diff options
author | Takuya Wakazono <pastalian46@gmail.com> | 2024-11-09 15:14:48 +0900 |
---|---|---|
committer | Takuya Wakazono <pastalian46@gmail.com> | 2024-11-09 17:24:49 +0900 |
commit | 9c46b042989e670e8fd548e8a7fa1926b5bb64f8 (patch) | |
tree | f003d635098b775d0815a0b56a0029117a3c6739 /games-engines/fs2_open | |
parent | games-engines/fs2_open: fix ODR violations and DEPEND (diff) | |
download | guru-9c46b042989e670e8fd548e8a7fa1926b5bb64f8.tar.gz guru-9c46b042989e670e8fd548e8a7fa1926b5bb64f8.tar.bz2 guru-9c46b042989e670e8fd548e8a7fa1926b5bb64f8.zip |
games-engines/fs2_open: drop 23.2.1-r1
Closes: https://bugs.gentoo.org/921912 (obsolete)
Closes: https://bugs.gentoo.org/921913 (obsolete)
Signed-off-by: Takuya Wakazono <pastalian46@gmail.com>
Diffstat (limited to 'games-engines/fs2_open')
6 files changed, 0 insertions, 420 deletions
diff --git a/games-engines/fs2_open/Manifest b/games-engines/fs2_open/Manifest index 9fa5ce792..a9bf44968 100644 --- a/games-engines/fs2_open/Manifest +++ b/games-engines/fs2_open/Manifest @@ -1,6 +1,3 @@ -DIST fs2_open-23.2.1-ext_libRocket.tar.gz 2417905 BLAKE2B 0e5ac40b0e811b9213fb84f6f2f0ef38ad7d562ae671e865d96e40615c2d67213905ce153a69192c0b53a3e4f0d1aef077c0769e46d308adf9210c0c9d1fe7c2 SHA512 700e242ecb5207faf729ca7d23ac4f28be819c0ef7a0ba51ca18de1592f1016040cd5e4c1c75a573f91cea69dd43549966ac089804a52c0f1b0cfbaabefc4346 -DIST fs2_open-23.2.1-ext_rpavlik-cmake-modules.tar.gz 267464 BLAKE2B d63fa3867aad5fad7bd5d20845dd8d6a6698d59dc30dc511704f3c74bbe958bb6d36160bae3ef5c01027719c50d18e4d24209ea5811c6a52c5af4d3de2a587e9 SHA512 0bb03e2a1c0cafa80849163455cdb5fc5c7200e51f18f0354c36f251b51156f86a04a9f87cd17e2942d14ae8767d8df756062fbcff9b37f04e8399b2e37d306f -DIST fs2_open-23.2.1.tar.gz 12091345 BLAKE2B a03179842d53dd429969b2863ab53f613b52bf70ff50d0991e0dd36a73ee0a2374a0d09e95a13410add9f8c4b955a49e9894b35b5ccb92982c63e06daec5694a SHA512 dfb4fe7c0f8048730e91e754754e26677706bb391c4d88ff7f4f6090d931db9dc2ca616dcd552d213d7c7de5b597a5cc43ab6bad0f422bc3e78dcbc15f64600b DIST fs2_open-24.0.2-ext_libRocket.tar.gz 2417905 BLAKE2B 0e5ac40b0e811b9213fb84f6f2f0ef38ad7d562ae671e865d96e40615c2d67213905ce153a69192c0b53a3e4f0d1aef077c0769e46d308adf9210c0c9d1fe7c2 SHA512 700e242ecb5207faf729ca7d23ac4f28be819c0ef7a0ba51ca18de1592f1016040cd5e4c1c75a573f91cea69dd43549966ac089804a52c0f1b0cfbaabefc4346 DIST fs2_open-24.0.2-ext_rpavlik-cmake-modules.tar.gz 267464 BLAKE2B d63fa3867aad5fad7bd5d20845dd8d6a6698d59dc30dc511704f3c74bbe958bb6d36160bae3ef5c01027719c50d18e4d24209ea5811c6a52c5af4d3de2a587e9 SHA512 0bb03e2a1c0cafa80849163455cdb5fc5c7200e51f18f0354c36f251b51156f86a04a9f87cd17e2942d14ae8767d8df756062fbcff9b37f04e8399b2e37d306f DIST fs2_open-24.0.2.tar.gz 12652011 BLAKE2B f1ab67f8ceb9389a7087a1264897bc46748d8a7c18799941cca7acdbe64a718452fe755e6dc36067529e533ac881df2d6025147aa8e20aff8751e3a9eebbf1d0 SHA512 f0ffb5da42d0dba98f9f46432c09f8edc7e80f3e65a5d4c0ed9e2e37a26b63d67526982e7209edb6d6727b23d8ce1d75ccac6dcd8da74cd55f7e6fea52ad56d4 diff --git a/games-engines/fs2_open/files/fs2_open-23.2.1-disable-discord.patch b/games-engines/fs2_open/files/fs2_open-23.2.1-disable-discord.patch deleted file mode 100644 index 90154f817..000000000 --- a/games-engines/fs2_open/files/fs2_open-23.2.1-disable-discord.patch +++ /dev/null @@ -1,175 +0,0 @@ ---- a/freespace2/freespace.cpp -+++ b/freespace2/freespace.cpp -@@ -84,7 +84,6 @@ - #include "io/timer.h" - #include "jumpnode/jumpnode.h" - #include "lab/labv2.h" --#include "libs/discord/discord.h" - #include "libs/ffmpeg/FFmpeg.h" - #include "lighting/lighting.h" - #include "lighting/lighting_profiles.h" -@@ -1987,9 +1986,6 @@ - #ifdef WITH_FFMPEG - libs::ffmpeg::initialize(); - #endif -- if (Discord_presence) { -- libs::discord::init(); -- } - } - - mod_table_post_process(); ---- a/code/source_groups.cmake -+++ b/code/source_groups.cmake -@@ -706,11 +706,6 @@ - libs/antlr/ErrorListener.h - ) - --add_file_folder("Libs\\\\Discord" -- libs/discord/discord.cpp -- libs/discord/discord.h --) -- - if (FSO_BUILD_WITH_FFMPEG) - add_file_folder("Libs\\\\FFmpeg" - libs/ffmpeg/FFmpeg.cpp ---- a/code/mod_table/mod_table.h -+++ b/code/mod_table/mod_table.h -@@ -124,7 +124,6 @@ - } Shadow_disable_overrides; - extern float Thruster_easing; - extern bool Always_use_distant_firepoints; --extern bool Discord_presence; - extern bool Hotkey_always_hide_hidden_ships; - extern bool Use_weapon_class_sounds_for_hits_to_player; - extern bool SCPUI_loads_hi_res_animations; ---- a/code/mod_table/mod_table.cpp -+++ b/code/mod_table/mod_table.cpp -@@ -12,7 +12,6 @@ - #include "globalincs/version.h" - #include "graphics/shadows.h" - #include "localization/localize.h" --#include "libs/discord/discord.h" - #include "mission/missioncampaign.h" - #include "mission/missionload.h" - #include "mission/missionmessage.h" -@@ -135,7 +134,6 @@ - shadow_disable_overrides Shadow_disable_overrides {false, false, false, false}; - float Thruster_easing; - bool Always_use_distant_firepoints; --bool Discord_presence; - bool Hotkey_always_hide_hidden_ships; - bool Use_weapon_class_sounds_for_hits_to_player; - bool SCPUI_loads_hi_res_animations; -@@ -145,29 +143,6 @@ - std::array<std::tuple<float, float>, 6> Fred_spacemouse_nonlinearity; - bool Randomize_particle_rotation; - --static auto DiscordOption __UNUSED = options::OptionBuilder<bool>("Other.Discord", "Discord Presence", "Toggle Discord Rich Presence") -- .category("Other") -- .default_val(Discord_presence) -- .level(options::ExpertLevel::Advanced) -- .importance(55) -- .change_listener([](bool val, bool) { -- if(Discord_presence){ -- if (!val) { -- Discord_presence = false; -- libs::discord::shutdown(); -- return true; -- } -- } else { -- if (val) { -- Discord_presence = true; -- libs::discord::init(); -- return true; -- } -- } -- return false; -- }) -- .finish(); -- - void mod_table_set_version_flags(); - - SCP_vector<std::pair<SCP_string, gr_capability>> req_render_ext_pairs = { -@@ -1264,10 +1239,6 @@ - stuff_boolean(&Always_use_distant_firepoints); - } - -- if (optional_string("$Enable Discord rich presence:")) { -- stuff_boolean(&Discord_presence); -- } -- - if (optional_string("$Always hide hidden ships in hotkey list:")) { - stuff_boolean(&Hotkey_always_hide_hidden_ships); - } -@@ -1440,7 +1411,6 @@ - Lead_indicator_behavior = leadIndicatorBehavior::DEFAULT; - Thruster_easing = 0; - Always_use_distant_firepoints = false; -- Discord_presence = true; - Hotkey_always_hide_hidden_ships = false; - Use_weapon_class_sounds_for_hits_to_player = false; - SCPUI_loads_hi_res_animations = true; ---- a/lib/CMakeLists.txt -+++ b/lib/CMakeLists.txt -@@ -33,8 +33,6 @@ - include(FFmpeg.cmake) - endif() - --add_subdirectory(discord) -- - include(libRocket.cmake) - - add_subdirectory(libpcp) ---- a/code/CMakeLists.txt -+++ b/code/CMakeLists.txt -@@ -44,8 +44,6 @@ - - target_link_libraries(code PUBLIC md5) - --target_link_libraries(code PUBLIC discord-rpc) -- - target_link_libraries(code PUBLIC libRocket) - - target_link_libraries(code PUBLIC pcp) ---- a/code/scripting/api/libs/base.cpp -+++ b/code/scripting/api/libs/base.cpp -@@ -8,7 +8,6 @@ - #include "freespace.h" - - #include "gamesequence/gamesequence.h" --#include "libs/discord/discord.h" - #include "mission/missiontraining.h" - #include "network/multi.h" - #include "parse/parselo.h" -@@ -754,31 +753,6 @@ - } - - --ADE_FUNC(setDiscordPresence, -- l_Base, -- "string DisplayText, [boolean Gameplay]", -- "Sets the Discord presence to a specific string. If Gameplay is true then the string is ignored and presence will " -- "be set as if the player is in-mission. The latter will fail if the player is not in a mission.", -- nullptr, -- "nothing") --{ -- const char* text; -- bool gp = false; -- if (!ade_get_args(L, "s|b", &text, &gp)) { -- return ADE_RETURN_NIL; -- } -- -- if (gp) { -- if ((Game_mode & GM_IN_MISSION) != 0){ -- libs::discord::set_presence_gameplay(); -- } -- } else { -- libs::discord::set_presence_string(text); -- } -- -- return ADE_RETURN_NIL; --} -- - ADE_FUNC(hasFocus, l_Base, nullptr, "Returns if the game engine has focus or not", "boolean", "True if the game has focus, false if it has been lost") - { - return ade_set_args(L, "b", os_foreground()); diff --git a/games-engines/fs2_open/files/fs2_open-23.2.1-dont-build-lz4.patch b/games-engines/fs2_open/files/fs2_open-23.2.1-dont-build-lz4.patch deleted file mode 100644 index db2ac5e53..000000000 --- a/games-engines/fs2_open/files/fs2_open-23.2.1-dont-build-lz4.patch +++ /dev/null @@ -1,11 +0,0 @@ ---- a/lib/CMakeLists.txt -+++ b/lib/CMakeLists.txt -@@ -53,8 +53,6 @@ - - add_subdirectory(optional) - --ADD_SUBDIRECTORY(lz4) -- - set(HIDAPI_WITH_LIBUSB OFF) - set(HIDAPI_WITH_HIDRAW ON) - add_subdirectory(hidapi) diff --git a/games-engines/fs2_open/files/fs2_open-23.2.1-dont-ignore-user-cflags.patch b/games-engines/fs2_open/files/fs2_open-23.2.1-dont-ignore-user-cflags.patch deleted file mode 100644 index c0f29d05f..000000000 --- a/games-engines/fs2_open/files/fs2_open-23.2.1-dont-ignore-user-cflags.patch +++ /dev/null @@ -1,117 +0,0 @@ -From 3ebdc51c4814648c2171440484c2d429899d3ab4 Mon Sep 17 00:00:00 2001 -From: Jonas Frei <freijon@pm.me> -Date: Tue, 7 Nov 2023 21:21:28 +0100 -Subject: [PATCH] Don't ignore user-set -O* flags - ---- - cmake/toolchain-clang.cmake | 37 +++++++++++++++++++++++++++++-------- - cmake/toolchain-gcc.cmake | 34 ++++++++++++++++++++++++++++------ - 2 files changed, 57 insertions(+), 14 deletions(-) - ---- a/cmake/toolchain-clang.cmake -+++ b/cmake/toolchain-clang.cmake -@@ -83,20 +83,41 @@ if(SUPPORTS_SHIFT_NEGATIVE_VALUE) - set(COMPILER_FLAGS "${COMPILER_FLAGS} -Wno-shift-negative-value") - endif() - --set(COMPILER_FLAGS_RELEASE "-O2 -Wno-unused-variable -Wno-unused-parameter") -+# Check if there is a user-set optimisation flag -+string(REGEX MATCH "-O[a-zA-Z|0-9]+" CXX_OPT_FLAG ${CXX_BASE_FLAGS}) -+string(REGEX MATCH "-O[a-zA-Z|0-9]+" C_OPT_FLAG ${C_BASE_FLAGS}) -+ -+# If no user-set opt flag, set -O2 and -Og -+if ("${CXX_OPT_FLAG}" STREQUAL "") -+ set(CXX_OPT_FLAG_RELEASE "-O2") -+ set(CXX_OPT_FLAG_DEBUG "-Og") -+else() -+ set(CXX_OPT_FLAG_RELEASE "${CXX_OPT_FLAG}") -+ set(CXX_OPT_FLAG_DEBUG "${CXX_OPT_FLAG}") -+endif() -+if ("${C_OPT_FLAG}" STREQUAL "") -+ set(C_OPT_FLAG_RELEASE "-O2") -+ set(C_OPT_FLAG_DEBUG "-Og") -+else() -+ set(C_OPT_FLAG_RELEASE "${C_OPT_FLAG}") -+ set(C_OPT_FLAG_DEBUG "${C_OPT_FLAG}") -+endif() - --set(COMPILER_FLAGS_DEBUG "-Og -g -Wshadow") -+set(CXX_FLAGS_RELEASE "${CXX_OPT_FLAG_RELEASE} -Wno-unused-variable -Wno-unused-parameter") -+set(C_FLAGS_RELEASE "${C_OPT_FLAG_RELEASE} -Wno-unused-variable -Wno-unused-parameter") - --# Always use the base flags and add our compiler flags at the bacl -+set(CXX_FLAGS_DEBUG "${CXX_OPT_FLAG_DEBUG} -g -Wshadow") -+set(C_FLAGS_DEBUG "${C_OPT_FLAG_DEBUG} -g -Wshadow") -+ -+# Always use the base flags and add our compiler flags at the back - set(CMAKE_CXX_FLAGS "${CXX_BASE_FLAGS} ${COMPILER_FLAGS}") - set(CMAKE_C_FLAGS "${C_BASE_FLAGS} ${COMPILER_FLAGS}") - --set(CMAKE_CXX_FLAGS_RELEASE ${COMPILER_FLAGS_RELEASE}) --set(CMAKE_C_FLAGS_RELEASE ${COMPILER_FLAGS_RELEASE}) -- --set(CMAKE_CXX_FLAGS_DEBUG ${COMPILER_FLAGS_DEBUG}) --set(CMAKE_C_FLAGS_DEBUG ${COMPILER_FLAGS_DEBUG}) -+set(CMAKE_CXX_FLAGS_RELEASE ${CXX_FLAGS_RELEASE}) -+set(CMAKE_C_FLAGS_RELEASE ${C_FLAGS_RELEASE}) - -+set(CMAKE_CXX_FLAGS_DEBUG ${CXX_FLAGS_DEBUG}) -+set(CMAKE_C_FLAGS_DEBUG ${C_FLAGS_DEBUG}) - - set(CMAKE_EXE_LINKER_FLAGS "") - -diff --git a/cmake/toolchain-gcc.cmake b/cmake/toolchain-gcc.cmake -index ca740832e..78577038c 100644 ---- a/cmake/toolchain-gcc.cmake -+++ b/cmake/toolchain-gcc.cmake -@@ -113,19 +113,41 @@ if(SUPPORTS_STRINGOP_TRUNCATION) - set(COMPILER_FLAGS "${COMPILER_FLAGS} -Wno-stringop-overflow") - endif() - --set(COMPILER_FLAGS_RELEASE "-O2 -Wno-unused-variable -Wno-unused-but-set-variable -Wno-array-bounds -Wno-empty-body -Wno-clobbered -Wno-unused-parameter") -+# Check if there is a user-set optimisation flag -+string(REGEX MATCH "-O[a-zA-Z|0-9]+" CXX_OPT_FLAG ${CXX_BASE_FLAGS}) -+string(REGEX MATCH "-O[a-zA-Z|0-9]+" C_OPT_FLAG ${C_BASE_FLAGS}) - --set(COMPILER_FLAGS_DEBUG "-Og -g -Wshadow") -+# If no user-set opt flag, set -O2 and -Og -+if ("${CXX_OPT_FLAG}" STREQUAL "") -+ set(CXX_OPT_FLAG_RELEASE "-O2") -+ set(CXX_OPT_FLAG_DEBUG "-Og") -+else() -+ set(CXX_OPT_FLAG_RELEASE "${CXX_OPT_FLAG}") -+ set(CXX_OPT_FLAG_DEBUG "${CXX_OPT_FLAG}") -+endif() -+if ("${C_OPT_FLAG}" STREQUAL "") -+ set(C_OPT_FLAG_RELEASE "-O2") -+ set(C_OPT_FLAG_DEBUG "-Og") -+else() -+ set(C_OPT_FLAG_RELEASE "${C_OPT_FLAG}") -+ set(C_OPT_FLAG_DEBUG "${C_OPT_FLAG}") -+endif() -+ -+set(CXX_FLAGS_RELEASE "${CXX_OPT_FLAG_RELEASE} -Wno-unused-variable -Wno-unused-but-set-variable -Wno-array-bounds -Wno-empty-body -Wno-clobbered -Wno-unused-parameter") -+set(C_FLAGS_RELEASE "${C_OPT_FLAG_RELEASE} -Wno-unused-variable -Wno-unused-but-set-variable -Wno-array-bounds -Wno-empty-body -Wno-clobbered -Wno-unused-parameter") -+ -+set(CXX_FLAGS_DEBUG "${CXX_OPT_FLAG_DEBUG} -g -Wshadow") -+set(C_FLAGS_DEBUG "${C_OPT_FLAG_DEBUG} -g -Wshadow") - - # Always use the base flags and add our compiler flags at the back - set(CMAKE_CXX_FLAGS "${CXX_BASE_FLAGS} ${COMPILER_FLAGS}") - set(CMAKE_C_FLAGS "${C_BASE_FLAGS} ${COMPILER_FLAGS}") - --set(CMAKE_CXX_FLAGS_RELEASE ${COMPILER_FLAGS_RELEASE}) --set(CMAKE_C_FLAGS_RELEASE ${COMPILER_FLAGS_RELEASE}) -+set(CMAKE_CXX_FLAGS_RELEASE ${CXX_FLAGS_RELEASE}) -+set(CMAKE_C_FLAGS_RELEASE ${C_FLAGS_RELEASE}) - --set(CMAKE_CXX_FLAGS_DEBUG ${COMPILER_FLAGS_DEBUG}) --set(CMAKE_C_FLAGS_DEBUG ${COMPILER_FLAGS_DEBUG}) -+set(CMAKE_CXX_FLAGS_DEBUG ${CXX_FLAGS_DEBUG}) -+set(CMAKE_C_FLAGS_DEBUG ${C_FLAGS_DEBUG}) - - set(CMAKE_EXE_LINKER_FLAGS "${LINKER_FLAGS}") - --- -2.41.0 - diff --git a/games-engines/fs2_open/files/fs2_open-23.2.1-make-arch-independent.patch b/games-engines/fs2_open/files/fs2_open-23.2.1-make-arch-independent.patch deleted file mode 100644 index 9dcb50cbb..000000000 --- a/games-engines/fs2_open/files/fs2_open-23.2.1-make-arch-independent.patch +++ /dev/null @@ -1,14 +0,0 @@ ---- a/cmake/version.cmake -+++ b/cmake/version.cmake -@@ -35,11 +35,6 @@ - SET(FSO_BINARY_SUFFIX "${FSO_VERSION_MAJOR}_${FSO_VERSION_MINOR}_${FSO_VERSION_BUILD}_${FSO_VERSION_REVISION_STR}") - ENDIF() - --IF(IS_64BIT) -- # This is a 64-bit builds -- SET(FSO_BINARY_SUFFIX "${FSO_BINARY_SUFFIX}_x64") --ENDIF() -- - IF (NOT "${FSO_INSTRUCTION_SET}" STREQUAL "") - SET(FSO_BINARY_SUFFIX "${FSO_BINARY_SUFFIX}_${FSO_INSTRUCTION_SET}") - ENDIF() diff --git a/games-engines/fs2_open/fs2_open-23.2.1-r1.ebuild