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authorAlfredo Tupone <tupone@gentoo.org>2014-10-20 07:00:23 +0000
committerAlfredo Tupone <tupone@gentoo.org>2014-10-20 07:00:23 +0000
commit85c68bed42a21fbfa7445edc67d680a23501e0c9 (patch)
tree5b39432bcdfdc1ca9600981b78b6e535ffda16e2
parentremove some old (diff)
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Fix compile with format-security. Bug #520568
(Portage version: 2.2.8-r2/cvs/Linux x86_64, signed Manifest commit with key 0145142D)
-rw-r--r--games-strategy/lgeneral/ChangeLog6
-rw-r--r--games-strategy/lgeneral/files/lgeneral-1.2.3-format.patch40
-rw-r--r--games-strategy/lgeneral/lgeneral-1.2.3.ebuild20
3 files changed, 53 insertions, 13 deletions
diff --git a/games-strategy/lgeneral/ChangeLog b/games-strategy/lgeneral/ChangeLog
index af5faaeb0a40..ac0fdbc58bc5 100644
--- a/games-strategy/lgeneral/ChangeLog
+++ b/games-strategy/lgeneral/ChangeLog
@@ -1,6 +1,10 @@
# ChangeLog for games-strategy/lgeneral
# Copyright 1999-2014 Gentoo Foundation; Distributed under the GPL v2
-# $Header: /var/cvsroot/gentoo-x86/games-strategy/lgeneral/ChangeLog,v 1.44 2014/05/15 17:05:05 ulm Exp $
+# $Header: /var/cvsroot/gentoo-x86/games-strategy/lgeneral/ChangeLog,v 1.45 2014/10/20 07:00:23 tupone Exp $
+
+ 20 Oct 2014; Alfredo Tupone <tupone@gentoo.org> lgeneral-1.2.3.ebuild,
+ +files/lgeneral-1.2.3-format.patch:
+ Fix compile with format-security. Bug #520568 by Agostino Sarubbo
15 May 2014; Ulrich Müller <ulm@gentoo.org> lgeneral-1.2.3.ebuild:
Fix USE dependency on media-libs/libsdl, "audio" USE flag was renamed to
diff --git a/games-strategy/lgeneral/files/lgeneral-1.2.3-format.patch b/games-strategy/lgeneral/files/lgeneral-1.2.3-format.patch
new file mode 100644
index 000000000000..364b65a7ee3c
--- /dev/null
+++ b/games-strategy/lgeneral/files/lgeneral-1.2.3-format.patch
@@ -0,0 +1,40 @@
+--- lgc-pg/units.c.old 2014-10-20 08:42:12.389153753 +0200
++++ lgc-pg/units.c 2014-10-20 08:42:41.412883009 +0200
+@@ -552,7 +552,7 @@
+ }
+ }
+ /* get flags */
+- sprintf( flags, unit_classes[entry.class * 3 + 2] );
++ sprintf( flags, "%s", unit_classes[entry.class * 3 + 2] );
+ if ( apply_unit_mods ) {
+ i = 0;
+ while ( add_flags[i*2][0] != 'X' ) {
+--- src/engine.c.old 2014-10-20 08:44:21.867947804 +0200
++++ src/engine.c 2014-10-20 08:45:19.299413602 +0200
+@@ -2311,7 +2311,7 @@
+ if ( gui->module_dlg->subdir[0] != 0 )
+ sprintf( path, "%s/%s", gui->module_dlg->subdir, (char*)gui->module_dlg->lbox->cur_item );
+ else
+- sprintf( path, (char*)gui->module_dlg->lbox->cur_item );
++ sprintf( path, "%s", (char*)gui->module_dlg->lbox->cur_item );
+ free( setup.modules[gui->setup->sel_id] );
+ setup.modules[gui->setup->sel_id] = strdup( path );
+ gui_handle_player_select( gui->setup->list->cur_item );
+@@ -2756,7 +2756,7 @@
+ result = gui_get_message_pane_selection(camp_pane);
+ if (result && strcmp(result, "nextscen") == 0) {
+ /* start scenario */
+- sprintf( setup.fname, camp_cur_scen->scen );
++ sprintf( setup.fname, "%s", camp_cur_scen->scen );
+ setup.type = SETUP_DEFAULT_SCEN;
+ end_scen = 1;
+ *reinit = 1;
+@@ -4243,7 +4243,7 @@
+ }
+ else {
+ /* next scenario */
+- sprintf( setup.fname, camp_cur_scen->scen );
++ sprintf( setup.fname, "%s", camp_cur_scen->scen );
+ setup.type = SETUP_CAMP_BRIEFING;
+ reinit = 1;
+ }
diff --git a/games-strategy/lgeneral/lgeneral-1.2.3.ebuild b/games-strategy/lgeneral/lgeneral-1.2.3.ebuild
index c1f48a187a3e..00bfc1c366b3 100644
--- a/games-strategy/lgeneral/lgeneral-1.2.3.ebuild
+++ b/games-strategy/lgeneral/lgeneral-1.2.3.ebuild
@@ -1,8 +1,8 @@
# Copyright 1999-2014 Gentoo Foundation
# Distributed under the terms of the GNU General Public License v2
-# $Header: /var/cvsroot/gentoo-x86/games-strategy/lgeneral/lgeneral-1.2.3.ebuild,v 1.5 2014/05/15 17:05:05 ulm Exp $
+# $Header: /var/cvsroot/gentoo-x86/games-strategy/lgeneral/lgeneral-1.2.3.ebuild,v 1.6 2014/10/20 07:00:23 tupone Exp $
-EAPI=2
+EAPI=5
inherit eutils autotools games
MY_P="${P/_/}"
@@ -26,6 +26,7 @@ DEPEND="${RDEPEND}
S=${WORKDIR}/${MY_P}
src_prepare() {
+ epatch "${FILESDIR}"/${P}-format.patch
sed -i \
-e '/desktop_DATA/d' \
-e '/icon_DATA/d' \
@@ -53,29 +54,25 @@ src_prepare() {
src_configure() {
egamesconf \
- --disable-dependency-tracking \
- $(use_enable nls) \
- || die
+ $(use_enable nls)
# Build the temporary lgc-pg:
cd "${WORKDIR}"/tmp-build
egamesconf \
- --disable-dependency-tracking \
--disable-nls \
- --datadir="${D}/${GAMES_DATADIR}" \
- || die
+ --datadir="${D}/${GAMES_DATADIR}"
}
src_compile() {
- emake || die "emake failed"
+ emake
# Build the temporary lgc-pg:
cd "${WORKDIR}"/tmp-build
- emake || die "emake failed (tmp)"
+ emake
}
src_install() {
- emake DESTDIR="${D}" install || die "emake install failed"
+ default
keepdir "${GAMES_DATADIR}"/${PN}/{ai_modules,music,terrain}
# Generate scenario data:
@@ -85,7 +82,6 @@ src_install() {
-d "${D}/${GAMES_DATADIR}"/${PN} \
|| die "Failed to generate scenario data"
- dodoc AUTHORS ChangeLog README.lgeneral README.lgc-pg TODO
newicon lgeneral48.png ${PN}.png
make_desktop_entry ${PN} LGeneral
prepgamesdirs