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authorMichael Sterrett <mr_bones_@gentoo.org>2010-04-10 23:17:31 +0000
committerMichael Sterrett <mr_bones_@gentoo.org>2010-04-10 23:17:31 +0000
commit780ef71b4d9c6a0b89a342e3b43ed79cf31c349f (patch)
tree23c6ff6914c93543dc11f288f7845085deb5974e /games-action
parentStable on amd64 wrt bug #312825 (diff)
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version bump
(Portage version: 2.1.7.17/cvs/Linux i686)
Diffstat (limited to 'games-action')
-rw-r--r--games-action/atanks/ChangeLog8
-rw-r--r--games-action/atanks/atanks-4.5.ebuild41
-rw-r--r--games-action/atanks/files/atanks-4.5-build.patch131
3 files changed, 179 insertions, 1 deletions
diff --git a/games-action/atanks/ChangeLog b/games-action/atanks/ChangeLog
index 017e51d1f94d..1ee6c31cf672 100644
--- a/games-action/atanks/ChangeLog
+++ b/games-action/atanks/ChangeLog
@@ -1,6 +1,12 @@
# ChangeLog for games-action/atanks
# Copyright 1999-2010 Gentoo Foundation; Distributed under the GPL v2
-# $Header: /var/cvsroot/gentoo-x86/games-action/atanks/ChangeLog,v 1.46 2010/03/24 14:11:22 ranger Exp $
+# $Header: /var/cvsroot/gentoo-x86/games-action/atanks/ChangeLog,v 1.47 2010/04/10 23:17:31 mr_bones_ Exp $
+
+*atanks-4.5 (10 Apr 2010)
+
+ 10 Apr 2010; Michael Sterrett <mr_bones_@gentoo.org> +atanks-4.5.ebuild,
+ +files/atanks-4.5-build.patch:
+ version bump
24 Mar 2010; Brent Baude <ranger@gentoo.org> atanks-4.3.ebuild:
stable ppc, bug 305673
diff --git a/games-action/atanks/atanks-4.5.ebuild b/games-action/atanks/atanks-4.5.ebuild
new file mode 100644
index 000000000000..28857dcab2de
--- /dev/null
+++ b/games-action/atanks/atanks-4.5.ebuild
@@ -0,0 +1,41 @@
+# Copyright 1999-2010 Gentoo Foundation
+# Distributed under the terms of the GNU General Public License v2
+# $Header: /var/cvsroot/gentoo-x86/games-action/atanks/atanks-4.5.ebuild,v 1.1 2010/04/10 23:17:31 mr_bones_ Exp $
+
+EAPI=2
+inherit eutils games
+
+DESCRIPTION="Worms and Scorched Earth-like game"
+HOMEPAGE="http://atanks.sourceforge.net/"
+SRC_URI="mirror://sourceforge/atanks/${P}.tar.gz"
+
+LICENSE="GPL-2"
+SLOT="0"
+KEYWORDS="~amd64 ~ppc ~x86"
+IUSE=""
+
+DEPEND="media-libs/allegro[X]"
+
+src_prepare() {
+ find . -type f -name ".directory" -exec rm -vf '{}' +
+ epatch "${FILESDIR}"/${P}-build.patch
+}
+
+src_compile() {
+ emake \
+ BINDIR="${GAMES_BINDIR}"
+ INSTALLDIR="${GAMES_DATADIR}/${PN}" \
+ || die "emake failed"
+}
+
+src_install() {
+ dogamesbin ${PN} || die "dogamesbin failed"
+ insinto "${GAMES_DATADIR}"/${PN}
+ doins -r button misc missile sound stock tank tankgun text title \
+ unicode.dat *.txt \
+ || die "doins failed"
+ doicon ${PN}.png
+ make_desktop_entry atanks "Atomic Tanks"
+ dodoc Changelog README TODO
+ prepgamesdirs
+}
diff --git a/games-action/atanks/files/atanks-4.5-build.patch b/games-action/atanks/files/atanks-4.5-build.patch
