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authorZachary Ware <zachary.ware@gmail.com>2015-05-13 01:21:21 -0500
committerZachary Ware <zachary.ware@gmail.com>2015-05-13 01:21:21 -0500
commit73f8cfb040cfb9c0c709050fbf886dfc0630a1c9 (patch)
tree83780d3f46f97d2c1fc306b86ec740c43c792ecc /PC
parentClean up test_coroutines a bit. (diff)
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Issue #20172: Convert the winsound module to Argument Clinic.
Diffstat (limited to 'PC')
-rw-r--r--PC/clinic/winsound.c.h103
-rw-r--r--PC/winsound.c129
2 files changed, 176 insertions, 56 deletions
diff --git a/PC/clinic/winsound.c.h b/PC/clinic/winsound.c.h
new file mode 100644
index 00000000000..065ed62c668
--- /dev/null
+++ b/PC/clinic/winsound.c.h
@@ -0,0 +1,103 @@
+/*[clinic input]
+preserve
+[clinic start generated code]*/
+
+PyDoc_STRVAR(winsound_PlaySound__doc__,
+"PlaySound($module, sound, flags, /)\n"
+"--\n"
+"\n"
+"A wrapper around the Windows PlaySound API.\n"
+"\n"
+" sound\n"
+" The sound to play; a filename, data, or None.\n"
+" flags\n"
+" Flag values, ored together. See module documentation.");
+
+#define WINSOUND_PLAYSOUND_METHODDEF \
+ {"PlaySound", (PyCFunction)winsound_PlaySound, METH_VARARGS, winsound_PlaySound__doc__},
+
+static PyObject *
+winsound_PlaySound_impl(PyModuleDef *module, Py_UNICODE *sound, int flags);
+
+static PyObject *
+winsound_PlaySound(PyModuleDef *module, PyObject *args)
+{
+ PyObject *return_value = NULL;
+ Py_UNICODE *sound;
+ int flags;
+
+ if (!PyArg_ParseTuple(args,
+ "Zi:PlaySound",
+ &sound, &flags))
+ goto exit;
+ return_value = winsound_PlaySound_impl(module, sound, flags);
+
+exit:
+ return return_value;
+}
+
+PyDoc_STRVAR(winsound_Beep__doc__,
+"Beep($module, frequency, duration, /)\n"
+"--\n"
+"\n"
+"A wrapper around the Windows Beep API.\n"
+"\n"
+" frequency\n"
+" Frequency of the sound in hertz.\n"
+" Must be in the range 37 through 32,767.\n"
+" duration\n"
+" How long the sound should play, in milliseconds.");
+
+#define WINSOUND_BEEP_METHODDEF \
+ {"Beep", (PyCFunction)winsound_Beep, METH_VARARGS, winsound_Beep__doc__},
+
+static PyObject *
+winsound_Beep_impl(PyModuleDef *module, int frequency, int duration);
+
+static PyObject *
+winsound_Beep(PyModuleDef *module, PyObject *args)
+{
+ PyObject *return_value = NULL;
+ int frequency;
+ int duration;
+
+ if (!PyArg_ParseTuple(args,
+ "ii:Beep",
+ &frequency, &duration))
+ goto exit;
+ return_value = winsound_Beep_impl(module, frequency, duration);
+
+exit:
+ return return_value;
+}
+
+PyDoc_STRVAR(winsound_MessageBeep__doc__,
+"MessageBeep($module, x=MB_OK, /)\n"
+"--\n"
+"\n"
+"Call Windows MessageBeep(x).\n"
+"\n"
+"x defaults to MB_OK.");
+
+#define WINSOUND_MESSAGEBEEP_METHODDEF \
+ {"MessageBeep", (PyCFunction)winsound_MessageBeep, METH_VARARGS, winsound_MessageBeep__doc__},
+
+static PyObject *
+winsound_MessageBeep_impl(PyModuleDef *module, int x);
+
+static PyObject *
+winsound_MessageBeep(PyModuleDef *module, PyObject *args)
+{
+ PyObject *return_value = NULL;
+ int x = MB_OK;
+
+ if (!PyArg_ParseTuple(args,
+ "|i:MessageBeep",
+ &x))
+ goto exit;
+ return_value = winsound_MessageBeep_impl(module, x);
+
+exit:
+ return return_value;
+}
+/*[clinic end generated code: output=89c85ed36c3af2fd input=a9049054013a1b77]*/
diff --git a/PC/winsound.c b/PC/winsound.c
index b564eaba780..a659861ed31 100644
--- a/PC/winsound.c
+++ b/PC/winsound.c
@@ -39,22 +39,6 @@
#include <windows.h>
#include <mmsystem.h>
-PyDoc_STRVAR(sound_playsound_doc,
-"PlaySound(sound, flags) - a wrapper around the Windows PlaySound API\n"
-"\n"
-"The sound argument can be a filename, data, or None.\n"
-"For flag values, ored together, see module documentation.");
-
-PyDoc_STRVAR(sound_beep_doc,
-"Beep(frequency, duration) - a wrapper around the Windows Beep API\n"
-"\n"
-"The frequency argument specifies frequency, in hertz, of the sound.\n"
-"This parameter must be in the range 37 through 32,767.\n"
-"The duration argument specifies the number of milliseconds.\n");
-
-PyDoc_STRVAR(sound_msgbeep_doc,
-"MessageBeep(x) - call Windows MessageBeep(x). x defaults to MB_OK.");
-
PyDoc_STRVAR(sound_module_doc,
"PlaySound(sound, flags) - play a sound\n"
"SND_FILENAME - sound is a wav file name\n"
@@ -67,79 +51,112 @@ PyDoc_STRVAR(sound_module_doc,
"SND_NOSTOP - Do not interrupt any sounds currently playing\n" // Raising RuntimeError if needed
"SND_NOWAIT - Return immediately if the sound driver is busy\n" // Without any errors
"\n"
-"Beep(frequency, duration) - Make a beep through the PC speaker.");
+"Beep(frequency, duration) - Make a beep through the PC speaker.\n"
+"MessageBeep(x) - Call Windows MessageBeep.");
+
+/*[clinic input]
+module winsound
+[clinic start generated code]*/
+/*[clinic end generated code: output=da39a3ee5e6b4b0d input=a18401142d97b8d5]*/
+
+#include "clinic/winsound.c.h"
+
+/*[clinic input]
+winsound.PlaySound
+
+ sound: Py_UNICODE(nullable=True)
+ The sound to play; a filename, data, or None.
