# Copyright 1999-2022 Gentoo Authors # Distributed under the terms of the GNU General Public License v2 EAPI=7 inherit toolchain-funcs DESCRIPTION="collection of games from NetBSD" HOMEPAGE="https://www.polyomino.org.uk/computer/software/bsd-games/" SRC_URI="https://github.com/msharov/bsd-games/archive/refs/tags/v${PV}.tar.gz -> ${P}.tar.gz" SRC_URI+=" https://dev.gentoo.org/~sam/distfiles/${CATEGORY}/${PN}/${P}-verbose-build.patch.gz" LICENSE="BSD" # Subslot indicates the fork / new version # 3 doesn't include the same games as the classic variant, etc SLOT="0/3" KEYWORDS="~alpha ~amd64 ~hppa ~mips ~x86" # 'check' target doesn't exist, nor do any actual tests # bug #779649 RESTRICT="test" DEPEND=" sys-apps/miscfiles sys-libs/ncurses:=[unicode(+)] !games-puzzle/hangman !games-misc/wumpus " RDEPEND=" ${DEPEND} acct-group/gamestat " BDEPEND=" sys-devel/bison sys-devel/flex virtual/pkgconfig " PATCHES=( "${WORKDIR}"/${PN}-3.1-verbose-build.patch "${FILESDIR}"/${PN}-3.1-no-install-manpages-automatically.patch ) # Set GAMES_TO_BUILD variable to whatever you want GAMES_TO_BUILD=${GAMES_TO_BUILD:=adventure atc battlestar caesar cribbage dab drop4 gofish gomoku hangman klondike robots sail snake spirhunt worm wump} src_prepare() { default # Use completely our own CFLAGS/LDFLAGS, no stripping and so on sed -i \ -e 's/+= -std=c11 @pkgcflags@ ${CFLAGS}/= -std=c11 @pkgcflags@ ${CFLAGS}/' \ -e 's/+= @pkgldflags@ ${LDFLAGS}/= @pkgldflags@ ${LDFLAGS}/' \ -e s'/${INSTALL} -m 755 -s/${INSTALL} -m 755/' \ -e '/man[6]dir/d' \ Config.mk.in || die # Yes, this stinks. # Right now, the custom configure script calls pkg-config manually # and seds it a bunch, and this is easier. # Force looking for both ncurses and ncursesw sed -i -e 's/pkgs="ncurses"/pkgs="ncursesw"/' configure || die cp "${FILESDIR}"/config.params-gentoo config.params || die echo bsd_games_cfg_usrlibdir=\"$(get_libdir)\" >> ./config.params || die echo bsd_games_cfg_build_dirs=\"${GAMES_TO_BUILD}\" >> ./config.params || die echo bsd_games_cfg_docdir=\"/usr/share/doc/${PF}\" >> ./config.params || die } src_configure() { tc-export AR CC RANLIB econf } src_compile() { emake CFLAGS="${CFLAGS}" LDFLAGS="${LDFLAGS}" } src_install() { dodir /var/games emake DESTDIR="${D}" install _build_game() { has ${1} ${GAMES_TO_BUILD} } _do_statefile() { touch "${ED}"/var/games/${1} || die chmod ug+rw "${ED}"/var/games/${1} || die } # set some binaries to run as games group (+S) _build_game atc && fperms g+s /usr/bin/atc _build_game battlestar && fperms g+s /usr/bin/battlestar _build_game canfield && fperms g+s /usr/bin/canfield _build_game cribbage && fperms g+s /usr/bin/cribbage _build_game phantasia && fperms g+s /usr/bin/phantasia _build_game robots && fperms g+s /usr/bin/robots _build_game sail && fperms g+s /usr/bin/sail _build_game snake && fperms g+s /usr/bin/snake _build_game tetris && fperms g+s /usr/bin/tetris-bsd # state files _build_game atc && _do_statefile atc_score _build_game battlestar && _do_statefile battlestar.log _build_game canfield && _do_statefile cfscores _build_game cribbage && _do_statefile criblog _build_game hack && keepdir /var/games/hack _build_game robots && _do_statefile robots_roll _build_game sail && _do_statefile saillog _build_game snake && _do_statefile snake.log && _do_statefile snakerawscores _build_game tetris && _do_statefile tetris-bsd.scores # extra docs _build_game atc && docinto atc _build_game boggle && { docinto boggle ; dodoc boggle/README; } _build_game hack && { docinto hack ; dodoc hack/{OWNER,Original_READ_ME,READ_ME,help}; } _build_game hunt && { docinto hunt ; dodoc hunt/README; } _build_game phantasia && { docinto phantasia ; dodoc phantasia/{OWNER,README}; } # Install the man pages manually to make life easier (circumventing compression) local game for game in ${GAMES_TO_BUILD[@]} ; do if [[ -e ${game}/${game}.1 ]] ; then doman ${game}/${game}.1 else doman ${game}/${game}.6 fi done # Since factor is usually not installed, and primes.6 is a symlink to # factor.6, make sure that primes.6 is ok ... if _build_game primes && [[ ! $(_build_game factor) ]] ; then rm -f "${ED}"/usr/share/man/man6/{factor,primes}.6 || die newman factor/factor.6 primes.6 fi # All of this needs to be owned by the gamestat group fowners -R :gamestat /var/games/ # ... and so do the binaries fowners -R :gamestat /usr/bin/ # State dirs fperms -R ug+rw /var/games/ }