summaryrefslogtreecommitdiff
diff options
context:
space:
mode:
Diffstat (limited to 'games-fps')
-rw-r--r--games-fps/anaglyph-stereo-quake/ChangeLog12
-rw-r--r--games-fps/anaglyph-stereo-quake/Manifest10
-rw-r--r--games-fps/anaglyph-stereo-quake/anaglyph-stereo-quake-130100-r1.ebuild (renamed from games-fps/anaglyph-stereo-quake/anaglyph-stereo-quake-130100.ebuild)27
-rw-r--r--games-fps/anaglyph-stereo-quake/files/digest-anaglyph-stereo-quake-1301001
-rw-r--r--games-fps/anaglyph-stereo-quake/files/digest-anaglyph-stereo-quake-130100-r12
-rw-r--r--games-fps/anaglyph-stereo-quake/files/gentoo-paths.patch30
-rw-r--r--games-fps/anaglyph-stereo-quake/files/makefile-cflags.patch22
-rw-r--r--games-fps/anaglyph-stereo-quake/files/makefile-gcc2-cflags.patch7
-rw-r--r--games-fps/anaglyph-stereo-quake/files/makefile-gcc3-cflags.patch7
-rw-r--r--games-fps/anaglyph-stereo-quake/files/makefile-onlyglx.patch2
10 files changed, 89 insertions, 31 deletions
diff --git a/games-fps/anaglyph-stereo-quake/ChangeLog b/games-fps/anaglyph-stereo-quake/ChangeLog
index 42e10a322830..6a495c8e6c4b 100644
--- a/games-fps/anaglyph-stereo-quake/ChangeLog
+++ b/games-fps/anaglyph-stereo-quake/ChangeLog
@@ -1,6 +1,16 @@
# ChangeLog for games-fps/anaglyph-stereo-quake
# Copyright 2000-2003 Gentoo Technologies, Inc.; Distributed under the GPL v2
-# $Header: /var/cvsroot/gentoo-x86/games-fps/anaglyph-stereo-quake/ChangeLog,v 1.2 2003/09/10 16:04:52 vapier Exp $
+# $Header: /var/cvsroot/gentoo-x86/games-fps/anaglyph-stereo-quake/ChangeLog,v 1.3 2003/10/06 06:41:57 vapier Exp $
+
+*anaglyph-stereo-quake-130100-r1 (06 Oct 2003)
+
+ 06 Oct 2003; Mike Frysinger <vapier@gentoo.org> :
+ A lot to see a lot to do here ...
+ First up, ported the SDL fixes found in NPRQuake to this
+ so that the game can be used with a mouse ;) #26147.
+ Next fixed cflags so that only user defined flags get in.
+ Finally, fixed data file finding so the user can be
+ anywhere and the game will search the quake-data dir.
*anaglyph-stereo-quake-130100 (03 Aug 2003)
diff --git a/games-fps/anaglyph-stereo-quake/Manifest b/games-fps/anaglyph-stereo-quake/Manifest
new file mode 100644
index 000000000000..dbc71bfc6499
--- /dev/null
+++ b/games-fps/anaglyph-stereo-quake/Manifest
@@ -0,0 +1,10 @@
+MD5 7262313d61aa23feac532c98f818ddf5 files/makefile-onlyglx.patch 464
+MD5 4609964e62cdec31ee47cebf59f8fde4 files/stupid-dosformat.patch 749
+MD5 41c0380996274c19f292758da6dc66cd files/gentoo-paths.patch 1005
+MD5 285ecebade8c014a499f23ffe68da975 files/digest-anaglyph-stereo-quake-130100-r1 155
+MD5 2cdc759b378cdf4dea66f3d85e1e0263 files/fix-sys_printf.patch 271
+MD5 a4c6edf40c5ddec35cc9cc9b5e408482 files/makefile-path-fixes.patch 928
+MD5 c1ebbdc10cf08c7d223e07c0f8cb288b files/makefile-cflags.patch 721
+MD5 4e6a604dbd963ba6aa4600500c15a207 anaglyph-stereo-quake-130100-r1.ebuild 1296
+MD5 50e9e46df5282d6dd513a184344c1686 ChangeLog 805
+MD5 9c02404e0c72f3b32208486230278677 metadata.xml 1249
diff --git a/games-fps/anaglyph-stereo-quake/anaglyph-stereo-quake-130100.ebuild b/games-fps/anaglyph-stereo-quake/anaglyph-stereo-quake-130100-r1.ebuild
index 3580eb83759f..fb4cbb80daf0 100644
--- a/games-fps/anaglyph-stereo-quake/anaglyph-stereo-quake-130100.ebuild
+++ b/games-fps/anaglyph-stereo-quake/anaglyph-stereo-quake-130100-r1.ebuild
@@ -1,12 +1,13 @@
# Copyright 1999-2003 Gentoo Technologies, Inc.
# Distributed under the terms of the GNU General Public License v2
-# $Header: /var/cvsroot/gentoo-x86/games-fps/anaglyph-stereo-quake/anaglyph-stereo-quake-130100.ebuild,v 1.1 2003/09/09 18:10:14 vapier Exp $
+# $Header: /var/cvsroot/gentoo-x86/games-fps/anaglyph-stereo-quake/anaglyph-stereo-quake-130100-r1.ebuild,v 1.1 2003/10/06 06:41:57 vapier Exp $
inherit games gcc eutils
DESCRIPTION="play Quake in 3D with red - blue glasses"
HOMEPAGE="http://home.iprimus.com.au/crbean/"
-SRC_URI="http://home.iprimus.com.au/crbean/zip/3dGLQuake_SRC_${PV}.zip"
+SRC_URI="http://home.iprimus.com.au/crbean/zip/3dGLQuake_SRC_${PV}.zip
+ mirror://gentoo/${P}-SDL.patch.bz2"
LICENSE="GPL-2"
SLOT="0"
@@ -25,26 +26,24 @@ src_unpack() {
mv GL_DRAW.C gl_draw.c
mv GL_RMAIN.C gl_rmain.c
epatch ${FILESDIR}/stupid-dosformat.patch
-
- epatch ${FILESDIR}/fix-sys_printf.patch
-
mv Makefile{.linuxi386,}
epatch ${FILESDIR}/makefile-path-fixes.patch
-
- [ `gcc-major-version` -eq 3 ] \
- && epatch ${FILESDIR}/makefile-gcc3-cflags.patch \
- || epatch ${FILESDIR}/makefile-gcc2-cflags.patch
- sed -i "s:GENTOO_CFLAGS:${CFLAGS} -DGL_EXT_SHARED=1:" Makefile
-
- epatch ${FILESDIR}/makefile-onlyglx.patch
+ epatch ${FILESDIR}/fix-sys_printf.patch
+ epatch ${FILESDIR}/makefile-cflags.patch
+ epatch ${FILESDIR}/gentoo-paths.patch
+ epatch ${WORKDIR}/${P}-SDL.patch
}
src_compile() {
- make build_release || die "failed to build WinQuake"
+ make \
+ OPTFLAGS="${CFLAGS}" \
+ GENTOO_DATADIR=${GAMES_DATADIR}/quake-data \
+ build_release \
+ || die "failed to build WinQuake"
}
src_install() {
- newgamesbin release*/bin/glquake.glx anaglyph-stereo-quake
+ newgamesbin release*/bin/glquake.sdl anaglyph-stereo-quake
dodoc ${WORKDIR}/readme.id.txt
dohtml ${WORKDIR}/3dquake.html
prepgamesdirs
diff --git a/games-fps/anaglyph-stereo-quake/files/digest-anaglyph-stereo-quake-130100 b/games-fps/anaglyph-stereo-quake/files/digest-anaglyph-stereo-quake-130100
deleted file mode 100644
index 067c889a11de..000000000000
--- a/games-fps/anaglyph-stereo-quake/files/digest-anaglyph-stereo-quake-130100
+++ /dev/null
@@ -1 +0,0 @@
-MD5 3aadfe00325fe3a3b30c5bb2a6724433 3dGLQuake_SRC_130100.zip 1828997
diff --git a/games-fps/anaglyph-stereo-quake/files/digest-anaglyph-stereo-quake-130100-r1 b/games-fps/anaglyph-stereo-quake/files/digest-anaglyph-stereo-quake-130100-r1
new file mode 100644
index 000000000000..6c9e18c5ff64
--- /dev/null
+++ b/games-fps/anaglyph-stereo-quake/files/digest-anaglyph-stereo-quake-130100-r1
@@ -0,0 +1,2 @@
+MD5 3aadfe00325fe3a3b30c5bb2a6724433 3dGLQuake_SRC_130100.zip 1828997
+MD5 97aff3f797e74c7d52352853d4e58e96 anaglyph-stereo-quake-130100-SDL.patch.bz2 6934
diff --git a/games-fps/anaglyph-stereo-quake/files/gentoo-paths.patch b/games-fps/anaglyph-stereo-quake/files/gentoo-paths.patch
new file mode 100644
index 000000000000..4328ea8523e2
--- /dev/null
+++ b/games-fps/anaglyph-stereo-quake/files/gentoo-paths.patch
@@ -0,0 +1,30 @@
+diff -ur NPRQuake-SDL.orig/NPRQuakeSrc/common.c NPRQuake-SDL/NPRQuakeSrc/common.c
+--- NPRQuake-SDL.orig/NPRQuakeSrc/common.c 2003-09-28 20:09:29.140832648 -0400
++++ NPRQuake-SDL/NPRQuakeSrc/common.c 2003-09-28 20:09:29.525774128 -0400
+@@ -1775,11 +1775,16 @@
+ // start up with GAMENAME by default (id1)
+ //
+ COM_AddGameDirectory (va("%s/"GAMENAME, basedir) );
++ COM_AddGameDirectory (GENTOO_DATADIR"/"GAMENAME);
+
+- if (COM_CheckParm ("-rogue"))
++ if (COM_CheckParm ("-rogue")) {
+ COM_AddGameDirectory (va("%s/rogue", basedir) );
+- if (COM_CheckParm ("-hipnotic"))
++ COM_AddGameDirectory (GENTOO_DATADIR"/rogue");
++ }
++ if (COM_CheckParm ("-hipnotic")) {
+ COM_AddGameDirectory (va("%s/hipnotic", basedir) );
++ COM_AddGameDirectory (GENTOO_DATADIR"/hipnotic");
++ }
+
+ //
+ // -game <gamedir>
+@@ -1790,6 +1795,7 @@
+ {
+ com_modified = true;
+ COM_AddGameDirectory (va("%s/%s", basedir, com_argv[i+1]));
++ COM_AddGameDirectory (va(GENTOO_DATADIR"/%s", com_argv[i+1]));
+ }
+
+ //
diff --git a/games-fps/anaglyph-stereo-quake/files/makefile-cflags.patch b/games-fps/anaglyph-stereo-quake/files/makefile-cflags.patch
new file mode 100644
index 000000000000..db8dd769115a
--- /dev/null
+++ b/games-fps/anaglyph-stereo-quake/files/makefile-cflags.patch
@@ -0,0 +1,22 @@
+diff -ur WinQuake.orig/Makefile WinQuake/Makefile
+--- WinQuake.orig/Makefile 2003-10-06 02:28:17.195830512 -0400
++++ WinQuake/Makefile 2003-10-06 02:29:38.307499664 -0400
+@@ -37,8 +37,7 @@
+ CC=$(EGCS)
+
+ BASE_CFLAGS=-Dstricmp=strcasecmp
+-RELEASE_CFLAGS=$(BASE_CFLAGS) -g -mpentiumpro -O6 -ffast-math -funroll-loops \
+- -fomit-frame-pointer -fexpensive-optimizations
++RELEASE_CFLAGS=$(BASE_CFLAGS) $(OPTFLAGS) -DGENTOO_DATADIR='\"$(GENTOO_DATADIR)\"'
+ DEBUG_CFLAGS=$(BASE_CFLAGS) -g
+ LDFLAGS=-lm
+ SVGALDFLAGS=-lvga
+@@ -940,7 +940,7 @@
+ $(DO_GL_CC)
+
+ $(BUILDDIR)/glquake/common.o : $(MOUNT_DIR)/common.c
+- $(DO_GL_DEBUG_CC)
++ $(DO_GL_CC)
+
+ $(BUILDDIR)/glquake/console.o : $(MOUNT_DIR)/console.c
+ $(DO_GL_CC)
diff --git a/games-fps/anaglyph-stereo-quake/files/makefile-gcc2-cflags.patch b/games-fps/anaglyph-stereo-quake/files/makefile-gcc2-cflags.patch
deleted file mode 100644
index 76c9cbf5c876..000000000000
--- a/games-fps/anaglyph-stereo-quake/files/makefile-gcc2-cflags.patch
+++ /dev/null
@@ -1,7 +0,0 @@
---- WinQuake/Makefile.orig 2003-07-14 15:13:27.000000000 -0400
-+++ WinQuake/Makefile 2003-07-14 15:17:10.000000000 -0400
-@@ -39,3 +39,3 @@
- BASE_CFLAGS=-Dstricmp=strcasecmp
--RELEASE_CFLAGS=$(BASE_CFLAGS) -g -mpentiumpro -O6 -ffast-math -funroll-loops \
-+RELEASE_CFLAGS=$(BASE_CFLAGS) GENTOO_CFLAGS -O6 -ffast-math -funroll-loops \
- -fomit-frame-pointer -fexpensive-optimizations
diff --git a/games-fps/anaglyph-stereo-quake/files/makefile-gcc3-cflags.patch b/games-fps/anaglyph-stereo-quake/files/makefile-gcc3-cflags.patch
deleted file mode 100644
index 76c9cbf5c876..000000000000
--- a/games-fps/anaglyph-stereo-quake/files/makefile-gcc3-cflags.patch
+++ /dev/null
@@ -1,7 +0,0 @@
---- WinQuake/Makefile.orig 2003-07-14 15:13:27.000000000 -0400
-+++ WinQuake/Makefile 2003-07-14 15:17:10.000000000 -0400
-@@ -39,3 +39,3 @@
- BASE_CFLAGS=-Dstricmp=strcasecmp
--RELEASE_CFLAGS=$(BASE_CFLAGS) -g -mpentiumpro -O6 -ffast-math -funroll-loops \
-+RELEASE_CFLAGS=$(BASE_CFLAGS) GENTOO_CFLAGS -O6 -ffast-math -funroll-loops \
- -fomit-frame-pointer -fexpensive-optimizations
diff --git a/games-fps/anaglyph-stereo-quake/files/makefile-onlyglx.patch b/games-fps/anaglyph-stereo-quake/files/makefile-onlyglx.patch
index 06cbda385cd8..bdd29650b21f 100644
--- a/games-fps/anaglyph-stereo-quake/files/makefile-onlyglx.patch
+++ b/games-fps/anaglyph-stereo-quake/files/makefile-onlyglx.patch
@@ -10,7 +10,7 @@
- $(BUILDDIR)/bin/glquake.3dfxgl \
- $(BUILDDIR)/bin/quake.x11
+TARGETS=\
-+ $(BUILDDIR)/bin/glquake.glx
++ $(BUILDDIR)/bin/glquake.SDL
# $(BUILDDIR)/bin/unixded
build_debug: