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author | David Holm <dholm@gentoo.org> | 2004-03-22 10:52:05 +0000 |
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committer | David Holm <dholm@gentoo.org> | 2004-03-22 10:52:05 +0000 |
commit | 5f4a5e353103d0b6d5de8179df41964e2a7a7700 (patch) | |
tree | 9aedd6095ebce9f77a29141efff755b3ca70eba7 /dev-games/neoengine/metadata.xml | |
parent | Adding version 3.0.9 (Manifest recommit) (diff) | |
download | gentoo-2-5f4a5e353103d0b6d5de8179df41964e2a7a7700.tar.gz gentoo-2-5f4a5e353103d0b6d5de8179df41964e2a7a7700.tar.bz2 gentoo-2-5f4a5e353103d0b6d5de8179df41964e2a7a7700.zip |
Initial import
Diffstat (limited to 'dev-games/neoengine/metadata.xml')
-rw-r--r-- | dev-games/neoengine/metadata.xml | 10 |
1 files changed, 10 insertions, 0 deletions
diff --git a/dev-games/neoengine/metadata.xml b/dev-games/neoengine/metadata.xml new file mode 100644 index 000000000000..a053cedab05d --- /dev/null +++ b/dev-games/neoengine/metadata.xml @@ -0,0 +1,10 @@ +<?xml version="1.0" encoding="UTF-8"?> +<!DOCTYPE pkgmetadata SYSTEM "http://www.gentoo.org/dtd/metadata.dtd"> +<pkgmetadata> +<herd>games</herd> +<maintainer> + <email>dholm@gentoo.org</email> + <name>David Holm</name> +</maintainer> +<longdescription>NeoEngine is built with platform and API independency as the main goal. This means that if you build your game using the NeoEngine abstractions for services such as rendering, audio, file/resource management and networking, your game will run on all NeoEngine supported platforms with no changes to your game code. NeoEngine is also designed with an "open" API in mind. This means you can easily change, remove or add components you wish.</longdescription> +</pkgmetadata> |