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authorTakuya Wakazono <pastalian46@gmail.com>2024-11-09 15:14:48 +0900
committerTakuya Wakazono <pastalian46@gmail.com>2024-11-09 17:24:49 +0900
commit9c46b042989e670e8fd548e8a7fa1926b5bb64f8 (patch)
treef003d635098b775d0815a0b56a0029117a3c6739 /games-engines/fs2_open
parentgames-engines/fs2_open: fix ODR violations and DEPEND (diff)
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games-engines/fs2_open: drop 23.2.1-r1
Closes: https://bugs.gentoo.org/921912 (obsolete) Closes: https://bugs.gentoo.org/921913 (obsolete) Signed-off-by: Takuya Wakazono <pastalian46@gmail.com>
Diffstat (limited to 'games-engines/fs2_open')
-rw-r--r--games-engines/fs2_open/Manifest3
-rw-r--r--games-engines/fs2_open/files/fs2_open-23.2.1-disable-discord.patch175
-rw-r--r--games-engines/fs2_open/files/fs2_open-23.2.1-dont-build-lz4.patch11
-rw-r--r--games-engines/fs2_open/files/fs2_open-23.2.1-dont-ignore-user-cflags.patch117
-rw-r--r--games-engines/fs2_open/files/fs2_open-23.2.1-make-arch-independent.patch14
-rw-r--r--games-engines/fs2_open/fs2_open-23.2.1-r1.ebuild100
6 files changed, 0 insertions, 420 deletions
diff --git a/games-engines/fs2_open/Manifest b/games-engines/fs2_open/Manifest
index 9fa5ce792..a9bf44968 100644
--- a/games-engines/fs2_open/Manifest
+++ b/games-engines/fs2_open/Manifest
@@ -1,6 +1,3 @@
-DIST fs2_open-23.2.1-ext_libRocket.tar.gz 2417905 BLAKE2B 0e5ac40b0e811b9213fb84f6f2f0ef38ad7d562ae671e865d96e40615c2d67213905ce153a69192c0b53a3e4f0d1aef077c0769e46d308adf9210c0c9d1fe7c2 SHA512 700e242ecb5207faf729ca7d23ac4f28be819c0ef7a0ba51ca18de1592f1016040cd5e4c1c75a573f91cea69dd43549966ac089804a52c0f1b0cfbaabefc4346
-DIST fs2_open-23.2.1-ext_rpavlik-cmake-modules.tar.gz 267464 BLAKE2B d63fa3867aad5fad7bd5d20845dd8d6a6698d59dc30dc511704f3c74bbe958bb6d36160bae3ef5c01027719c50d18e4d24209ea5811c6a52c5af4d3de2a587e9 SHA512 0bb03e2a1c0cafa80849163455cdb5fc5c7200e51f18f0354c36f251b51156f86a04a9f87cd17e2942d14ae8767d8df756062fbcff9b37f04e8399b2e37d306f
-DIST fs2_open-23.2.1.tar.gz 12091345 BLAKE2B a03179842d53dd429969b2863ab53f613b52bf70ff50d0991e0dd36a73ee0a2374a0d09e95a13410add9f8c4b955a49e9894b35b5ccb92982c63e06daec5694a SHA512 dfb4fe7c0f8048730e91e754754e26677706bb391c4d88ff7f4f6090d931db9dc2ca616dcd552d213d7c7de5b597a5cc43ab6bad0f422bc3e78dcbc15f64600b
DIST fs2_open-24.0.2-ext_libRocket.tar.gz 2417905 BLAKE2B 0e5ac40b0e811b9213fb84f6f2f0ef38ad7d562ae671e865d96e40615c2d67213905ce153a69192c0b53a3e4f0d1aef077c0769e46d308adf9210c0c9d1fe7c2 SHA512 700e242ecb5207faf729ca7d23ac4f28be819c0ef7a0ba51ca18de1592f1016040cd5e4c1c75a573f91cea69dd43549966ac089804a52c0f1b0cfbaabefc4346
DIST fs2_open-24.0.2-ext_rpavlik-cmake-modules.tar.gz 267464 BLAKE2B d63fa3867aad5fad7bd5d20845dd8d6a6698d59dc30dc511704f3c74bbe958bb6d36160bae3ef5c01027719c50d18e4d24209ea5811c6a52c5af4d3de2a587e9 SHA512 0bb03e2a1c0cafa80849163455cdb5fc5c7200e51f18f0354c36f251b51156f86a04a9f87cd17e2942d14ae8767d8df756062fbcff9b37f04e8399b2e37d306f
DIST fs2_open-24.0.2.tar.gz 12652011 BLAKE2B f1ab67f8ceb9389a7087a1264897bc46748d8a7c18799941cca7acdbe64a718452fe755e6dc36067529e533ac881df2d6025147aa8e20aff8751e3a9eebbf1d0 SHA512 f0ffb5da42d0dba98f9f46432c09f8edc7e80f3e65a5d4c0ed9e2e37a26b63d67526982e7209edb6d6727b23d8ce1d75ccac6dcd8da74cd55f7e6fea52ad56d4
diff --git a/games-engines/fs2_open/files/fs2_open-23.2.1-disable-discord.patch b/games-engines/fs2_open/files/fs2_open-23.2.1-disable-discord.patch
deleted file mode 100644
index 90154f817..000000000
--- a/games-engines/fs2_open/files/fs2_open-23.2.1-disable-discord.patch
+++ /dev/null
@@ -1,175 +0,0 @@
---- a/freespace2/freespace.cpp
-+++ b/freespace2/freespace.cpp
-@@ -84,7 +84,6 @@
- #include "io/timer.h"
- #include "jumpnode/jumpnode.h"
- #include "lab/labv2.h"
--#include "libs/discord/discord.h"
- #include "libs/ffmpeg/FFmpeg.h"
- #include "lighting/lighting.h"
- #include "lighting/lighting_profiles.h"
-@@ -1987,9 +1986,6 @@
- #ifdef WITH_FFMPEG
- libs::ffmpeg::initialize();
- #endif
-- if (Discord_presence) {
-- libs::discord::init();
-- }
- }
-
- mod_table_post_process();
---- a/code/source_groups.cmake
-+++ b/code/source_groups.cmake
-@@ -706,11 +706,6 @@
- libs/antlr/ErrorListener.h
- )
-
--add_file_folder("Libs\\\\Discord"
-- libs/discord/discord.cpp
-- libs/discord/discord.h
--)
--
- if (FSO_BUILD_WITH_FFMPEG)
- add_file_folder("Libs\\\\FFmpeg"
- libs/ffmpeg/FFmpeg.cpp
---- a/code/mod_table/mod_table.h
-+++ b/code/mod_table/mod_table.h
-@@ -124,7 +124,6 @@
- } Shadow_disable_overrides;
- extern float Thruster_easing;
- extern bool Always_use_distant_firepoints;
--extern bool Discord_presence;
- extern bool Hotkey_always_hide_hidden_ships;
- extern bool Use_weapon_class_sounds_for_hits_to_player;
- extern bool SCPUI_loads_hi_res_animations;
---- a/code/mod_table/mod_table.cpp
-+++ b/code/mod_table/mod_table.cpp
-@@ -12,7 +12,6 @@
- #include "globalincs/version.h"
- #include "graphics/shadows.h"
- #include "localization/localize.h"
--#include "libs/discord/discord.h"
- #include "mission/missioncampaign.h"
- #include "mission/missionload.h"
- #include "mission/missionmessage.h"
-@@ -135,7 +134,6 @@
- shadow_disable_overrides Shadow_disable_overrides {false, false, false, false};
- float Thruster_easing;
- bool Always_use_distant_firepoints;
--bool Discord_presence;
- bool Hotkey_always_hide_hidden_ships;
- bool Use_weapon_class_sounds_for_hits_to_player;
- bool SCPUI_loads_hi_res_animations;
-@@ -145,29 +143,6 @@
- std::array<std::tuple<float, float>, 6> Fred_spacemouse_nonlinearity;
- bool Randomize_particle_rotation;
-
--static auto DiscordOption __UNUSED = options::OptionBuilder<bool>("Other.Discord", "Discord Presence", "Toggle Discord Rich Presence")
-- .category("Other")
-- .default_val(Discord_presence)
-- .level(options::ExpertLevel::Advanced)
-- .importance(55)
-- .change_listener([](bool val, bool) {
-- if(Discord_presence){
-- if (!val) {
-- Discord_presence = false;
-- libs::discord::shutdown();
-- return true;
-- }
-- } else {
-- if (val) {
-- Discord_presence = true;
-- libs::discord::init();
-- return true;
-- }
-- }
-- return false;
-- })
-- .finish();
--
- void mod_table_set_version_flags();
-
- SCP_vector<std::pair<SCP_string, gr_capability>> req_render_ext_pairs = {
-@@ -1264,10 +1239,6 @@
- stuff_boolean(&Always_use_distant_firepoints);
- }
-
-- if (optional_string("$Enable Discord rich presence:")) {
-- stuff_boolean(&Discord_presence);
-- }
--
- if (optional_string("$Always hide hidden ships in hotkey list:")) {
- stuff_boolean(&Hotkey_always_hide_hidden_ships);
- }
-@@ -1440,7 +1411,6 @@
- Lead_indicator_behavior = leadIndicatorBehavior::DEFAULT;
- Thruster_easing = 0;
- Always_use_distant_firepoints = false;
-- Discord_presence = true;
- Hotkey_always_hide_hidden_ships = false;
- Use_weapon_class_sounds_for_hits_to_player = false;
- SCPUI_loads_hi_res_animations = true;
---- a/lib/CMakeLists.txt
-+++ b/lib/CMakeLists.txt
-@@ -33,8 +33,6 @@
- include(FFmpeg.cmake)
- endif()
-
--add_subdirectory(discord)
--
- include(libRocket.cmake)
-
- add_subdirectory(libpcp)
---- a/code/CMakeLists.txt
-+++ b/code/CMakeLists.txt
-@@ -44,8 +44,6 @@
-
- target_link_libraries(code PUBLIC md5)
-
--target_link_libraries(code PUBLIC discord-rpc)
--
- target_link_libraries(code PUBLIC libRocket)
-
- target_link_libraries(code PUBLIC pcp)
---- a/code/scripting/api/libs/base.cpp
-+++ b/code/scripting/api/libs/base.cpp
-@@ -8,7 +8,6 @@
- #include "freespace.h"
-
- #include "gamesequence/gamesequence.h"
--#include "libs/discord/discord.h"
- #include "mission/missiontraining.h"
- #include "network/multi.h"
- #include "parse/parselo.h"
-@@ -754,31 +753,6 @@
- }
-
-
--ADE_FUNC(setDiscordPresence,
-- l_Base,
-- "string DisplayText, [boolean Gameplay]",
-- "Sets the Discord presence to a specific string. If Gameplay is true then the string is ignored and presence will "
-- "be set as if the player is in-mission. The latter will fail if the player is not in a mission.",
-- nullptr,
-- "nothing")
--{
-- const char* text;
-- bool gp = false;
-- if (!ade_get_args(L, "s|b", &text, &gp)) {
-- return ADE_RETURN_NIL;
-- }
--
-- if (gp) {
-- if ((Game_mode & GM_IN_MISSION) != 0){
-- libs::discord::set_presence_gameplay();
-- }
-- } else {
-- libs::discord::set_presence_string(text);
-- }
--
-- return ADE_RETURN_NIL;
--}
--
- ADE_FUNC(hasFocus, l_Base, nullptr, "Returns if the game engine has focus or not", "boolean", "True if the game has focus, false if it has been lost")
- {
- return ade_set_args(L, "b", os_foreground());
diff --git a/games-engines/fs2_open/files/fs2_open-23.2.1-dont-build-lz4.patch b/games-engines/fs2_open/files/fs2_open-23.2.1-dont-build-lz4.patch
deleted file mode 100644
index db2ac5e53..000000000
--- a/games-engines/fs2_open/files/fs2_open-23.2.1-dont-build-lz4.patch
+++ /dev/null
@@ -1,11 +0,0 @@
---- a/lib/CMakeLists.txt
-+++ b/lib/CMakeLists.txt
-@@ -53,8 +53,6 @@
-
- add_subdirectory(optional)
-
--ADD_SUBDIRECTORY(lz4)
--
- set(HIDAPI_WITH_LIBUSB OFF)
- set(HIDAPI_WITH_HIDRAW ON)
- add_subdirectory(hidapi)
diff --git a/games-engines/fs2_open/files/fs2_open-23.2.1-dont-ignore-user-cflags.patch b/games-engines/fs2_open/files/fs2_open-23.2.1-dont-ignore-user-cflags.patch
deleted file mode 100644
index c0f29d05f..000000000
--- a/games-engines/fs2_open/files/fs2_open-23.2.1-dont-ignore-user-cflags.patch
+++ /dev/null
@@ -1,117 +0,0 @@
-From 3ebdc51c4814648c2171440484c2d429899d3ab4 Mon Sep 17 00:00:00 2001
-From: Jonas Frei <freijon@pm.me>
-Date: Tue, 7 Nov 2023 21:21:28 +0100
-Subject: [PATCH] Don't ignore user-set -O* flags
-
----
- cmake/toolchain-clang.cmake | 37 +++++++++++++++++++++++++++++--------
- cmake/toolchain-gcc.cmake | 34 ++++++++++++++++++++++++++++------
- 2 files changed, 57 insertions(+), 14 deletions(-)
-
---- a/cmake/toolchain-clang.cmake
-+++ b/cmake/toolchain-clang.cmake
-@@ -83,20 +83,41 @@ if(SUPPORTS_SHIFT_NEGATIVE_VALUE)
- set(COMPILER_FLAGS "${COMPILER_FLAGS} -Wno-shift-negative-value")
- endif()
-
--set(COMPILER_FLAGS_RELEASE "-O2 -Wno-unused-variable -Wno-unused-parameter")
-+# Check if there is a user-set optimisation flag
-+string(REGEX MATCH "-O[a-zA-Z|0-9]+" CXX_OPT_FLAG ${CXX_BASE_FLAGS})