+ flags: int
+ Flag values, ored together. See module documentation.
+ /
+
+A wrapper around the Windows PlaySound API.
+[clinic start generated code]*/
static PyObject *
-sound_playsound(PyObject *s, PyObject *args)
+winsound_PlaySound_impl(PyModuleDef *module, Py_UNICODE *sound, int flags)
+/*[clinic end generated code: output=614273784bf59e5c input=c86fab5d8e86f31d]*/
{
- wchar_t *wsound;
- int flags;
int ok;
- if (PyArg_ParseTuple(args, "Zi:PlaySound", &wsound, &flags)) {
- if (flags & SND_ASYNC && flags & SND_MEMORY) {
- /* Sidestep reference counting headache; unfortunately this also
- prevent SND_LOOP from memory. */
- PyErr_SetString(PyExc_RuntimeError, "Cannot play asynchronously from memory");
- return NULL;
- }
- Py_BEGIN_ALLOW_THREADS
- ok = PlaySoundW(wsound, NULL, flags);
- Py_END_ALLOW_THREADS
- if (!ok) {
- PyErr_SetString(PyExc_RuntimeError, "Failed to play sound");
- return NULL;
- }
- Py_INCREF(Py_None);
- return Py_None;
+ if (flags & SND_ASYNC && flags & SND_MEMORY) {
+ /* Sidestep reference counting headache; unfortunately this also
+ prevent SND_LOOP from memory. */
+ PyErr_SetString(PyExc_RuntimeError,
+ "Cannot play asynchronously from memory");
+ return NULL;
}
- return NULL;
+
+ Py_BEGIN_ALLOW_THREADS
+ ok = PlaySoundW(sound, NULL, flags);
+ Py_END_ALLOW_THREADS
+ if (!ok) {
+ PyErr_SetString(PyExc_RuntimeError, "Failed to play sound");
+ return NULL;
+ }
+ Py_RETURN_NONE;
}
+/*[clinic input]
+winsound.Beep
+
+ frequency: int
+ Frequency of the sound in hertz.
+ Must be in the range 37 through 32,767.
+ duration: int
+ How long the sound should play, in milliseconds.
+ /
+
+A wrapper around the Windows Beep API.
+[clinic start generated code]*/
+
static PyObject *
-sound_beep(PyObject *self, PyObject *args)
+winsound_Beep_impl(PyModuleDef *module, int frequency, int duration)
+/*[clinic end generated code: output=c75f282035a872bd input=628a99d2ddf73798]*/
{
- int freq;
- int dur;
BOOL ok;
- if (!PyArg_ParseTuple(args, "ii:Beep", &freq, &dur))
- return NULL;
-
- if (freq < 37 || freq > 32767) {
+ if (frequency < 37 || frequency > 32767) {
PyErr_SetString(PyExc_ValueError,
"frequency must be in 37 thru 32767");
return NULL;
}
Py_BEGIN_ALLOW_THREADS
- ok = Beep(freq, dur);
+ ok = Beep(frequency, duration);
Py_END_ALLOW_THREADS
if (!ok) {
PyErr_SetString(PyExc_RuntimeError,"Failed to beep");
return NULL;
}
- Py_INCREF(Py_None);
- return Py_None;
+ Py_RETURN_NONE;
}
+/*[clinic input]
+winsound.MessageBeep
+
+ x: int(c_default="MB_OK") = MB_OK
+ /
+
+Call Windows MessageBeep(x).
+
+x defaults to MB_OK.
+[clinic start generated code]*/
+
static PyObject *
-sound_msgbeep(PyObject *self, PyObject *args)
+winsound_MessageBeep_impl(PyModuleDef *module, int x)
+/*[clinic end generated code: output=92aa6a822bdc66ad input=a776c8a85c9853f6]*/
{
- int x = MB_OK;
- if (!PyArg_ParseTuple(args, "|i:MessageBeep", &x))
- return NULL;
MessageBeep(x);
- Py_INCREF(Py_None);
- return Py_None;
+ Py_RETURN_NONE;
}
static struct PyMethodDef sound_methods[] =
{
- {"PlaySound", sound_playsound, METH_VARARGS, sound_playsound_doc},
- {"Beep", sound_beep, METH_VARARGS, sound_beep_doc},
- {"MessageBeep", sound_msgbeep, METH_VARARGS, sound_msgbeep_doc},
+ WINSOUND_PLAYSOUND_METHODDEF
+ WINSOUND_BEEP_METHODDEF
+ WINSOUND_MESSAGEBEEP_METHODDEF
{NULL, NULL}
};