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author | Robin H. Johnson <robbat2@gentoo.org> | 2015-08-08 13:49:04 -0700 |
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committer | Robin H. Johnson <robbat2@gentoo.org> | 2015-08-08 17:38:18 -0700 |
commit | 56bd759df1d0c750a065b8c845e93d5dfa6b549d (patch) | |
tree | 3f91093cdb475e565ae857f1c5a7fd339e2d781e /games-fps/quake2-textures | |
download | gentoo-56bd759df1d0c750a065b8c845e93d5dfa6b549d.tar.gz gentoo-56bd759df1d0c750a065b8c845e93d5dfa6b549d.tar.bz2 gentoo-56bd759df1d0c750a065b8c845e93d5dfa6b549d.zip |
proj/gentoo: Initial commit
This commit represents a new era for Gentoo:
Storing the gentoo-x86 tree in Git, as converted from CVS.
This commit is the start of the NEW history.
Any historical data is intended to be grafted onto this point.
Creation process:
1. Take final CVS checkout snapshot
2. Remove ALL ChangeLog* files
3. Transform all Manifests to thin
4. Remove empty Manifests
5. Convert all stale $Header$/$Id$ CVS keywords to non-expanded Git $Id$
5.1. Do not touch files with -kb/-ko keyword flags.
Signed-off-by: Robin H. Johnson <robbat2@gentoo.org>
X-Thanks: Alec Warner <antarus@gentoo.org> - did the GSoC 2006 migration tests
X-Thanks: Robin H. Johnson <robbat2@gentoo.org> - infra guy, herding this project
X-Thanks: Nguyen Thai Ngoc Duy <pclouds@gentoo.org> - Former Gentoo developer, wrote Git features for the migration
X-Thanks: Brian Harring <ferringb@gentoo.org> - wrote much python to improve cvs2svn
X-Thanks: Rich Freeman <rich0@gentoo.org> - validation scripts
X-Thanks: Patrick Lauer <patrick@gentoo.org> - Gentoo dev, running new 2014 work in migration
X-Thanks: Michał Górny <mgorny@gentoo.org> - scripts, QA, nagging
X-Thanks: All of other Gentoo developers - many ideas and lots of paint on the bikeshed
Diffstat (limited to 'games-fps/quake2-textures')
-rw-r--r-- | games-fps/quake2-textures/Manifest | 1 | ||||
-rw-r--r-- | games-fps/quake2-textures/metadata.xml | 5 | ||||
-rw-r--r-- | games-fps/quake2-textures/quake2-textures-0_beta8.ebuild | 41 |
3 files changed, 47 insertions, 0 deletions
diff --git a/games-fps/quake2-textures/Manifest b/games-fps/quake2-textures/Manifest new file mode 100644 index 000000000000..1982178f59a5 --- /dev/null +++ b/games-fps/quake2-textures/Manifest @@ -0,0 +1 @@ +DIST pak8.zip 15099933 SHA256 2d1e3d11c26ec14e49b7334be66f205c7554aaa3309c0702c11d54ec0e0cd437 SHA512 2d51e3e97796e1ad86894767374bb335f5da59852aacc2dead622c4e51f4b73258c5a852561afbc6c6df54149424e96b3d433179864f7d52af81d9445ada8337 WHIRLPOOL 9ff47babab3570ee286b7f86540e9e24042c6ef4cc006af0dc271e3789cefd580f049dcf7e784c151ee7a92540b116600baa1cb7fb06ed7f53777881a63d9b2b diff --git a/games-fps/quake2-textures/metadata.xml b/games-fps/quake2-textures/metadata.xml new file mode 100644 index 000000000000..d3c2cc926f0b --- /dev/null +++ b/games-fps/quake2-textures/metadata.xml @@ -0,0 +1,5 @@ +<?xml version="1.0" encoding="UTF-8"?> +<!DOCTYPE pkgmetadata SYSTEM "http://www.gentoo.org/dtd/metadata.dtd"> +<pkgmetadata> +<herd>games</herd> +</pkgmetadata> diff --git a/games-fps/quake2-textures/quake2-textures-0_beta8.ebuild b/games-fps/quake2-textures/quake2-textures-0_beta8.ebuild new file mode 100644 index 000000000000..565e3d1747c7 --- /dev/null +++ b/games-fps/quake2-textures/quake2-textures-0_beta8.ebuild @@ -0,0 +1,41 @@ +# Copyright 1999-2015 Gentoo Foundation +# Distributed under the terms of the GNU General Public License v2 +# $Id$ +EAPI=5 +inherit eutils versionator games + +MY_PV=$(get_version_component_range 2-2) +MY_PV=${MY_PV/beta/} + +DESCRIPTION="High-resolution textures for Quake 2" +HOMEPAGE="http://jdolan.tastyspleen.net/" +SRC_URI="http://jdolan.tastyspleen.net/pak${MY_PV}.zip" + +LICENSE="all-rights-reserved" +SLOT="0" +KEYWORDS="~amd64 ~x86" +IUSE="" +RESTRICT="mirror bindist" + +RDEPEND="" +DEPEND="app-arch/unzip" + +S=${WORKDIR} +dir=${GAMES_DATADIR}/quake2 + +src_install() { + insinto "${dir}"/baseq2 + doins *.pak + + dodoc README + + prepgamesdirs +} + +pkg_postinst() { + games_pkg_postinst + + elog "Use a recent Quake 2 client to take advantage of" + elog "these textures, e.g. qudos or quake2-icculus." + echo +} |