diff options
author | Robin H. Johnson <robbat2@gentoo.org> | 2015-08-08 13:49:04 -0700 |
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committer | Robin H. Johnson <robbat2@gentoo.org> | 2015-08-08 17:38:18 -0700 |
commit | 56bd759df1d0c750a065b8c845e93d5dfa6b549d (patch) | |
tree | 3f91093cdb475e565ae857f1c5a7fd339e2d781e /games-rpg/eternal-lands | |
download | gentoo-56bd759df1d0c750a065b8c845e93d5dfa6b549d.tar.gz gentoo-56bd759df1d0c750a065b8c845e93d5dfa6b549d.tar.bz2 gentoo-56bd759df1d0c750a065b8c845e93d5dfa6b549d.zip |
proj/gentoo: Initial commit
This commit represents a new era for Gentoo:
Storing the gentoo-x86 tree in Git, as converted from CVS.
This commit is the start of the NEW history.
Any historical data is intended to be grafted onto this point.
Creation process:
1. Take final CVS checkout snapshot
2. Remove ALL ChangeLog* files
3. Transform all Manifests to thin
4. Remove empty Manifests
5. Convert all stale $Header$/$Id$ CVS keywords to non-expanded Git $Id$
5.1. Do not touch files with -kb/-ko keyword flags.
Signed-off-by: Robin H. Johnson <robbat2@gentoo.org>
X-Thanks: Alec Warner <antarus@gentoo.org> - did the GSoC 2006 migration tests
X-Thanks: Robin H. Johnson <robbat2@gentoo.org> - infra guy, herding this project
X-Thanks: Nguyen Thai Ngoc Duy <pclouds@gentoo.org> - Former Gentoo developer, wrote Git features for the migration
X-Thanks: Brian Harring <ferringb@gentoo.org> - wrote much python to improve cvs2svn
X-Thanks: Rich Freeman <rich0@gentoo.org> - validation scripts
X-Thanks: Patrick Lauer <patrick@gentoo.org> - Gentoo dev, running new 2014 work in migration
X-Thanks: Michał Górny <mgorny@gentoo.org> - scripts, QA, nagging
X-Thanks: All of other Gentoo developers - many ideas and lots of paint on the bikeshed
Diffstat (limited to 'games-rpg/eternal-lands')
13 files changed, 1216 insertions, 0 deletions
diff --git a/games-rpg/eternal-lands/Manifest b/games-rpg/eternal-lands/Manifest new file mode 100644 index 000000000000..f04cd7529783 --- /dev/null +++ b/games-rpg/eternal-lands/Manifest @@ -0,0 +1,3 @@ +DIST elc_1.9.2-20110618.tar.bz2 2164208 SHA256 0226c95dc9e0a93713d2d8efcba7f75fbb97efe9b2b4f3b527e2851db69a0fad +DIST elc_1.9.3-20120213.tar.bz2 2401172 SHA256 b5ca11a2fc8db72003c6719ed031f9a7536865647a0278fa45ad8426ce88599e SHA512 3580d3ceb94094443ef25f6e4880c9ffe3fff256c8d8e6657b4e0683a05184da9e6a76264557d2065a8187e3d36febd9d30ff5adff83a17607b1e478be90fabc WHIRLPOOL 12461eb7c4e453c7f9e3b607ce6f0c935e78c37e04a5736dcbf59775324e9280fc7f6302792d35984a7ae21ad4e48e35854568400df279714131de4a39b0a075 +DIST eternal-lands.png 9955 SHA256 dd7d45cd9948fe7875ebd0bfcd1925d9b34e7606a223faf61d37a6dd2cd433fb SHA512 c77571c949bb43fa7f95ae58f863ed972cfc76e184de5d0fa0a3599e4f7539f6334b843233b61fc807c90ef270d87cd57494510ce559427b592d255c198729bf WHIRLPOOL 760a339efeda97dd517ebc6dc4e222a77d35fb936002ff4f3ec571b9845ba53ce677dc3ce1a2206bb49a0b33efda231f5677fff25aadb700c191d9f7e17a778f diff --git a/games-rpg/eternal-lands/eternal-lands-1.9.2-r1.ebuild b/games-rpg/eternal-lands/eternal-lands-1.9.2-r1.ebuild new file mode 100644 index 000000000000..6638d71fadb2 --- /dev/null +++ b/games-rpg/eternal-lands/eternal-lands-1.9.2-r1.ebuild @@ -0,0 +1,154 @@ +# Copyright 1999-2015 Gentoo Foundation +# Distributed under the terms of the GNU General Public License v2 +# $Id$ + +EAPI=2 +inherit eutils flag-o-matic games + +DESCRIPTION="An online MMORPG written in C and SDL" +HOMEPAGE="http://www.eternal-lands.com" +SRC_URI="http://dev.gentoo.org/~rich0/distfiles/elc_1.9.2-20110618.tar.bz2 + http://dev.gentoo.org/~rich0/distfiles/eternal-lands.png" + +LICENSE="eternal_lands" +SLOT="0" +KEYWORDS="~amd64 ~x86 ~x86-fbsd" +IUSE="debug doc kernel_linux" + +RDEPEND="x11-libs/libX11 + x11-libs/libXau + x11-libs/libXdmcp + x11-libs/libXext + virtual/opengl + virtual/glu + media-libs/libsdl[X] + media-libs/sdl-net + media-libs/sdl-image + media-libs/openal + media-libs/freealut + media-libs/libvorbis + dev-libs/libxml2 + media-libs/cal3d[-16bit-indices] + media-libs/libpng + >=games-rpg/eternal-lands-data-1.9.2" + +DEPEND="${RDEPEND} + >=app-eselect/eselect-opengl-1.0.6-r1 + app-arch/unzip + doc? ( app-doc/doxygen + media-gfx/graphviz )" + +#ECVS_SERVER="cvs.elc.berlios.de:/cvsroot/elc" +#ECVS_MODULE="elc" +#ECVS_USER="anonymous" +#ECVS_LOCALNAME="elc" +#ECVS_PASS="" +#ECVS_CVS_OPTIONS="-dP -z3" +#ECVS_BRANCH="elc_1_8_0" + +#S="${WORKDIR}/${ECVS_MODULE}" +S="${WORKDIR}/elc" + +src_unpack() { +# cvs_src_unpack + OPTIONS="-DDATA_DIR="\\\\\"${GAMES_DATADIR}/${PN}/\\\\\""" + S_CLIENT="${WORKDIR}/elc" + BROWSER="firefox" + unpack ${A} + cd "${S}" +} + +src_prepare() { + # Add debugging options + if use debug ; then + OPTIONS="${OPTIONS} -DMEMORY_DEBUG" + append-flags -ggdb + fi + + # Clean compile flags (make Gentoo friendly) + sed -i \ + -e "s@CFLAGS=\$(PLATFORM) \$(CWARN) -O0 -ggdb -pipe@CFLAGS = ${CFLAGS} ${OPTIONS} @g" \ + -e "s@CXXFLAGS=\$(PLATFORM) \$(CXXWARN) -O0 -ggdb -pipe@CXXFLAGS = ${CXXFLAGS} ${OPTIONS} @g" \ + -e 's/lopenal/lopenal -l alut/' \ + Makefile.linux || die "sed failed" + + sed -i \ + -e 's/#browser/browser/g' \ + -e "s/browser = mozilla/#browser = ${BROWSER}/g" \ + -e "s@#data_dir = /usr/local/games/el/@#data_dir = ${GAMES_DATADIR}/${PN}/@g" \ + el.ini || die "sed failed" + + # Support BSD in the Linux makefile - it's easier + use kernel_linux || sed -i \ + -e 's/^CFLAGS=.*/& -DBSD/' \ + Makefile.linux || die "sed failed" + + # Clean up library flag order for --as-needed +# sed -i -e 's/@$(LINK) $(CFLAGS) $(LDFLAGS) -o $(EXE) $(OBJS)/@$(LINK) $(CFLAGS) -o $(EXE) $(OBJS) $(LDFLAGS)/' Makefile.linux + + # Finally, update the server + sed -i -e '/#server_address =/ s/.*/#server_address = game.eternal-lands.com/' \ + el.ini || die "sed failed" + + sed -i -e 's:FEATURES:EL_FEATURES:' make.defaults + sed -i -e 's:FEATURES:EL_FEATURES:' Makefile.linux + + if use debug; then + sed -i -e 's/#\(EL_FEATURES += MEMORY_DEBUG\)/\1/' make.defaults + sed -i -e 's/#\(EL_FEATURES += MEMORY_DEBUG\)/\1/' Makefile.linux + fi + + cp Makefile.linux Makefile + + epatch "${FILESDIR}/${PN}-1.9.2-glext.patch" +# epatch "${FILESDIR}/${PN}-1.9.1-libpng.patch" + +# Fix for Gentoo zlib OF redefine + + sed -i '1i#define OF(x) x' `find -name "*.c"` || die "sed failed" +} + +src_compile() { + emake || die "make failed" + + if use doc; then + emake docs || die "Failed to create documentation, try with USE=-doc" + mv ./docs/html/ ../client || die "Failed to move documentation directory" + fi +} + +src_install() { + doicon "${DISTDIR}/eternal-lands.png" ${PN}.png + + newgamesbin el.x86.linux.bin el \ + || die "newgamesbin failed" + make_desktop_entry el "Eternal Lands" \ + || die "make_desktop_entry failed" + insopts -m 0660 + insinto "${GAMES_DATADIR}/${PN}" + + doins -r *.ini *.txt commands.lst \ + || die "doins failed" + + if use doc ; then + dohtml -r client/* + fi + + prepgamesdirs +} + +pkg_postinst() { + games_pkg_postinst + elog "Auto Update is now enabled in Eternal Lands" + elog "If an update occurs then the client will suddenly exit" + elog "Updates only happen when the game first loads" + elog "Please don't report this behaviour as a bug" + + # Ensure that the files are writable by the game group for auto + # updating. + chmod -R g+rw "${ROOT}/${GAMES_DATADIR}/${PN}" + + # Make sure new files stay in games group + find "${ROOT}/${GAMES_DATADIR}/${PN}" -type d -exec chmod g+sx {} \; + +} diff --git a/games-rpg/eternal-lands/eternal-lands-1.9.2.ebuild b/games-rpg/eternal-lands/eternal-lands-1.9.2.ebuild new file mode 100644 index 000000000000..94f2b1774a37 --- /dev/null +++ b/games-rpg/eternal-lands/eternal-lands-1.9.2.ebuild @@ -0,0 +1,150 @@ +# Copyright 1999-2015 Gentoo Foundation +# Distributed under the terms of the GNU General Public License v2 +# $Id$ + +EAPI=2 +inherit eutils flag-o-matic games + +DESCRIPTION="An online MMORPG written in C and SDL" +HOMEPAGE="http://www.eternal-lands.com" +SRC_URI="http://dev.gentoo.org/~rich0/distfiles/elc_1.9.2-20110618.tar.bz2 + http://dev.gentoo.org/~rich0/distfiles/eternal-lands.png" + +LICENSE="eternal_lands" +SLOT="0" +KEYWORDS="~amd64 ~x86 ~x86-fbsd" +IUSE="debug doc kernel_linux" + +RDEPEND="x11-libs/libX11 + x11-libs/libXau + x11-libs/libXdmcp + x11-libs/libXext + virtual/opengl + virtual/glu + media-libs/libsdl[X] + media-libs/sdl-net + media-libs/sdl-image + media-libs/openal + media-libs/freealut + media-libs/libvorbis + dev-libs/libxml2 + media-libs/cal3d[-16bit-indices] + media-libs/libpng + >=games-rpg/eternal-lands-data-1.9.2" + +DEPEND="${RDEPEND} + >=app-eselect/eselect-opengl-1.0.6-r1 + app-arch/unzip + doc? ( app-doc/doxygen + media-gfx/graphviz )" + +#ECVS_SERVER="cvs.elc.berlios.de:/cvsroot/elc" +#ECVS_MODULE="elc" +#ECVS_USER="anonymous" +#ECVS_LOCALNAME="elc" +#ECVS_PASS="" +#ECVS_CVS_OPTIONS="-dP -z3" +#ECVS_BRANCH="elc_1_8_0" + +#S="${WORKDIR}/${ECVS_MODULE}" +S="${WORKDIR}/elc" + +src_unpack() { +# cvs_src_unpack + OPTIONS="-DDATA_DIR="\\\\\"${GAMES_DATADIR}/${PN}/\\\\\""" + S_CLIENT="${WORKDIR}/elc" + BROWSER="firefox" + unpack ${A} + cd "${S}" +} + +src_prepare() { + # Add debugging options + if use debug ; then + OPTIONS="${OPTIONS} -DMEMORY_DEBUG" + append-flags -ggdb + fi + + # Clean compile flags (make Gentoo friendly) + sed -i \ + -e "s@CFLAGS=\$(PLATFORM) \$(CWARN) -O0 -ggdb -pipe@CFLAGS = ${CFLAGS} ${OPTIONS} @g" \ + -e "s@CXXFLAGS=\$(PLATFORM) \$(CXXWARN) -O0 -ggdb -pipe@CXXFLAGS = ${CXXFLAGS} ${OPTIONS} @g" \ + -e 's/lopenal/lopenal -l alut/' \ + Makefile.linux || die "sed failed" + + sed -i \ + -e 's/#browser/browser/g' \ + -e "s/browser = mozilla/#browser = ${BROWSER}/g" \ + -e "s@#data_dir = /usr/local/games/el/@#data_dir = ${GAMES_DATADIR}/${PN}/@g" \ + el.ini || die "sed failed" + + # Support BSD in the Linux makefile - it's easier + use kernel_linux || sed -i \ + -e 's/^CFLAGS=.*/& -DBSD/' \ + Makefile.linux || die "sed failed" + + # Clean up library flag order for --as-needed +# sed -i -e 's/@$(LINK) $(CFLAGS) $(LDFLAGS) -o $(EXE) $(OBJS)/@$(LINK) $(CFLAGS) -o $(EXE) $(OBJS) $(LDFLAGS)/' Makefile.linux + + # Finally, update the server + sed -i -e '/#server_address =/ s/.*/#server_address = game.eternal-lands.com/' \ + el.ini || die "sed failed" + + sed -i -e 's:FEATURES:EL_FEATURES:' make.defaults + sed -i -e 's:FEATURES:EL_FEATURES:' Makefile.linux + + if use debug; then + sed -i -e 's/#\(EL_FEATURES += MEMORY_DEBUG\)/\1/' make.defaults + sed -i -e 's/#\(EL_FEATURES += MEMORY_DEBUG\)/\1/' Makefile.linux + fi + + cp Makefile.linux Makefile + + epatch "${FILESDIR}/${PN}-1.9.2-glext.patch" +# epatch "${FILESDIR}/${PN}-1.9.1-libpng.patch" +} + +src_compile() { + emake || die "make failed" + + if use doc; then + emake docs || die "Failed to create documentation, try with USE=-doc" + mv ./docs/html/ ../client || die "Failed to move documentation directory" + fi +} + +src_install() { + doicon "${DISTDIR}/eternal-lands.png" ${PN}.png + + newgamesbin el.x86.linux.bin el \ + || die "newgamesbin failed" + make_desktop_entry el "Eternal Lands" \ + || die "make_desktop_entry failed" + insopts -m 0660 + insinto "${GAMES_DATADIR}/${PN}" + + doins -r *.ini *.txt commands.lst \ + || die "doins failed" + + if use doc ; then + dohtml -r client/* + fi + + prepgamesdirs +} + +pkg_postinst() { + games_pkg_postinst + elog "Auto Update is now enabled in Eternal Lands" + elog "If an update occurs then the client will suddenly exit" + elog "Updates only happen when the game first loads" + elog "Please don't report this behaviour as a bug" + + # Ensure that the files are writable by the game group for auto + # updating. + chmod -R g+rw "${ROOT}/${GAMES_DATADIR}/${PN}" + + # Make sure new files stay in games group + find "${ROOT}/${GAMES_DATADIR}/${PN}" -type d -exec chmod g+sx {} \; + +} diff --git a/games-rpg/eternal-lands/eternal-lands-1.9.3-r1.ebuild b/games-rpg/eternal-lands/eternal-lands-1.9.3-r1.ebuild new file mode 100644 index 000000000000..8b131e9c0e7d --- /dev/null +++ b/games-rpg/eternal-lands/eternal-lands-1.9.3-r1.ebuild @@ -0,0 +1,163 @@ +# Copyright 1999-2015 Gentoo Foundation +# Distributed under the terms of the GNU General Public License v2 +# $Id$ + +EAPI=2 +inherit eutils flag-o-matic gnome2-utils games + +DESCRIPTION="An online MMORPG written in C and SDL" +HOMEPAGE="http://www.eternal-lands.com" +SRC_URI="mirror://gentoo/elc_1.9.3-20120213.tar.bz2 + http://dev.gentoo.org/~rich0/distfiles/eternal-lands.png" + +LICENSE="eternal_lands" +SLOT="0" +KEYWORDS="~amd64 ~x86 ~x86-fbsd" +IUSE="debug doc kernel_linux" + +RDEPEND="x11-libs/libX11 + x11-libs/libXau + x11-libs/libXdmcp + x11-libs/libXext + virtual/opengl + virtual/glu + media-libs/libsdl[X] + media-libs/sdl-net + media-libs/sdl-image + media-libs/openal + media-libs/freealut + media-libs/libvorbis + dev-libs/libxml2 + media-libs/cal3d[-16bit-indices] + media-libs/libpng + >=games-rpg/eternal-lands-data-1.9.3" + +DEPEND="${RDEPEND} + >=app-eselect/eselect-opengl-1.0.6-r1 + app-arch/unzip + doc? ( app-doc/doxygen + media-gfx/graphviz )" + +#ECVS_SERVER="cvs.elc.berlios.de:/cvsroot/elc" +#ECVS_MODULE="elc" +#ECVS_USER="anonymous" +#ECVS_LOCALNAME="elc" +#ECVS_PASS="" +#ECVS_CVS_OPTIONS="-dP -z3" +#ECVS_BRANCH="elc_1_8_0" + +#S="${WORKDIR}/${ECVS_MODULE}" +S="${WORKDIR}/elc" + +src_unpack() { +# cvs_src_unpack + OPTIONS="-DDATA_DIR="\\\\\"${GAMES_DATADIR}/${PN}/\\\\\""" + S_CLIENT="${WORKDIR}/elc" + BROWSER="firefox" + unpack ${A} + cd "${S}" +} + +src_prepare() { + # Add debugging options + if use debug ; then + OPTIONS="${OPTIONS} -DMEMORY_DEBUG" + append-flags -ggdb + fi + + # Clean compile flags (make Gentoo friendly) + sed -i \ + -e "s@CFLAGS=\$(PLATFORM) \$(CWARN) -O0 -ggdb -pipe@CFLAGS = ${CFLAGS} ${OPTIONS} @g" \ + -e "s@CXXFLAGS=\$(PLATFORM) \$(CXXWARN) -O0 -ggdb -pipe@CXXFLAGS = ${CXXFLAGS} ${OPTIONS} @g" \ + -e 's/lopenal/lopenal -l alut/' \ + Makefile.linux || die "sed failed" + + sed -i \ + -e 's/#browser/browser/g' \ + -e "s/browser = mozilla/#browser = ${BROWSER}/g" \ + -e "s@#data_dir = /usr/local/games/el/@#data_dir = ${GAMES_DATADIR}/${PN}/@g" \ + el.ini || die "sed failed" + + # Support BSD in the Linux makefile - it's easier + use kernel_linux || sed -i \ + -e 's/^CFLAGS=.*/& -DBSD/' \ + Makefile.linux || die "sed failed" + + # Clean up library flag order for --as-needed +# sed -i -e 's/@$(LINK) $(CFLAGS) $(LDFLAGS) -o $(EXE) $(OBJS)/@$(LINK) $(CFLAGS) -o $(EXE) $(OBJS) $(LDFLAGS)/' Makefile.linux + + # Finally, update the server + sed -i -e '/#server_address =/ s/.*/#server_address = game.eternal-lands.com/' \ + el.ini || die "sed failed" + + sed -i -e 's:FEATURES:EL_FEATURES:' make.defaults + sed -i -e 's:FEATURES:EL_FEATURES:' Makefile.linux + + if use debug; then + sed -i -e 's/#\(EL_FEATURES += MEMORY_DEBUG\)/\1/' make.defaults + sed -i -e 's/#\(EL_FEATURES += MEMORY_DEBUG\)/\1/' Makefile.linux + fi + + cp Makefile.linux Makefile + + epatch "${FILESDIR}/${PN}-1.9.2-glext.patch" +# epatch "${FILESDIR}/${PN}-1.9.1-libpng.patch" + +# Fix for Gentoo zlib OF redefine + + sed -i '1i#define OF(x) x' `find -name "*.c"` || die "sed failed" +} + +src_compile() { + emake || die "make failed" + + if use doc; then + emake docs || die "Failed to create documentation, try with USE=-doc" + mv ./docs/html/ ../client || die "Failed to move documentation directory" + fi +} + +src_install() { + newicon -s 64 "${DISTDIR}/eternal-lands.png" ${PN}.png + + newgamesbin el.x86.linux.bin el \ + || die "newgamesbin failed" + make_desktop_entry el "Eternal Lands" \ + || die "make_desktop_entry failed" + insopts -m 0660 + insinto "${GAMES_DATADIR}/${PN}" + + doins -r *.ini *.txt commands.lst \ + || die "doins failed" + + if use doc ; then + dohtml -r client/* + fi + + prepgamesdirs +} + +pkg_preinst() { + games_pkg_preinst + gnome2_icon_savelist +} + +pkg_postinst() { + games_pkg_postinst + gnome2_icon_cache_update + elog "Auto Update is now enabled in Eternal Lands" + elog "If an update occurs then the client will suddenly exit" + elog "Updates only happen when the game first loads" + elog "Please don't report this behaviour as a bug" + + # Ensure that the files are writable by the game group for auto + # updating. + chmod -R g+rw "${ROOT}/${GAMES_DATADIR}/${PN}" + + # Make sure new files stay in games group + find "${ROOT}/${GAMES_DATADIR}/${PN}" -type d -exec chmod g+sx {} \; +} + +pkg_postrm() { + gnome2_icon_cache_update +} diff --git a/games-rpg/eternal-lands/eternal-lands-1.9.3-r2.ebuild b/games-rpg/eternal-lands/eternal-lands-1.9.3-r2.ebuild new file mode 100644 index 000000000000..588d23fe8294 --- /dev/null +++ b/games-rpg/eternal-lands/eternal-lands-1.9.3-r2.ebuild @@ -0,0 +1,122 @@ +# Copyright 1999-2015 Gentoo Foundation +# Distributed under the terms of the GNU General Public License v2 +# $Id$ + +EAPI=5 +inherit eutils flag-o-matic gnome2-utils games + +DESCRIPTION="An online MMORPG written in C and SDL" +HOMEPAGE="http://www.eternal-lands.com" +SRC_URI="mirror://gentoo/elc_1.9.3-20120213.tar.bz2 + http://dev.gentoo.org/~rich0/distfiles/${PN}.png" + +LICENSE="eternal_lands" +SLOT="0" +KEYWORDS="~amd64 ~x86 ~x86-fbsd" +IUSE="debug doc kernel_linux" + +RDEPEND="dev-libs/libxml2:= + media-libs/cal3d:=[-16bit-indices] + media-libs/freealut + media-libs/libpng:0= + media-libs/libsdl:=[X,opengl,video] + media-libs/libvorbis:= + media-libs/openal:= + media-libs/sdl-image:= + media-libs/sdl-net:= + >=games-rpg/eternal-lands-data-1.9.3 + sys-libs/zlib:=[minizip] + virtual/glu + virtual/opengl + x11-libs/libX11:= + x11-libs/libXau:= + x11-libs/libXdmcp:= + x11-libs/libXext:=" +DEPEND="${RDEPEND} + >=app-eselect/eselect-opengl-1.0.6-r1 + app-arch/unzip + virtual/pkgconfig + doc? ( app-doc/doxygen + media-gfx/graphviz ) + media-libs/glew" + +S="${WORKDIR}/elc" + +src_prepare() { + local BROWSER="firefox" + + sed -i \ + -e 's/#browser/browser/g' \ + -e "s/browser = mozilla/#browser = ${BROWSER}/g" \ + -e "s@#data_dir = /usr/local/games/el/@#data_dir = ${GAMES_DATADIR}/${PN}/@g" \ + el.ini || die "sed failed" + + # Finally, update the server + sed -i -e '/#server_address =/ s/.