new file mode 100644
index 000000000000..a8a1443fc33e
--- /dev/null
+++ b/games-action/atanks/files/atanks-4.5-build.patch
@@ -0,0 +1,131 @@
+diff -ru atanks-4.3.orig/src/Makefile atanks-4.3/src/Makefile
+--- atanks-4.3.orig/src/Makefile 2010-01-14 20:24:24.000000000 -0500
++++ atanks-4.3/src/Makefile 2010-01-15 14:49:28.167487376 -0500
+@@ -4,20 +4,16 @@
+ missile.o perlin.o physobj.o player.o satellite.o sky.o tank.o team.o teleport.o virtobj.o \
+ update.o network.o floattext.o land.o text.o client.o
+
+-CPP=g++
+-CC=gcc
+-LD=g++
+ LIB=ar
+ WINDRES=
+-# FLAGS += -DDATA_DIR=\".\" -Wno-write-strings -DNETWORK -DTHREADS
+ FLAGS += -DDATA_DIR=\"${INSTALLDIR}\" -Wno-write-strings -DNETWORK -DTHREADS
+ OUTPUT = ../atanks
+ WFLAGS =
+ OFLAGS =
+ LFLAGS +=
+-LDFLAGS = `allegro-config --libs`
++LDFLAGS += `allegro-config --libs`
+
+-CFLAGS += -g -Wall -Iinclude # -fprofile-arcs -ftest-coverage
++CXXFLAGS += -g -Wall -Iinclude # -fprofile-arcs -ftest-coverage
+
+ SRCS = $(MODULES:.o=.cpp)
+ GLOBALS = main.h imagedefs.h externs.h
+@@ -33,79 +29,79 @@
+ $(MODULES): Makefile
+
+ atanks.o: atanks.cpp globals.h main.h menucontent.h
+- $(CPP) -c atanks.cpp -o $@ $(FLAGS) $(LFLAGS) $(OFLAGS) $(CFLAGS)
++ $(CXX) -c atanks.cpp -o $@ $(FLAGS) $(LFLAGS) $(OFLAGS) $(CXXFLAGS)
+
+ button.o: button.cpp button.h
+- $(CPP) -c button.cpp -o $@ $(FLAGS) $(LFLAGS) $(OFLAGS) $(CFLAGS)
++ $(CXX) -c button.cpp -o $@ $(FLAGS) $(LFLAGS) $(OFLAGS) $(CXXFLAGS)
+
+ client.o: client.h client.cpp
+- $(CPP) -c client.cpp -o $@ $(FLAGS) $(LFLAGS) $(OFLAGSS) $(CFLAGS)
++ $(CXX) -c client.cpp -o $@ $(FLAGS) $(LFLAGS) $(OFLAGSS) $(CXXFLAGS)
+
+ environment.o: environment.cpp environment.h
+- $(CPP) -c environment.cpp -o $@ $(FLAGS) $(LFLAGS) $(OFLAGS) $(CFLAGS)
++ $(CXX) -c environment.cpp -o $@ $(FLAGS) $(LFLAGS) $(OFLAGS) $(CXXFLAGS)
+
+ explosion.o: explosion.cpp explosion.h
+- $(CPP) -c explosion.cpp -o $@ $(FLAGS) $(LFLAGS) $(OFLAGS) $(CFLAGS)
++ $(CXX) -c explosion.cpp -o $@ $(FLAGS) $(LFLAGS) $(OFLAGS) $(CXXFLAGS)
+
+ files.o: files.cpp files.h text.h text.cpp
+- $(CPP) -c files.cpp -o $@ $(FLAGS) $(LFLAGS) $(OFLAGS) $(CFLAGS)
++ $(CXX) -c files.cpp -o $@ $(FLAGS) $(LFLAGS) $(OFLAGS) $(CXXFLAGS)
+
+ floattext.o: floattext.cpp floattext.h
+- $(CPP) -c floattext.cpp -o $@ $(FLAGS) $(LFLAGS) $(OFLAGS) $(CFLAGS)
++ $(CXX) -c floattext.cpp -o $@ $(FLAGS) $(LFLAGS) $(OFLAGS) $(CXXFLAGS)
+
+ globaldata.o: globaldata.cpp globaldata.h
+- $(CPP) -c globaldata.cpp -o $@ $(FLAGS) $(LFLAGS) $(OFLAGS) $(CFLAGS)
++ $(CXX) -c globaldata.cpp -o $@ $(FLAGS) $(LFLAGS) $(OFLAGS) $(CXXFLAGS)
+
+ land.o: land.cpp land.h globaldata.h environment.h
+- $(CPP) -c land.cpp -o $@ $(FLAGS) $(LFLAGS) $(OFLAGS) $(CFLAGS)
++ $(CXX) -c land.cpp -o $@ $(FLAGS) $(LFLAGS) $(OFLAGS) $(CXXFLAGS)
+
+ missile.o: missile.cpp missile.h
+- $(CPP) -c missile.cpp -o $@ $(FLAGS) $(LFLAGS) $(OFLAGS) $(CFLAGS)
++ $(CXX) -c missile.cpp -o $@ $(FLAGS) $(LFLAGS) $(OFLAGS) $(CXXFLAGS)
+
+ teleport.o: teleport.cpp teleport.h
+- $(CPP) -c teleport.cpp -o $@ $(FLAGS) $(LFLAGS) $(OFLAGS) $(CFLAGS)
++ $(CXX) -c teleport.cpp -o $@ $(FLAGS) $(LFLAGS) $(OFLAGS) $(CXXFLAGS)
+
+ physobj.o: physobj.cpp physobj.h
+- $(CPP) -c physobj.cpp -o $@ $(FLAGS) $(LFLAGS) $(OFLAGS) $(CFLAGS)
++ $(CXX) -c physobj.cpp -o $@ $(FLAGS) $(LFLAGS) $(OFLAGS) $(CXXFLAGS)
+
+ player.o: player.cpp player.h
+- $(CPP) -c player.cpp -o $@ $(FLAGS) $(LFLAGS) $(OFLAGS) $(CFLAGS)
++ $(CXX) -c player.cpp -o $@ $(FLAGS) $(LFLAGS) $(OFLAGS) $(CXXFLAGS)
+
+ tank.o: tank.cpp tank.h
+- $(CPP) -c tank.cpp -o $@ $(FLAGS) $(LFLAGS) $(OFLAGS) $(CFLAGS)
++ $(CXX) -c tank.cpp -o $@ $(FLAGS) $(LFLAGS) $(OFLAGS) $(CXXFLAGS)
+
+ team.o: team.cpp team.h
+- $(CPP) -c team.cpp -o $@ $(FLAGS) $(LFLAGS) $(OFLAGS) $(CFLAGS)
++ $(CXX) -c team.cpp -o $@ $(FLAGS) $(LFLAGS) $(OFLAGS) $(CXXFLAGS)
+
+ virtobj.o: virtobj.cpp virtobj.h
+- $(CPP) -c virtobj.cpp -o $@ $(FLAGS) $(LFLAGS) $(OFLAGS) $(CFLAGS)
++ $(CXX) -c virtobj.cpp -o $@ $(FLAGS) $(LFLAGS) $(OFLAGS) $(CXXFLAGS)
+
+ fade.o: fade.cpp
+- $(CPP) -c fade.cpp -o $@ $(FLAGS) $(LFLAGS) $(OFLAGS) $(CFLAGS)
++ $(CXX) -c fade.cpp -o $@ $(FLAGS) $(LFLAGS) $(OFLAGS) $(CXXFLAGS)
+
+ perlin.o: perlin.cpp
+- $(CPP) -c perlin.cpp -o $@ $(FLAGS) $(LFLAGS) $(OFLAGS) $(CFLAGS)
++ $(CXX) -c perlin.cpp -o $@ $(FLAGS) $(LFLAGS) $(OFLAGS) $(CXXFLAGS)
+
+ sky.o: sky.cpp sky.h
+- $(CPP) -c sky.cpp -o $@ $(FLAGS) $(LFLAGS) $(OFLAGS) $(CFLAGS)
++ $(CXX) -c sky.cpp -o $@ $(FLAGS) $(LFLAGS) $(OFLAGS) $(CXXFLAGS)
+
+ satellite.o: satellite.cpp satellite.h
+- $(CPP) -c satellite.cpp -o $@ $(FLAGS) $(LFLAGS) $(OFLAGS) $(CFLAGS)
++ $(CXX) -c satellite.cpp -o $@ $(FLAGS) $(LFLAGS) $(OFLAGS) $(CXXFLAGS)
+
+ text.o: text.cpp text.h
+- $(CPP) -c text.cpp -o $@ $(FLAGS) $(LFLAGS) $(OFLAGS) $(CFLAGS)
++ $(CXX) -c text.cpp -o $@ $(FLAGS) $(LFLAGS) $(OFLAGS) $(CXXFLAGS)
+
+ update.o: update.cpp update.h
+- $(CPP) -c update.cpp -o $@ $(FLAGS) $(LFLAGS) $(OFLAGS) $(CFLAGS)
++ $(CXX) -c update.cpp -o $@ $(FLAGS) $(LFLAGS) $(OFLAGS) $(CXXFLAGS)
+
+ network.o: network.cpp network.h
+- $(CPP) -c network.cpp -o $@ $(FLAGS) $(LFLAGS) $(OFLAGS) $(CFLAGS)
++ $(CXX) -c network.cpp -o $@ $(FLAGS) $(LFLAGS) $(OFLAGS) $(CXXFLAGS)
+
+ %.o: %.cpp %.h
+- $(CPP) -c $< -o $@ $(FLAGS) $(LFLAGS) $(OFLAGS) $(CFLAGS)
++ $(CXX) -c $< -o $@ $(FLAGS) $(LFLAGS) $(OFLAGS) $(CXXFLAGS)
+
+ $(OUTPUT): $(OBJECTS) $(MODULES)
+- $(CPP) $(MODULES) -o $(OUTPUT) $(FLAGS) $(LFLAGS) $(LDFLAGS) $(SFLAGS) $(CFLAGS)
++ $(CXX) $(MODULES) -o $(OUTPUT) $(FLAGS) $(LFLAGS) $(LDFLAGS) $(SFLAGS) $(CXXFLAGS)
+ # strip $(OUTPUT)
+
+ # dependencies: