# Copyright 1999-2009 Gentoo Foundation # Distributed under the terms of the GNU General Public License v2 # $Header: /var/cvsroot/gentoo-x86/games-fps/nexuiz/nexuiz-2.4.2.ebuild,v 1.4 2009/04/03 17:32:59 mr_bones_ Exp $ EAPI=2 inherit eutils toolchain-funcs games MY_PN=Nexuiz MY_P=${PN}-${PV//./} MAPS=nexmappack_r2 DESCRIPTION="Deathmatch FPS based on DarkPlaces, an advanced Quake 1 engine" HOMEPAGE="http://www.nexuiz.com/" SRC_URI="mirror://sourceforge/${PN}/${MY_P}.zip maps? ( mirror://sourceforge/${PN}/${MAPS}.zip )" LICENSE="GPL-2" SLOT="0" KEYWORDS="amd64 ~ppc x86" IUSE="alsa dedicated maps opengl sdl" UIRDEPEND="media-libs/libogg media-libs/libvorbis x11-libs/libX11 x11-libs/libXau x11-libs/libXdmcp x11-libs/libXext x11-libs/libXxf86dga x11-libs/libXxf86vm virtual/opengl alsa? ( media-libs/alsa-lib ) sdl? ( media-libs/libsdl )" UIDEPEND="x11-proto/xextproto x11-proto/xf86dgaproto x11-proto/xf86vidmodeproto x11-proto/xproto" RDEPEND="media-libs/jpeg net-misc/curl opengl? ( ${UIRDEPEND} ) !dedicated? ( !opengl? ( ${UIRDEPEND} ) )" DEPEND="${RDEPEND} app-arch/unzip opengl? ( ${UIDEPEND} ) !dedicated? ( !opengl? ( ${UIDEPEND} ) )" S=${WORKDIR}/darkplaces src_unpack() { unpack ${MY_P}.zip local f for f in "${MY_PN}"/sources/*.zip ; do unpack ./${f} done if use maps ; then cd "${WORKDIR}"/${MY_PN} unpack ${MAPS}.zip fi } src_prepare() { # Make the game automatically look in the correct data directory sed -i \ -e "s:gamedirname1:\"${PN}\":" \ fs.c \ || die "sed failed" sed -i \ -e "/^CC=/s:gcc:$(tc-getCC):" \ -e "s:-O2:${CFLAGS}:" \ -e "/-lm/s:$: ${LDFLAGS}:" \ -e '/^STRIP/s/strip/true/' \ makefile.inc \ || die "sed failed" # This is the right dir, so that e.g. "darkplaces -game nexuiz" will work sed -i \ -e "s:ifdef DP_.*:DP_FS_BASEDIR=${GAMES_DATADIR}/quake1\n&:" \ makefile \ || die "sed failed" if ! use alsa ; then sed -i \ -e "/DEFAULT_SNDAPI/s:ALSA:OSS:" \ makefile \ || die "sed failed" fi } src_compile() { if use opengl || ! use dedicated ; then emake cl-${PN} || die "emake cl-${PN} failed" if use sdl ; then emake sdl-${PN} || die "emake sdl-${PN} failed" fi fi if use dedicated ; then emake sv-${PN} || die "emake sv-${PN} failed" fi } src_install() { if use opengl || ! use dedicated ; then dogamesbin ${PN}-glx || die "dogamesbin glx failed" newicon darkplaces72x72.png ${PN}.png make_desktop_entry ${PN}-glx "Nexuiz (GLX)" if use sdl ; then dogamesbin ${PN}-sdl || die "dogamesbin sdl failed" make_desktop_entry ${PN}-sdl "Nexuiz (SDL)" dosym ${PN}-sdl "${GAMES_BINDIR}"/${PN} else dosym ${PN}-glx "${GAMES_BINDIR}"/${PN} fi fi if use dedicated ; then dogamesbin ${PN}-dedicated || die "dogamesbin dedicated failed" fi cd "${WORKDIR}"/${MY_PN} insinto "${GAMES_DATADIR}"/quake1/${PN} doins -r data/* || die "doins data failed" dodoc Docs/*.txt dohtml Docs/*.{htm,html} docinto server dodoc Docs/server/*.{cfg,txt} prepgamesdirs }