-+string(REGEX MATCH "-O[a-zA-Z|0-9]+" C_OPT_FLAG ${C_BASE_FLAGS})
-+
-+# If no user-set opt flag, set -O2 and -Og
-+if ("${CXX_OPT_FLAG}" STREQUAL "")
-+ set(CXX_OPT_FLAG_RELEASE "-O2")
-+ set(CXX_OPT_FLAG_DEBUG "-Og")
-+else()
-+ set(CXX_OPT_FLAG_RELEASE "${CXX_OPT_FLAG}")
-+ set(CXX_OPT_FLAG_DEBUG "${CXX_OPT_FLAG}")
-+endif()
-+if ("${C_OPT_FLAG}" STREQUAL "")
-+ set(C_OPT_FLAG_RELEASE "-O2")
-+ set(C_OPT_FLAG_DEBUG "-Og")
-+else()
-+ set(C_OPT_FLAG_RELEASE "${C_OPT_FLAG}")
-+ set(C_OPT_FLAG_DEBUG "${C_OPT_FLAG}")
-+endif()
-
--set(COMPILER_FLAGS_DEBUG "-Og -g -Wshadow")
-+set(CXX_FLAGS_RELEASE "${CXX_OPT_FLAG_RELEASE} -Wno-unused-variable -Wno-unused-parameter")
-+set(C_FLAGS_RELEASE "${C_OPT_FLAG_RELEASE} -Wno-unused-variable -Wno-unused-parameter")
-
--# Always use the base flags and add our compiler flags at the bacl
-+set(CXX_FLAGS_DEBUG "${CXX_OPT_FLAG_DEBUG} -g -Wshadow")
-+set(C_FLAGS_DEBUG "${C_OPT_FLAG_DEBUG} -g -Wshadow")
-+
-+# Always use the base flags and add our compiler flags at the back
- set(CMAKE_CXX_FLAGS "${CXX_BASE_FLAGS} ${COMPILER_FLAGS}")
- set(CMAKE_C_FLAGS "${C_BASE_FLAGS} ${COMPILER_FLAGS}")
-
--set(CMAKE_CXX_FLAGS_RELEASE ${COMPILER_FLAGS_RELEASE})
--set(CMAKE_C_FLAGS_RELEASE ${COMPILER_FLAGS_RELEASE})
--
--set(CMAKE_CXX_FLAGS_DEBUG ${COMPILER_FLAGS_DEBUG})
--set(CMAKE_C_FLAGS_DEBUG ${COMPILER_FLAGS_DEBUG})
-+set(CMAKE_CXX_FLAGS_RELEASE ${CXX_FLAGS_RELEASE})
-+set(CMAKE_C_FLAGS_RELEASE ${C_FLAGS_RELEASE})
-
-+set(CMAKE_CXX_FLAGS_DEBUG ${CXX_FLAGS_DEBUG})
-+set(CMAKE_C_FLAGS_DEBUG ${C_FLAGS_DEBUG})
-
- set(CMAKE_EXE_LINKER_FLAGS "")
-
-diff --git a/cmake/toolchain-gcc.cmake b/cmake/toolchain-gcc.cmake
-index ca740832e..78577038c 100644
---- a/cmake/toolchain-gcc.cmake
-+++ b/cmake/toolchain-gcc.cmake
-@@ -113,19 +113,41 @@ if(SUPPORTS_STRINGOP_TRUNCATION)
- set(COMPILER_FLAGS "${COMPILER_FLAGS} -Wno-stringop-overflow")
- endif()
-
--set(COMPILER_FLAGS_RELEASE "-O2 -Wno-unused-variable -Wno-unused-but-set-variable -Wno-array-bounds -Wno-empty-body -Wno-clobbered -Wno-unused-parameter")
-+# Check if there is a user-set optimisation flag
-+string(REGEX MATCH "-O[a-zA-Z|0-9]+" CXX_OPT_FLAG ${CXX_BASE_FLAGS})
-+string(REGEX MATCH "-O[a-zA-Z|0-9]+" C_OPT_FLAG ${C_BASE_FLAGS})
-
--set(COMPILER_FLAGS_DEBUG "-Og -g -Wshadow")
-+# If no user-set opt flag, set -O2 and -Og
-+if ("${CXX_OPT_FLAG}" STREQUAL "")
-+ set(CXX_OPT_FLAG_RELEASE "-O2")
-+ set(CXX_OPT_FLAG_DEBUG "-Og")
-+else()
-+ set(CXX_OPT_FLAG_RELEASE "${CXX_OPT_FLAG}")
-+ set(CXX_OPT_FLAG_DEBUG "${CXX_OPT_FLAG}")
-+endif()
-+if ("${C_OPT_FLAG}" STREQUAL "")
-+ set(C_OPT_FLAG_RELEASE "-O2")
-+ set(C_OPT_FLAG_DEBUG "-Og")
-+else()
-+ set(C_OPT_FLAG_RELEASE "${C_OPT_FLAG}")
-+ set(C_OPT_FLAG_DEBUG "${C_OPT_FLAG}")
-+endif()
-+
-+set(CXX_FLAGS_RELEASE "${CXX_OPT_FLAG_RELEASE} -Wno-unused-variable -Wno-unused-but-set-variable -Wno-array-bounds -Wno-empty-body -Wno-clobbered -Wno-unused-parameter")
-+set(C_FLAGS_RELEASE "${C_OPT_FLAG_RELEASE} -Wno-unused-variable -Wno-unused-but-set-variable -Wno-array-bounds -Wno-empty-body -Wno-clobbered -Wno-unused-parameter")
-+
-+set(CXX_FLAGS_DEBUG "${CXX_OPT_FLAG_DEBUG} -g -Wshadow")
-+set(C_FLAGS_DEBUG "${C_OPT_FLAG_DEBUG} -g -Wshadow")
-
- # Always use the base flags and add our compiler flags at the back
- set(CMAKE_CXX_FLAGS "${CXX_BASE_FLAGS} ${COMPILER_FLAGS}")
- set(CMAKE_C_FLAGS "${C_BASE_FLAGS} ${COMPILER_FLAGS}")
-
--set(CMAKE_CXX_FLAGS_RELEASE ${COMPILER_FLAGS_RELEASE})
--set(CMAKE_C_FLAGS_RELEASE ${COMPILER_FLAGS_RELEASE})
-+set(CMAKE_CXX_FLAGS_RELEASE ${CXX_FLAGS_RELEASE})
-+set(CMAKE_C_FLAGS_RELEASE ${C_FLAGS_RELEASE})
-
--set(CMAKE_CXX_FLAGS_DEBUG ${COMPILER_FLAGS_DEBUG})
--set(CMAKE_C_FLAGS_DEBUG ${COMPILER_FLAGS_DEBUG})
-+set(CMAKE_CXX_FLAGS_DEBUG ${CXX_FLAGS_DEBUG})
-+set(CMAKE_C_FLAGS_DEBUG ${C_FLAGS_DEBUG})
-
- set(CMAKE_EXE_LINKER_FLAGS "${LINKER_FLAGS}")
-
---
-2.41.0
-
diff --git a/games-engines/fs2_open/files/fs2_open-23.2.1-make-arch-independent.patch b/games-engines/fs2_open/files/fs2_open-23.2.1-make-arch-independent.patch
deleted file mode 100644
index 9dcb50cbb..000000000
--- a/games-engines/fs2_open/files/fs2_open-23.2.1-make-arch-independent.patch
+++ /dev/null
@@ -1,14 +0,0 @@
---- a/cmake/version.cmake
-+++ b/cmake/version.cmake
-@@ -35,11 +35,6 @@
- SET(FSO_BINARY_SUFFIX "${FSO_VERSION_MAJOR}_${FSO_VERSION_MINOR}_${FSO_VERSION_BUILD}_${FSO_VERSION_REVISION_STR}")
- ENDIF()
-
--IF(IS_64BIT)
-- # This is a 64-bit builds
-- SET(FSO_BINARY_SUFFIX "${FSO_BINARY_SUFFIX}_x64")
--ENDIF()
--
- IF (NOT "${FSO_INSTRUCTION_SET}" STREQUAL "")
- SET(FSO_BINARY_SUFFIX "${FSO_BINARY_SUFFIX}_${FSO_INSTRUCTION_SET}")
- ENDIF()
diff --git a/games-engines/fs2_open/fs2_open-23.2.1-r1.ebuild b/games-engines/fs2_open/fs2_open-23.2.1-r1.ebuild
deleted file mode 100644
index 0b437cf5b..000000000
--- a/games-engines/fs2_open/fs2_open-23.2.1-r1.ebuild
+++ /dev/null
@@ -1,100 +0,0 @@
-# Copyright 2022 Gentoo Authors
-# Distributed under the terms of the GNU General Public License v2
-
-EAPI=8
-
-inherit cmake
-
-# Replace "." with "_" in version
-_PV=${PV//./_}
-