*/#server_address = game.eternal-lands.com/' \ + el.ini || die "sed failed" + + epatch "${FILESDIR}/${PN}-1.9.3-glbuild.patch" + epatch "${FILESDIR}/${PN}-1.9.3-build.patch" + epatch "${FILESDIR}/${PN}-1.9.3-minizip.patch" + + # remove bundled minizip + rm io/{crypt,ioapi,unzip,zip}.h || die + rm io/{ioapi,unzip,zip}.c || die + + cp Makefile.linux Makefile +} + +src_compile() { + emake \ + DEBUG="$(usex debug)" \ + BSD_KERNEL="$(usex !kernel_linux)" \ + DATADIR="${GAMES_DATADIR}/${PN}/" + + if use doc; then + emake docs + mv ./docs/html/ ../client || die "Failed to move documentation directory" + fi +} + +src_install() { + dogamesbin el + make_desktop_entry el "Eternal Lands" + + insopts -m 0660 + insinto "${GAMES_DATADIR}/${PN}" + + doins -r *.ini *.txt commands.lst + + if use doc ; then + dohtml -r "${WORKDIR}"/client/* + fi + + doicon -s 64 "${DISTDIR}/${PN}.png" + + prepgamesdirs +} + +pkg_preinst() { + games_pkg_preinst + gnome2_icon_savelist +} + +pkg_postinst() { + games_pkg_postinst + gnome2_icon_cache_update + elog "Auto Update is now enabled in Eternal Lands" + elog "If an update occurs then the client will suddenly exit" + elog "Updates only happen when the game first loads" + elog "Please don't report this behaviour as a bug" + + # Ensure that the files are writable by the game group for auto + # updating. + chmod -R g+rw "${ROOT}/${GAMES_DATADIR}/${PN}" + + # Make sure new files stay in games group + find "${ROOT}/${GAMES_DATADIR}/${PN}" -type d -exec chmod g+sx {} \; +} + +pkg_postrm() { + gnome2_icon_cache_update +} diff --git a/games-rpg/eternal-lands/eternal-lands-1.9.3.ebuild b/games-rpg/eternal-lands/eternal-lands-1.9.3.ebuild new file mode 100644 index 000000000000..cf86f7bdb3f3 --- /dev/null +++ b/games-rpg/eternal-lands/eternal-lands-1.9.3.ebuild @@ -0,0 +1,154 @@ +# Copyright 1999-2015 Gentoo Foundation +# Distributed under the terms of the GNU General Public License v2 +# $Id$ + +EAPI=2 +inherit eutils flag-o-matic games + +DESCRIPTION="An online MMORPG written in C and SDL" +HOMEPAGE="http://www.eternal-lands.com" +SRC_URI="mirror://gentoo/elc_1.9.3-20120213.tar.bz2 + http://dev.gentoo.org/~rich0/distfiles/eternal-lands.png" + +LICENSE="eternal_lands" +SLOT="0" +KEYWORDS="~amd64 ~x86 ~x86-fbsd" +IUSE="debug doc kernel_linux" + +RDEPEND="x11-libs/libX11 + x11-libs/libXau + x11-libs/libXdmcp + x11-libs/libXext + virtual/opengl + virtual/glu + media-libs/libsdl[X] + media-libs/sdl-net + media-libs/sdl-image + media-libs/openal + media-libs/freealut + media-libs/libvorbis + dev-libs/libxml2 + media-libs/cal3d[-16bit-indices] + media-libs/libpng + >=games-rpg/eternal-lands-data-1.9.2" + +DEPEND="${RDEPEND} + >=app-eselect/eselect-opengl-1.0.6-r1 + app-arch/unzip + doc? ( app-doc/doxygen + media-gfx/graphviz )" + +#ECVS_SERVER="cvs.elc.berlios.de:/cvsroot/elc" +#ECVS_MODULE="elc" +#ECVS_USER="anonymous" +#ECVS_LOCALNAME="elc" +#ECVS_PASS="" +#ECVS_CVS_OPTIONS="-dP -z3" +#ECVS_BRANCH="elc_1_8_0" + +#S="${WORKDIR}/${ECVS_MODULE}" +S="${WORKDIR}/elc" + +src_unpack() { +# cvs_src_unpack + OPTIONS="-DDATA_DIR="\\\\\"${GAMES_DATADIR}/${PN}/\\\\\""" + S_CLIENT="${WORKDIR}/elc" + BROWSER="firefox" + unpack ${A} + cd "${S}" +} + +src_prepare() { + # Add debugging options + if use debug ; then + OPTIONS="${OPTIONS} -DMEMORY_DEBUG" + append-flags -ggdb + fi + + # Clean compile flags (make Gentoo friendly) + sed -i \ + -e "s@CFLAGS=\$(PLATFORM) \$(CWARN) -O0 -ggdb -pipe@CFLAGS = ${CFLAGS} ${OPTIONS} @g" \ + -e "s@CXXFLAGS=\$(PLATFORM) \$(CXXWARN) -O0 -ggdb -pipe@CXXFLAGS = ${CXXFLAGS} ${OPTIONS} @g" \ + -e 's/lopenal/lopenal -l alut/' \ + Makefile.linux || die "sed failed" + + sed -i \ + -e 's/#browser/browser/g' \ + -e "s/browser = mozilla/#browser = ${BROWSER}/g" \ + -e "s@#data_dir = /usr/local/games/el/@#data_dir = ${GAMES_DATADIR}/${PN}/@g" \ + el.ini || die "sed failed" + + # Support BSD in the Linux makefile - it's easier + use kernel_linux || sed -i \ + -e 's/^CFLAGS=.*/& -DBSD/' \ + Makefile.linux || die "sed failed" + + # Clean up library flag order for --as-needed +# sed -i -e 's/@$(LINK) $(CFLAGS) $(LDFLAGS) -o $(EXE) $(OBJS)/@$(LINK) $(CFLAGS) -o $(EXE) $(OBJS) $(LDFLAGS)/' Makefile.linux + + # Finally, update the server + sed -i -e '/#server_address =/ s/.*/#server_address = game.eternal-lands.com/' \ + el.ini || die "sed failed" + + sed -i -e 's:FEATURES:EL_FEATURES:' make.defaults + sed -i -e 's:FEATURES:EL_FEATURES:' Makefile.linux + + if use debug; then + sed -i -e 's/#\(EL_FEATURES += MEMORY_DEBUG\)/\1/' make.defaults + sed -i -e 's/#\(EL_FEATURES += MEMORY_DEBUG\)/\1/' Makefile.linux + fi + + cp Makefile.linux Makefile + + epatch "${FILESDIR}/${PN}-1.9.2-glext.patch" +# epatch "${FILESDIR}/${PN}-1.9.1-libpng.patch" + +# Fix for Gentoo zlib OF redefine + + sed -i '1i#define OF(x) x' `find -name "*.c"` || die "sed failed" +} + +src_compile() { + emake || die "make failed" + + if use doc; then + emake docs || die "Failed to create documentation, try with USE=-doc" + mv ./docs/html/ ../client || die "Failed to move documentation directory" + fi +} + +src_install() { + doicon "${DISTDIR}/eternal-lands.png" ${PN}.png + + newgamesbin el.x86.linux.bin el \ + || die "newgamesbin failed" + make_desktop_entry el "Eternal Lands" \ + || die "make_desktop_entry failed" + insopts -m 0660 + insinto "${GAMES_DATADIR}/${PN}" + + doins -r *.ini *.txt commands.lst \ + || die "doins failed" + + if use doc ; then + dohtml -r client/* + fi + + prepgamesdirs +} + +pkg_postinst() { + games_pkg_postinst + elog "Auto Update is now enabled in Eternal Lands" + elog "If an update occurs then the client will suddenly exit" + elog "Updates only happen when the game first loads" + elog "Please don't report this behaviour as a bug" + + # Ensure that the files are writable by the game group for auto + # updating. + chmod -R g+rw "${ROOT}/${GAMES_DATADIR}/${PN}" + + # Make sure new files stay in games group + find "${ROOT}/${GAMES_DATADIR}/${PN}" -type d -exec chmod g+sx {} \; + +} diff --git a/games-rpg/eternal-lands/files/eternal-lands-1.9.0-glext.patch b/games-rpg/eternal-lands/files/eternal-lands-1.9.0-glext.patch new file mode 100644 index 000000000000..a41db54c0f37 --- /dev/null +++ b/games-rpg/eternal-lands/files/eternal-lands-1.9.0-glext.patch @@ -0,0 +1,11 @@ +--- platform.h.orig 2010-02-03 13:21:41.300205559 -0500 ++++ platform.h 2010-02-03 13:22:25.704049074 -0500 +@@ -79,7 +79,7 @@ + #define GL_GLEXT_LEGACY + #include <GL/gl.h> + #include <GL/glu.h> +- #include "glext.h" ++ #include <GL/glext.h> + #endif + + // Inlucde the plaform specific location sound libs diff --git a/games-rpg/eternal-lands/files/eternal-lands-1.9.1-libpng.patch b/games-rpg/eternal-lands/files/eternal-lands-1.9.1-libpng.patch new file mode 100644 index 000000000000..953ab8ffefd7 --- /dev/null +++ b/games-rpg/eternal-lands/files/eternal-lands-1.9.1-libpng.patch @@ -0,0 +1,23 @@ +--- elc.orig/misc.c ++++ elc/misc.c +@@ -311,7 +311,7 @@ int IMG_SavePNG_RW (SDL_Surface *face, S + } + + /* Set error handling. */ +- if (setjmp(png_ptr->jmpbuf)) ++ if (setjmp(png_jmpbuf(png_ptr))) + { + /* If we get here, we had a problem reading the file */ + IMG_SetError("Error writing the PNG file"); +@@ -360,10 +360,7 @@ done: + if (row_pointers != NULL) + free (row_pointers); + +- if (info_ptr != NULL && info_ptr->palette != NULL) +- free (info_ptr->palette); +- +- png_destroy_write_struct (&png_ptr, (png_infopp)NULL); ++ png_destroy_write_struct (&png_ptr, &info_ptr); + + return result; + } diff --git a/games-rpg/eternal-lands/files/eternal-lands-1.9.2-glext.patch b/games-rpg/eternal-lands/files/eternal-lands-1.9.2-glext.patch new file mode 100644 index 000000000000..f096d2fc4253 --- /dev/null +++ b/games-rpg/eternal-lands/files/eternal-lands-1.9.2-glext.patch @@ -0,0 +1,11 @@ +--- platform.h.orig 2011-06-18 13:55:09.704489907 -0400 ++++ platform.h 2011-06-18 13:55:41.675544567 -0400 +@@ -79,7 +79,7 @@ + #define GL_GLEXT_LEGACY + #include <GL/gl.h> + #include <GL/glu.h> +- #include "glext.h" ++ #include <GL/glext.h> + #else // BSD + #include <GL/gl.h> + #include <GL/glu.h> diff --git a/games-rpg/eternal-lands/files/eternal-lands-1.9.3-build.patch b/games-rpg/eternal-lands/files/eternal-lands-1.9.3-build.patch new file mode 100644 index 000000000000..989bf2700d88 --- /dev/null +++ b/games-rpg/eternal-lands/files/eternal-lands-1.9.3-build.patch @@ -0,0 +1,314 @@ +From: Julian Ospald <hasufell@gentoo.org> +Date: Sun Jun 24 13:32:38 UTC 2012 +Subject: build system + +respect all flags +respect compiler +add options for DATADIR, BSD_KERNEL and DEBUG +use proper pkgconfig calls +remove needless build types +rename EXE to "el" + +--- elc/Makefile.linux ++++ elc/Makefile.linux +@@ -3,16 +3,54 @@ + -include make.conf + + # basic compiling and linking - rarely changed +-OPTIONS = -DLINUX -DELC $(foreach FEATURE, $(FEATURES), -D$(FEATURE)) -D_7ZIP_ST +-CFLAGS=$(PLATFORM) $(CWARN) -O0 -ggdb -pipe $(OPTIONS) $(shell sdl-config --cflags) $(shell xml2-config --cflags) -fno-strict-aliasing $(EXTRA_INCLUDES) +-_CFLAGS=$(PLATFORM) -O2 -fomit-frame-pointer -ffast-math -pipe $(OPTIONS) $(shell sdl-config --cflags) $(shell xml2-config --cflags) -fno-strict-aliasing $(EXTRA_INCLUDES) +-CXXFLAGS=$(PLATFORM) $(CXXWARN) -O0 -ggdb -pipe $(OPTIONS) $(shell sdl-config --cflags) $(shell xml2-config --cflags) -fno-strict-aliasing $(EXTRA_INCLUDES) +-_CXXFLAGS=$(PLATFORM) -O3 -fomit-frame-pointer -ffast-math -pipe $(OPTIONS) $(shell sdl-config --cflags) $(shell xml2-config --cflags) -fno-strict-aliasing $(EXTRA_INCLUDES) +- +-PNG_SCREENSHOT_LIBS = -lpng +-LDFLAGS=$(shell sdl-config --libs) $(shell xml2-config --libs) -lSDL_net -lSDL_image -lopenal $(XDIR) -lGL -lGLU -lcal3d -lm $(EXTRA_LIBS) -lz -lpng -lvorbis -lvorbisfile \ +- $(foreach FEATURE, $(FEATURES), $($(FEATURE)_LIBS)) +-_LDFLAGS=$(XDIR) -lGL -lpthread -lstdc++ ++CC ?= gcc ++CXX ?= g++ ++ ++# some options ++DATADIR ?= /usr/share/games/eternal-lands ++ ++CPPFLAGS += -DDATA_DIR=\"$(DATADIR)\" \ ++ -DLINUX \ ++ -DELC \ ++ $(foreach FEATURE, $(EL_FEATURES), -D$(FEATURE)) \ ++ -D_7ZIP_ST ++ ++ifeq ($(BSD_KERNEL),yes) ++CPPFLAGS += -DBSD ++endif ++ ++ifeq ($(DEBUG),yes) ++CPPFLAGS += -DMEMORY_DEBUG ++endif ++ ++CFLAGS += $(shell sdl-config --cflags) \ ++ $(shell xml2-config --cflags) \ ++ -fno-strict-aliasing \ ++ $(EXTRA_INCLUDES) ++ ++CXXFLAGS += $(shell sdl-config --cflags) \ ++ $(shell xml2-config --cflags) \ ++ -fno-strict-aliasing \ ++ $(EXTRA_INCLUDES) ++ ++LIBS += $(shell pkg-config --libs x11) \ ++ $(shell sdl-config --libs) \ ++ $(shell xml2-config --libs) \ ++ $(shell pkg-config --libs SDL_net) \ ++ $(shell pkg-config --libs SDL_image) \ ++ $(shell pkg-config --libs openal) \ ++ $(shell pkg-config --libs freealut) \ ++ $(shell pkg-config --libs gl) \ ++ $(shell pkg-config --libs glu) \ ++ $(shell pkg-config --libs cal3d) \ ++ $(shell pkg-config --libs libpng) \ ++ $(shell pkg-config --libs vorbis) \ ++ $(shell pkg-config --libs vorbisfile) \ ++ $(shell pkg-config --libs zlib) \ ++ -lm \ ++ $(EXTRA_LIBS) \ ++ $(foreach FEATURE, $(EL_FEATURES), $($(FEATURE)_LIBS)) \ ++ -lstdc++ + + # This works on Ubuntu 8.04 (LTS) at least + # Install these