b/games-engines/fs2_open/fs2_open-23.2.1-r1.ebuild deleted file mode 100644 index 0b437cf5b..000000000 --- a/games-engines/fs2_open/fs2_open-23.2.1-r1.ebuild +++ /dev/null @@ -1,100 +0,0 @@ -# Copyright 2022 Gentoo Authors -# Distributed under the terms of the GNU General Public License v2 - -EAPI=8 - -inherit cmake - -# Replace "." with "_" in version -_PV=${PV//./_} - -# Current hashes of external repositories: -HASH_LIBROCKET="ecd648a43aff8a9f3daf064d75ca5725237d5b38" -HASH_CMAKE_MODULES="7cef9577d6fc35057ea57f46b4986a8a28aeff50" - -DESCRIPTION="FreeSpace2 Source Code Project game engine" -HOMEPAGE="https://github.com/scp-fs2open/fs2open.github.com/" -SRC_URI=" - https://github.com/scp-fs2open/fs2open.github.com/archive/refs/tags/release_${_PV}.tar.gz -> ${P}.tar.gz - https://github.com/asarium/libRocket/archive/${HASH_LIBROCKET}.tar.gz -> ${P}-ext_libRocket.tar.gz - https://github.com/asarium/cmake-modules/archive/${HASH_CMAKE_MODULES}.tar.gz -> ${P}-ext_rpavlik-cmake-modules.tar.gz -" - -S="${WORKDIR}/fs2open.github.com-release_${_PV}" - -LICENSE="Unlicense MIT Boost-1.0" -SLOT="0" -KEYWORDS="~amd64" -IUSE="clang debug discord" - -DEPEND=" - app-arch/lz4 - <dev-lang/lua-5.1.6:5.1 - dev-libs/jansson - media-libs/freetype:2 - media-libs/glu - media-libs/libjpeg-turbo - media-libs/libpng - media-libs/libsdl2 - media-libs/libtheora - media-libs/libvorbis - media-libs/mesa - media-libs/openal - media-video/ffmpeg -" -RDEPEND="${DEPEND}" -BDEPEND="clang? ( sys-devel/clang )" -PATCHES=( - "${FILESDIR}/${P}-dont-build-lz4.patch" - "${FILESDIR}/${P}-dont-ignore-user-cflags.patch" - "${FILESDIR}/${P}-make-arch-independent.patch" -) - -CMAKE_BUILD_TYPE=Release - -src_unpack() { - unpack ${A} - mv libRocket-${HASH_LIBROCKET}/* "${S}/lib/libRocket/" || die - mv cmake-modules-${HASH_CMAKE_MODULES}/* "${S}/cmake/external/rpavlik-cmake-modules/" || die -} - -src_configure() { - if use clang ; then - # Force clang - einfo "Enforcing the use of clang due to USE=clang ..." - AR=llvm-ar - CC=${CHOST}-clang - CXX=${CHOST}-clang++ - LDFLAGS+=" -fuse-ld=lld" - fi - cmake_src_configure -} - -src_prepare() { - use discord || eapply "${FILESDIR}/${P}-disable-discord.patch" - eapply_user - cmake_src_prepare - use debug && CMAKE_BUILD_TYPE=Debug -} - -src_install() { - exeinto "/opt/${PN}" - if use debug ; then - doexe "${BUILD_DIR}/bin/${PN}_${_PV}-DEBUG" - else - doexe "${BUILD_DIR}/bin/${PN}_${_PV}" - fi - insinto "/opt/${PN}" - doins "${BUILD_DIR}/bin/libRocketControls.so" - doins "${BUILD_DIR}/bin/libRocketControlsLua.so" - doins "${BUILD_DIR}/bin/libRocketCore.so" - doins "${BUILD_DIR}/bin/libRocketCoreLua.so" - doins "${BUILD_DIR}/bin/libRocketDebugger.so" - use discord && doins "${BUILD_DIR}/bin/libdiscord-rpc.so" -} - -pkg_postinst() { - einfo "This package only generates the engine binary." - einfo "The retail Freespace 2 data is required to play the" - einfo "original game and most mods." -} |