-# Current hashes of external repositories:
-HASH_LIBROCKET="ecd648a43aff8a9f3daf064d75ca5725237d5b38"
-HASH_CMAKE_MODULES="7cef9577d6fc35057ea57f46b4986a8a28aeff50"
-
-DESCRIPTION="FreeSpace2 Source Code Project game engine"
-HOMEPAGE="https://github.com/scp-fs2open/fs2open.github.com/"
-SRC_URI="
- https://github.com/scp-fs2open/fs2open.github.com/archive/refs/tags/release_${_PV}.tar.gz -> ${P}.tar.gz
- https://github.com/asarium/libRocket/archive/${HASH_LIBROCKET}.tar.gz -> ${P}-ext_libRocket.tar.gz
- https://github.com/asarium/cmake-modules/archive/${HASH_CMAKE_MODULES}.tar.gz -> ${P}-ext_rpavlik-cmake-modules.tar.gz
-"
-
-S="${WORKDIR}/fs2open.github.com-release_${_PV}"
-
-LICENSE="Unlicense MIT Boost-1.0"
-SLOT="0"
-KEYWORDS="~amd64"
-IUSE="clang debug discord"
-
-DEPEND="
- app-arch/lz4
- <dev-lang/lua-5.1.6:5.1
- dev-libs/jansson
- media-libs/freetype:2
- media-libs/glu
- media-libs/libjpeg-turbo
- media-libs/libpng
- media-libs/libsdl2
- media-libs/libtheora
- media-libs/libvorbis
- media-libs/mesa
- media-libs/openal
- media-video/ffmpeg
-"
-RDEPEND="${DEPEND}"
-BDEPEND="clang? ( sys-devel/clang )"
-PATCHES=(
- "${FILESDIR}/${P}-dont-build-lz4.patch"
- "${FILESDIR}/${P}-dont-ignore-user-cflags.patch"
- "${FILESDIR}/${P}-make-arch-independent.patch"
-)
-
-CMAKE_BUILD_TYPE=Release
-
-src_unpack() {
- unpack ${A}
- mv libRocket-${HASH_LIBROCKET}/* "${S}/lib/libRocket/" || die
- mv cmake-modules-${HASH_CMAKE_MODULES}/* "${S}/cmake/external/rpavlik-cmake-modules/" || die
-}
-
-src_configure() {
- if use clang ; then
- # Force clang
- einfo "Enforcing the use of clang due to USE=clang ..."
- AR=llvm-ar
- CC=${CHOST}-clang
- CXX=${CHOST}-clang++
- LDFLAGS+=" -fuse-ld=lld"
- fi
- cmake_src_configure
-}
-
-src_prepare() {
- use discord || eapply "${FILESDIR}/${P}-disable-discord.patch"
- eapply_user
- cmake_src_prepare
- use debug && CMAKE_BUILD_TYPE=Debug
-}
-
-src_install() {
- exeinto "/opt/${PN}"
- if use debug ; then
- doexe "${BUILD_DIR}/bin/${PN}_${_PV}-DEBUG"
- else
- doexe "${BUILD_DIR}/bin/${PN}_${_PV}"
- fi
- insinto "/opt/${PN}"
- doins "${BUILD_DIR}/bin/libRocketControls.so"
- doins "${BUILD_DIR}/bin/libRocketControlsLua.so"
- doins "${BUILD_DIR}/bin/libRocketCore.so"
- doins "${BUILD_DIR}/bin/libRocketCoreLua.so"
- doins "${BUILD_DIR}/bin/libRocketDebugger.so"
- use discord && doins "${BUILD_DIR}/bin/libdiscord-rpc.so"
-}
-
-pkg_postinst() {
- einfo "This package only generates the engine binary."
- einfo "The retail Freespace 2 data is required to play the"
- einfo "original game and most mods."
-}