packages in addition to those required for a standard build +@@ -59,7 +97,7 @@ + xz/CpuArch.o xz/Delta.o xz/LzFind.o xz/Lzma2Dec.o xz/Lzma2Enc.o \ + xz/LzmaDec.o xz/LzmaEnc.o xz/Sha256.o xz/Xz.o xz/XzCrc64.o xz/XzDec.o \ + xz/XzEnc.o \ +- $(foreach FEATURE, $(FEATURES), $($(FEATURE)_COBJ)) ++ $(foreach FEATURE, $(EL_FEATURES), $($(FEATURE)_COBJ)) + + CXXOBJS=actor_init.o cal3d_wrapper.o context_menu.o optimizer.o sendvideoinfo.o \ + exceptions/extendedexception.o xml/xmlhelper.o quest_log.o \ +@@ -80,7 +118,7 @@ + eye_candy/effect_mines.o eye_candy/effect_missile.o \ + eye_candy/orbital_mover.o eye_candy/kepler_orbit.o \ + eye_candy/effect_staff.o \ +- $(foreach FEATURE, $(FEATURES), $($(FEATURE)_CXXOBJ)) ++ $(foreach FEATURE, $(EL_FEATURES), $($(FEATURE)_CXXOBJ)) + + OBJS=$(COBJS) $(CXXOBJS) + HEADER_DIRS = . books eye_candy io pawn fsaa engine xz +@@ -89,24 +127,13 @@ + DEP_FILES=$(foreach OBJ, $(COBJS), .deps/$(OBJ).P) $(foreach OBJ, $(CXXOBJS), .deps/$(OBJ).P) + #(shell echo $OBJ |sed s/\.o/\.P/)) + +-EXE=el.x86.linux.bin +- +-ifndef CC +-CC=gcc +-endif +-ifndef CXX +-CXX=g++ +-endif +-ifndef LINK +-LINK=gcc +-endif ++EXE=el + + all: $(EXE) + + # the compile targets + $(EXE): $(OBJS) +- @echo " LINK $(EXE)" +- @$(LINK) $(CFLAGS) -o $(EXE) $(OBJS) $(LDFLAGS) ++ $(CC) $(CFLAGS) $(CPPFLAGS) $(LDFLAGS) -o $(EXE) $(OBJS) $(LIBS) + + #recompile on Makefile or conf change + #.depend $(OBJS): Makefile.linux make.conf +@@ -114,25 +141,19 @@ + DEPS_MAGIC := $(shell mkdir .deps .deps/io .deps/shader .deps/eye_candy .deps/exceptions .deps/xz .deps/xml .deps/fsaa .deps/engine > /dev/null 2>&1 || :) + + $(COBJS): %.o: %.c Makefile.linux make.conf +- @echo " CC $@" +- @if $(CC) $(CFLAGS) -MT '$@' -MD -MP -MF '.deps/$@.pp' -c $< -o $@; then \ ++ @echo "$(CC) $(CFLAGS) $(CPPFLAGS) -MT '$@' -MD -MP -MF '.deps/$@.pp' -c $< -o $@" ++ @if $(CC) $(CFLAGS) $(CPPFLAGS) -MT '$@' -MD -MP -MF '.deps/$@.pp' -c $< -o $@; then \ + mv ".deps/$@.pp" ".deps/$@.P"; \ + else rm -f ".deps/$@.pp"; exit 1; \ + fi + + $(CXXOBJS): %.o: %.cpp Makefile.linux make.conf +- @echo " CXX $@" +- @if $(CXX) $(CXXFLAGS) -MT '$@' -MD -MP -MF '.deps/$@.pp' -c $< -o $@; then \ ++ @echo "$(CXX) $(CXXFLAGS) $(CPPFLAGS) -MT '$@' -MD -MP -MF '.deps/$@.pp' -c $< -o $@" ++ @if $(CXX) $(CXXFLAGS) $(CPPFLAGS) -MT '$@' -MD -MP -MF '.deps/$@.pp' -c $< -o $@; then \ + mv ".deps/$@.pp" ".deps/$@.P"; \ + else rm -f ".deps/$@.pp"; exit 1; \ + fi + +-release: +- @$(MAKE) -f Makefile.linux 'CFLAGS=$(_CFLAGS)' 'CXXFLAGS=$(_CXXFLAGS)' +- +-static: +- @$(MAKE) -f Makefile.linux 'CFLAGS=$(_CFLAGS)' 'CXXFLAGS=$(_CXXFLAGS)' 'LDFLAGS=$(_LDFLAGS)' 'OBJS=$(OBJS) $(STATICLIBS)' +- + clean: + rm -f $(OBJS) $(EXE) + +@@ -140,8 +161,8 @@ + cd docs && doxygen Doxyfile + + .depend: $(foreach HEADER_DIR, $(HEADER_DIRS), $(wildcard $(HEADER_DIR)/*.h)) +- $(CC) $(CFLAGS) -MM $(patsubst %.o, %.c, $(COBJS)) >.depend +- $(CXX) $(CXXFLAGS) -MM $(patsubst %.o, %.cpp, $(CXXOBJS)) >>.depend ++ $(CC) $(CFLAGS) $(CPPFLAGS) -MM $(patsubst %.o, %.c, $(COBJS)) >.depend ++ $(CXX) $(CXXFLAGS) $(CPPFLAGS) -MM $(patsubst %.o, %.cpp, $(CXXOBJS)) >>.depend + + make.conf: make.defaults + @if (test -f $@ -a '$(UPDATE_CONF)' != 'yes'); \ +@@ -161,7 +182,7 @@ + echo "\t#endinput" >> $@; \ + echo "#endif" >> $@; \ + echo "#define _features_included" >> $@; \ +- for feature in $(FEATURES); do \ ++ for feature in $(EL_FEATURES); do \ + echo "#define $$feature" >> $@; \ + done + +--- elc/make.defaults ++++ elc/make.defaults +@@ -1,71 +1,82 @@ + # set this to "no" if you don't want this file to be overwritten + UPDATE_CONF=yes + ++# set to 'yes' for BSD support ++BSD_KERNEL=no ++ ++# set to 'yes' to enable debug support ++DEBUG=no ++ + # tune these for your setup & compile options + # IMPORTANT: if you are using a linker that needs libraries in correct order, make sure you list EYE_CANDY before PNG_SCREENSHOT if you use both + + ### Current release default options ### +-FEATURES += CLUSTER_INSIDES # Group objects into separate clusters for clipping on inside maps +-FEATURES += CUSTOM_LOOK # allows you to customize your look. +-FEATURES += CUSTOM_UPDATE # allows autoupdating of custom look information +-FEATURES += FUZZY_PATHS # Makes Tab Map walking not always follow exaclty the same path +-FEATURES += NEW_SOUND # Enables extended sound effects system +-FEATURES += PNG_SCREENSHOT # make screenshots in W3C's PNG format in game, requires libpng +-FEATURES += TEXT_ALIASES # Text aliases +-FEATURES += USE_INLINE # enable some optimizations to use inline functions instead of pure function calls ++EL_FEATURES += CLUSTER_INSIDES # Group objects into separate clusters for clipping on inside maps ++EL_FEATURES += CUSTOM_LOOK # allows you to customize your look. ++EL_FEATURES += CUSTOM_UPDATE # allows autoupdating of custom look information ++EL_FEATURES += FUZZY_PATHS # Makes Tab Map walking not always follow exaclty the same path ++EL_FEATURES += NEW_SOUND # Enables extended sound effects system ++EL_FEATURES += PNG_SCREENSHOT # make screenshots in W3C's PNG format in game, requires libpng ++EL_FEATURES += TEXT_ALIASES # Text aliases ++EL_FEATURES += USE_INLINE # enable some optimizations to use inline functions instead of pure function calls + # new for 1.9.0 release +-FEATURES += BANDWIDTH_SAVINGS # enable bandwidth saving changes for message protocol ++EL_FEATURES += BANDWIDTH_SAVINGS # enable bandwidth saving changes for message protocol + # new for 1.9.2 release +-FEATURES += ANIMATION_SCALING # Adds support for animation scaling, depending on the number of animation commands in the actor queue. +-FEATURES += ENCYCL_NAVIGATION # Adds context menus to encyclopedia windows with search and bookmark functions +-FEATURES += FSAA # Adds support for full screen anti-aliasing using OpenGL multisampling. +-FEATURES += NEW_NEW_CHAR_WINDOW # Use the