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authorIonen Wolkens <ionen@gentoo.org>2024-03-22 08:26:58 -0400
committerIonen Wolkens <ionen@gentoo.org>2024-03-22 08:30:43 -0400
commit5c81bf1b9b70d0099537771d25cd5f1ac2d5f113 (patch)
treeedbf80d4d393f6e18e270b3d39a04441337b6d01 /app-emulation/wine-proton
parentapp-emulation/wine-staging: reword USE=wow64 again (diff)
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app-emulation/wine-proton: reword USE=wow64 again
There is alternate realities where OpenGL works great for some, and is 1fps unusable for others (likely depending on what is being run and/or drivers). So saying "slightly" may be misleading. Signed-off-by: Ionen Wolkens <ionen@gentoo.org>
Diffstat (limited to 'app-emulation/wine-proton')
-rw-r--r--app-emulation/wine-proton/metadata.xml2
1 files changed, 1 insertions, 1 deletions
diff --git a/app-emulation/wine-proton/metadata.xml b/app-emulation/wine-proton/metadata.xml
index 2e414ed41543..cc21bdb8ce89 100644
--- a/app-emulation/wine-proton/metadata.xml
+++ b/app-emulation/wine-proton/metadata.xml
@@ -23,7 +23,7 @@
<flag name="wow64">
Enable running 32bit applications without 32bit ELF
multilib by mapping to 64bit calls (experimental,
- may have slightly worse OpenGL performance or other
+ *may* have worse/unusable OpenGL performance or other
issues compared to USE=abi_x86_32, also lacks 16bit
support) -- still need <pkg>dev-util/mingw64-toolchain</pkg>
with abi_x86_32 which itself does not need multilib