(datadir)/gettext/po - - INSTALL = @INSTALL@ diff --git a/games-arcade/lbreakout2/lbreakout2-2.6.3.ebuild b/games-arcade/lbreakout2/lbreakout2-2.6.3.ebuild deleted file mode 100644 index d166e4edbbce..000000000000 --- a/games-arcade/lbreakout2/lbreakout2-2.6.3.ebuild +++ /dev/null @@ -1,81 +0,0 @@ -# Copyright 1999-2014 Gentoo Foundation -# Distributed under the terms of the GNU General Public License v2 -# $Header: /var/cvsroot/gentoo-x86/games-arcade/lbreakout2/lbreakout2-2.6.3.ebuild,v 1.6 2014/05/15 16:29:19 ulm Exp $ - -EAPI=2 -inherit autotools flag-o-matic eutils games - -levels_V=20110610 -themes_V=20070514 - -DESCRIPTION="Breakout clone written with the SDL library" -HOMEPAGE="http://lgames.sourceforge.net/index.php?project=LBreakout2" -SRC_URI=" mirror://sourceforge/lgames/${P}.tar.gz - mirror://sourceforge/lgames/${PN}-levelsets-${levels_V}.tar.gz - themes? ( mirror://sourceforge/lgames/${PN}-themes-${themes_V}.tar.gz )" - -LICENSE="GPL-2" -SLOT="0" -KEYWORDS="amd64 ppc x86 ~x86-fbsd" -IUSE="nls themes" - -RDEPEND="media-libs/libpng - sys-libs/zlib - media-libs/libsdl[sound,joystick,video] - media-libs/sdl-net - media-libs/sdl-mixer - nls? ( virtual/libintl )" -DEPEND="${RDEPEND} - nls? ( sys-devel/gettext )" - -src_unpack() { - unpack ${P}.tar.gz - - cd "${S}/client/levels" - unpack ${PN}-levelsets-${levels_V}.tar.gz - - if use themes ; then - mkdir "${WORKDIR}/themes" - cd "${WORKDIR}/themes" - unpack ${PN}-themes-${themes_V}.tar.gz - - # Delete a few duplicate themes (already shipped with lbreakout2 - # tarball). Some of them have different case than built-in themes, so it - # is harder to just compare if the filename is the same. - rm -f absoluteB.zip oz.zip moiree.zip - for f in *.zip; do - unzip -q "$f" && rm -f "$f" || die "unpacking ${f}" - done - fi -} - -src_prepare() { - epatch "${FILESDIR}"/${P}-gentoo.patch - eautoreconf -} - -src_configure() { - filter-flags -O? - egamesconf \ - --disable-dependency-tracking \ - --enable-sdl-net \ - --localedir=/usr/share/locale \ - --with-docdir="/usr/share/doc/${PF}/html" \ - $(use_enable nls) -} - -src_install() { - emake DESTDIR="${D}" install || die "emake install failed" - - dodoc AUTHORS README TODO ChangeLog - - if use themes ; then - insinto "${GAMES_DATADIR}/lbreakout2/gfx" - doins -r "${WORKDIR}/themes/"* || die - fi - - newicon client/gfx/win_icon.png lbreakout2.png - make_desktop_entry lbreakout2 LBreakout2 - - prepgamesdirs -} |