new character creation window; controls always on-screen +-FEATURES += NEW_TEXTURES # Enables the new texture loading and caching system (http://www.eternal-lands.com/forum/index.php?showtopic=54756) ++EL_FEATURES += ANIMATION_SCALING # Adds support for animation scaling, depending on the number of animation commands in the actor queue. ++EL_FEATURES += ENCYCL_NAVIGATION # Adds context menus to encyclopedia windows with search and bookmark functions ++EL_FEATURES += FSAA # Adds support for full screen anti-aliasing using OpenGL multisampling. ++EL_FEATURES += NEW_NEW_CHAR_WINDOW # Use the new character creation window; controls always on-screen ++EL_FEATURES += NEW_TEXTURES # Enables the new texture loading and caching system (http://www.eternal-lands.com/forum/index.php?showtopic=54756) + # new for 1.9.3 release +-FEATURES += FASTER_MAP_LOAD # Enables optimizations to speed up the process of switching between maps +-FEATURES += FASTER_STARTUP # An attempt to reduce the startup time of EL somewhat +-FEATURES += MIDDLE_MOUSE_PASTE # Paste using the middle mouse button from the primary buffer on X systems ++EL_FEATURES += FASTER_MAP_LOAD # Enables optimizations to speed up the process of switching between maps ++EL_FEATURES += FASTER_STARTUP # An attempt to reduce the startup time of EL somewhat ++EL_FEATURES += MIDDLE_MOUSE_PASTE # Paste using the middle mouse button from the primary buffer on X systems + + ### Testing options (these options are possible for the next release and should be tested) ### +-#FEATURES += ANTI_ALIAS # allows to enable/disable anti-aliasing in el.ini +-#FEATURES += DYNAMIC_ANIMATIONS # (appears broken) Synchronizes animation to FPS instead of a fixed timer +-#FEATURES += EXT_ACTOR_DICT # Removes remaining hard-coded actor def dictionaries - requires updated actor defs files (http://el.grug.redirectme.net/actor_defs.zip) +-#FEATURES += NEW_ALPHA # (undocumented) +-#FEATURES += USE_SIMD # Enables usage of simd instructions ++#EL_FEATURES += ANTI_ALIAS # allows to enable/disable anti-aliasing in el.ini ++#EL_FEATURES += DYNAMIC_ANIMATIONS # (appears broken) Synchronizes animation to FPS instead of a fixed timer ++#EL_FEATURES += EXT_ACTOR_DICT # Removes remaining hard-coded actor def dictionaries - requires updated actor defs files (http://el.grug.redirectme.net/actor_defs.zip) ++#EL_FEATURES += NEW_ALPHA # (undocumented) ++#EL_FEATURES += USE_SIMD # Enables usage of simd instructions + + ### Machine specific options (fixes or performance enhancements) ### +-#FEATURES += EL_BIG_ENDIAN # Enable big-endian code (automatically detected for OSX) +-#FEATURES += NO_PF_MACRO # Use a function instead of a macro for pf_get_tile() +-#FEATURES += SIMPLE_LOD # enable a simplistic distance culling to improve performance ++#EL_FEATURES += EL_BIG_ENDIAN # Enable big-endian code (automatically detected for OSX) ++#EL_FEATURES += NO_PF_MACRO # Use a function instead of a macro for pf_get_tile() ++#EL_FEATURES += SIMPLE_LOD # enable a simplistic distance culling to improve performance + + + ### Debug options ### +-#FEATURES += CONTEXT_MENUS_TEST # Enable "#cmtest" command to help test/demo the context menu code +-#FEATURES += DEBUG # (undocumented) +-#FEATURES += DEBUG_XML # Enables missing (optional) XML string property messages +-#FEATURES += DEBUG_POINT_PARTICLES # (undocumented) +-#FEATURES += DEBUG_TIME # Fakes the acceleration of time for use in debugging shadows and the like. +-#FEATURES += DEBUG_MAP_SOUND # Adds (some??) map boundary areas to tab maps and additional logging to stdout +-#FEATURES += ECDEBUGWIN # press ctrl-alt-c to open the Eye Candy debug window: trigger most effects without casting spells or server side events +-#FEATURES += EXTRA_DEBUG # (undocumented) +-#FEATURES += MEMORY_DEBUG # gather information about memory allocation and freeing +-#FEATURES += MISSILES_DEBUG # Enables debug for missiles feature. It will create a file missiles_log.txt file in your settings directory. +-#FEATURES += MUTEX_DEBUG # (undocumented) +-#FEATURES += OPENGL_TRACE # make far more frequent checks for OpenGL errors (requires -DDEBUG to be of any use). Will make error_log.txt a lot larger. +-#FEATURES += TIMER_CHECK # (undocumented) +-#FEATURES += _EXTRA_SOUND_DEBUG # Enable debug for sound effects ++#EL_FEATURES += CONTEXT_MENUS_TEST # Enable "#cmtest" command to help test/demo the context menu code ++#EL_FEATURES += DEBUG # (undocumented) ++#EL_FEATURES += DEBUG_XML # Enables missing (optional) XML string property messages ++#EL_FEATURES += DEBUG_POINT_PARTICLES # (undocumented) ++#EL_FEATURES += DEBUG_TIME # Fakes the acceleration of time for use in debugging shadows and the like. ++#EL_FEATURES += DEBUG_MAP_SOUND # Adds (some??) map boundary areas to tab maps and additional logging to stdout ++#EL_FEATURES += ECDEBUGWIN # press ctrl-alt-c to open the Eye Candy debug window: trigger most effects without casting spells or server side events ++#EL_FEATURES += EXTRA_DEBUG # (undocumented) ++ ++# gather information about memory allocation and freeing ++ifeq ($(DEBUG),yes) ++EL_FEATURES += MEMORY_DEBUG ++endif ++ ++#EL_FEATURES += MISSILES_DEBUG # Enables debug for missiles feature. It will create a file missiles_log.txt file in your settings directory. ++#EL_FEATURES += MUTEX_DEBUG # (undocumented) ++#EL_FEATURES += OPENGL_TRACE # make far more frequent checks for OpenGL errors (requires -DDEBUG to be of any use). Will make error_log.txt a lot larger. ++#EL_FEATURES += TIMER_CHECK # (undocumented) ++#EL_FEATURES += _EXTRA_SOUND_DEBUG # Enable debug for sound effects + + + ### Other options (Experimental, unfinished, defunct or otherwise unknown) ### +-#FEATURES += NEW_CURSOR # New coloured cursors made by Emajekral (Experimental) Extract http://users.on.net/~gingerman/sky_cursor-textures.zip into datadir/textures/ +-#FEATURES += PAWN # Experimental, not for release, will need server support to function properly. This *will* eat your cat. You've been warned. Enables the Pawn abstract machine. +-#FEATURES += UID # use unique ID sent from server for custom looks. (INCOMPLETE) +-#FEATURES += USE_ACTORS_OPTIMIZER # Enables actor optimizations +-#FEATURES += USE_BOOST +-#FEATURES += USE_TR1 # Needs tr1 version of c++ stl, used for NEW_FILE_IO +-#FEATURES += WRITE_XML # dangerous to use, will wipe out some XML files that are part of the main game download +-#FEATURES += ZLIBW # Enables being able to write gzip compressed files, requires -lzlib/-lz needed for map_editor +-#FEATURES += OLD_MISC_OBJ_DIR # if not defined, ./3dobjects/misc_objects/ paths becomes ./3dobjects/ ++#EL_FEATURES += NEW_CURSOR # New coloured cursors made by Emajekral (Experimental) Extract http://users.on.net/~gingerman/sky_cursor-textures.zip into datadir/textures/ ++#EL_FEATURES += PAWN # Experimental, not for release, will need server support to function properly. This *will* eat your cat. You've been warned. Enables the Pawn abstract machine. ++#EL_FEATURES += UID # use unique ID sent from server for custom looks. (INCOMPLETE) ++#EL_FEATURES += USE_ACTORS_OPTIMIZER # Enables actor optimizations ++#EL_FEATURES += USE_BOOST ++#EL_FEATURES += USE_TR1 # Needs tr1 version of c++ stl, used for NEW_FILE_IO ++#EL_FEATURES += WRITE_XML # dangerous to use, will wipe out some XML files that are part of the main game download ++#EL_FEATURES += ZLIBW # Enables being able to write gzip compressed files, requires -lzlib/-lz needed for map_editor ++#EL_FEATURES += OLD_MISC_OBJ_DIR # if not defined, ./3dobjects/misc_objects/ paths becomes ./3dobjects/ + + + +@@ -86,7 +97,3 @@ + #EXTRA_INCLUDES=-IC:\\Programme\\Dev-Cpp\\Include + #EXTRA_LIBS=-lz + #EXTRA_STATICLIBS=libs/zlib.a +- +-CC=gcc +-CXX=g++ +-LINK=gcc diff --git a/games-rpg/eternal-lands/files/eternal-lands-1.9.3-glbuild.patch b/games-rpg/eternal-lands/files/eternal-lands-1.9.3-glbuild.patch new file mode 100644 index 000000000000..972abd9b0d2b --- /dev/null +++ b/games-rpg/eternal-lands/files/eternal-lands-1.9.3-glbuild.patch @@ -0,0 +1,25 @@ +--- gl_init.c 2012-02-13 22:01:54.000000000 -0500 ++++ gl_init.c 2012-12-02 18:09:41.274014922 -0500 +@@ -27,6 +27,8 @@ + #include "fsaa/fsaa.h" + #endif /* FSAA */ + ++#define APIENTRY ++ + Uint32 flags; + + int window_width=640; +--- platform.h 2012-02-13 22:01:54.000000000 -0500 ++++ platform.h 2012-12-02 17:32:46.017627957 -0500 +@@ -87,9 +87,10 @@ + #define APIENTRYP * + #elif !defined(BSD) + #define GL_GLEXT_LEGACY ++ #include <GL/glew.h> + #include <GL/gl.h> + #include <GL/glu.h> +- #include "glext.h" ++ #include <GL/glext.h> + #else // BSD + #include <GL/gl.h> + #include <GL/glu.h> diff --git a/games-rpg/eternal-lands/files/eternal-lands-1.9.3-minizip.patch b/games-rpg/eternal-lands/files/eternal-lands-1.9.3-minizip.patch new file mode 100644 index 000000000000..9edb22254502 --- /dev/null +++ b/games-rpg/eternal-lands/files/eternal-lands-1.9.3-minizip.patch @@ -0,0 +1,75 @@ +From: Julian Ospald <hasufell@gentoo.org> +Date: Sun Jun 24 16:33:08 UTC 2012 +Subject: unbundle minizip + +https://bugs.gentoo.org/show_bug.cgi?id=423327 +applied on top of eternal-lands-1.9.3-build.patch + +--- elc/new_update.c ++++ elc/new_update.c +@@ -5,8 +5,8 @@ + #include <string.h> + #include "md5.h" + #include "elc_private.h" +-#include "io/zip.h" +-#include "io/unzip.h" ++#include <zip.h> ++#include <unzip.h> + #include "io/ziputil.h" + #include "io/fileutil.h" + #include "io/elfilewrapper.h" +--- elc/io/ziputil.h ++++ elc/io/ziputil.h +@@ -8,8 +8,8 @@ + + #include <SDL.h> + #include "../md5.h" +-#include "zip.h" +-#include "unzip.h" ++#include <zip.h> ++#include <unzip.h> + + #ifdef __cplusplus + extern "C" +--- elc/io/elfilewrapper.c ++++ elc/io/elfilewrapper.c +@@ -1,5 +1,5 @@ + #include "elfilewrapper.h" +-#include "unzip.h" ++#include <unzip.h> + #include "elpathwrapper.h" + #include "fileutil.h" + #include <sys/stat.h> +--- elc/Makefile.linux ++++ elc/Makefile.linux +@@ -25,11 +25,13 @@ + + CFLAGS += $(shell sdl-config --cflags) \ + $(shell xml2-config --cflags) \ ++ $(shell pkg-config --cflags minizip) \ + -fno-strict-aliasing \ + $(EXTRA_INCLUDES) + + CXXFLAGS += $(shell sdl-config --cflags) \ + $(shell xml2-config --cflags) \ ++ $(shell pkg-config --cflags minizip) \ + -fno-strict-aliasing \ + $(EXTRA_INCLUDES) + +@@ -47,6 +49,7 @@ + $(shell pkg-config --libs vorbis) \ + $(shell pkg-config --libs vorbisfile) \ + $(shell pkg-config --libs zlib) \ ++ $(shell pkg-config --libs minizip) \ + -lm \ + $(EXTRA_LIBS) \ + $(foreach FEATURE, $(EL_FEATURES), $($(FEATURE)_LIBS)) \ +@@ -80,7 +83,7 @@ + gamewin.o gl_init.o hud.o help.o highlight.o \ + ignore.o init.o interface.o items.o io/fileutil.o \ + io/e3d_io.o io/elc_io.o io/map_io.o io/elpathwrapper.o io/xmlcallbacks.o \ +- io/half.o io/normal.o io/elfilewrapper.o io/unzip.o io/ioapi.o io/zip.o io/ziputil.o \ ++ io/half.o io/normal.o io/elfilewrapper.o io/ziputil.o \ + keys.o knowledge.o langselwin.o lights.o list.o load_gl_extensions.o loginwin.o loading_win.o \ + main.o manufacture.o map.o mapwin.o memory.o \ + md5.o mines.o minimap.o misc.o missiles.o multiplayer.o \ diff --git a/games-rpg/eternal-lands/metadata.xml b/games-rpg/eternal-lands/metadata.xml new file mode 100644 index 000000000000..858d2d50857b --- /dev/null +++ b/games-rpg/eternal-lands/metadata.xml @@ -0,0 +1,11 @@ +<?xml version="1.0" encoding="UTF-8"?> +<!DOCTYPE pkgmetadata SYSTEM "http://www.gentoo.org/dtd/metadata.dtd"> +<pkgmetadata> +<herd>games</herd> +<maintainer> + <email>rich0@gentoo.org</email> + <name>Richard Freeman</name> +</maintainer> +<longdescription>Eternal Lands is a FREE MMORPG (massively multiplayer online + role playing game)</longdescription> +</pkgmetadata> |