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author | Julian Ospald <hasufell@gentoo.org> | 2013-02-01 00:13:06 +0000 |
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committer | Julian Ospald <hasufell@gentoo.org> | 2013-02-01 00:13:06 +0000 |
commit | 70673b109de2521acb98166c5ba4d5d85e372e58 (patch) | |
tree | 731896ce3256e31c180ac6202878b91a7054c99d /games-action/powermanga | |
parent | version bump wrt #393535 (diff) | |
download | gentoo-2-70673b109de2521acb98166c5ba4d5d85e372e58.tar.gz gentoo-2-70673b109de2521acb98166c5ba4d5d85e372e58.tar.bz2 gentoo-2-70673b109de2521acb98166c5ba4d5d85e372e58.zip |
version bump wrt #452296
(Portage version: 2.2.0_alpha161/cvs/Linux x86_64, signed Manifest commit with key E73C35B3)
Diffstat (limited to 'games-action/powermanga')
5 files changed, 138 insertions, 2 deletions
diff --git a/games-action/powermanga/ChangeLog b/games-action/powermanga/ChangeLog index aba6f356f222..e2f894a6a5c9 100644 --- a/games-action/powermanga/ChangeLog +++ b/games-action/powermanga/ChangeLog @@ -1,6 +1,13 @@ # ChangeLog for games-action/powermanga -# Copyright 1999-2012 Gentoo Foundation; Distributed under the GPL v2 -# $Header: /var/cvsroot/gentoo-x86/games-action/powermanga/ChangeLog,v 1.24 2012/08/24 06:59:11 mr_bones_ Exp $ +# Copyright 1999-2013 Gentoo Foundation; Distributed under the GPL v2 +# $Header: /var/cvsroot/gentoo-x86/games-action/powermanga/ChangeLog,v 1.25 2013/02/01 00:13:06 hasufell Exp $ + +*powermanga-0.91 (31 Jan 2013) + + 31 Jan 2013; Julian Ospald <hasufell@gentoo.org> +powermanga-0.91.ebuild, + +files/powermanga-0.91-flags.patch, +files/powermanga-0.91-segfault.patch, + +files/powermanga-0.91-underlink.patch: + version bump wrt #452296 24 Aug 2012; Michael Sterrett <mr_bones_@gentoo.org> powermanga-0.90.ebuild: any mod support will do diff --git a/games-action/powermanga/files/powermanga-0.91-flags.patch b/games-action/powermanga/files/powermanga-0.91-flags.patch new file mode 100644 index 000000000000..ca665add06cc --- /dev/null +++ b/games-action/powermanga/files/powermanga-0.91-flags.patch @@ -0,0 +1,11 @@ +--- powermanga-0.91/configure.ac ++++ powermanga-0.91/configure.ac +@@ -54,7 +54,7 @@ + AC_DEFINE(USE_MALLOC_WRAPPER, 1, Define to use a malloc wrapper) + CFLAGS="-Wall -Werror -pedantic -Wextra -std=gnu99 -g" + else +- CFLAGS="-O3 -Werror -Wall -pedantic -Wextra -std=gnu99" ++ CFLAGS="$CFLAGS -Wall -Wextra -std=gnu99" + fi + + dnl Check for SDL_mixer diff --git a/games-action/powermanga/files/powermanga-0.91-segfault.patch b/games-action/powermanga/files/powermanga-0.91-segfault.patch new file mode 100644 index 000000000000..2413c8913a63 --- /dev/null +++ b/games-action/powermanga/files/powermanga-0.91-segfault.patch @@ -0,0 +1,22 @@ +https://bugs.gentoo.org/show_bug.cgi?id=422915 + +--- src/shots.c 2007-08-24 00:55:17.000000000 -0700 ++++ src/shots.c 2011-12-26 21:10:28.000000000 -0800 +@@ -490,8 +490,6 @@ + { + bullet->img_angle = (Sint16) (bullet->angle / PI_BY_16); + } +- /* save current angle for the calculation of the next angle */ +- bullet->img_old_angle = bullet->img_angle; + /* avoid negative indexes */ + bullet->img_angle = (Sint16) abs (bullet->img_angle); + /* avoid a shot angle higher than the number of images */ +@@ -499,6 +497,8 @@ + { + bullet->img_angle = (Sint16) (bullet->spr.numof_images - 1); + } ++ /* save current angle for the calculation of the next angle */ ++ bullet->img_old_angle = bullet->img_angle; + /* draw the shot sprite */ + draw_sprite (bullet->spr.img[bullet->img_angle], + (Uint32) bullet->spr.xcoord, diff --git a/games-action/powermanga/files/powermanga-0.91-underlink.patch b/games-action/powermanga/files/powermanga-0.91-underlink.patch new file mode 100644 index 000000000000..ddede6970c94 --- /dev/null +++ b/games-action/powermanga/files/powermanga-0.91-underlink.patch @@ -0,0 +1,21 @@ +--- src/Makefile.am.old 2011-05-19 07:58:50.128783975 +0200 ++++ src/Makefile.am 2011-05-19 07:58:55.639128359 +0200 +@@ -8,7 +8,7 @@ + powermanga_CFLAGS = -DPREFIX=\"$(prefix)\" \ + -DSCOREFILE=\"$(scoredir)/$(score)\" \ + @XLIB_CFLAGS@ @SDL_CFLAGS@ +-powermanga_LDADD = @XLIB_LIBS@ @SDL_LIBS@ ++powermanga_LDADD = @XLIB_LIBS@ @SDL_LIBS@ -lm + + install-data-hook: + -chown root:games "$(DESTDIR)/$(gamesdir)/powermanga" +--- src/images.c ++++ src/images.c +@@ -31,6 +31,7 @@ + #include "display.h" + #include "images.h" + #include "log_recorder.h" ++#include <zlib.h> + + static char *bitmap_read (bitmap * bmp, Uint32 num_of_obj, + Uint32 num_of_images, char *addr, diff --git a/games-action/powermanga/powermanga-0.91.ebuild b/games-action/powermanga/powermanga-0.91.ebuild new file mode 100644 index 000000000000..23dd09f3b758 --- /dev/null +++ b/games-action/powermanga/powermanga-0.91.ebuild @@ -0,0 +1,75 @@ +# Copyright 1999-2013 Gentoo Foundation +# Distributed under the terms of the GNU General Public License v2 +# $Header: /var/cvsroot/gentoo-x86/games-action/powermanga/powermanga-0.91.ebuild,v 1.1 2013/02/01 00:13:06 hasufell Exp $ + +EAPI=5 +inherit eutils autotools games + +DESCRIPTION="An arcade 2D shoot-em-up game" +HOMEPAGE="http://linux.tlk.fr/" +SRC_URI="http://linux.tlk.fr/games/Powermanga/download/${P}.tgz" + +LICENSE="GPL-3" +SLOT="0" +KEYWORDS="~amd64 ~ppc ~x86" +IUSE="" + +RDEPEND=">=media-libs/libsdl-1.2[audio,joystick,video] + media-libs/libpng:0 + x11-libs/libX11 + x11-libs/libXext + x11-libs/libXxf86dga + media-libs/sdl-mixer[mod]" +DEPEND="${RDEPEND}" + +src_prepare() { + local f + for f in src/assembler.S src/assembler_opt.S ; do + einfo "patching $f" + cat <<-EOF >> ${f} + #if defined(__linux__) && defined(__ELF__) + .section .note.GNU-stack,"",%progbits + #endif + EOF + done + epatch \ + "${FILESDIR}"/${P}-underlink.patch \ + "${FILESDIR}"/${P}-segfault.patch \ + "${FILESDIR}"/${P}-flags.patch + sed -i \ + -e "/scoredir/s#/var/games/powermanga#${GAMES_DATADIR}/powermanga#" \ + src/Makefile.am || die + eautoreconf +} + +src_configure() { + egamesconf --prefix=/usr +} + +src_install() { + newgamesbin src/powermanga powermanga.bin + doman powermanga.6 + dodoc AUTHORS CHANGES README + + insinto "${GAMES_DATADIR}/powermanga" + doins -r data sounds graphics texts + + find "${D}${GAMES_DATADIR}/powermanga/" -name "Makefil*" -execdir rm -f \{\} + + + insinto "${GAMES_STATEDIR}" + local f + for f in powermanga.hi-easy powermanga.hi powermanga.hi-hard ; do + touch "${D}${GAMES_STATEDIR}/${f}" || die + fperms 660 "${GAMES_STATEDIR}/${f}" + done + + games_make_wrapper powermanga powermanga.bin "${GAMES_DATADIR}/powermanga" + make_desktop_entry powermanga Powermanga + prepgamesdirs +} + +pkg_postinst() { + games_pkg_postinst + ewarn "NOTE: The highscore file format has changed." + ewarn "Older highscores will not be retained." +} |